Player Matchup

Sun Wukong
Sun Wukong
Silver II
FifthDog
Sun Wukong
Silver II
Level 104
God Stats
0W - 5L
1,341 SR
Queue Stats
77W - 97L
1,056 MMR
Solo
Chaac
Chaac
Bronze I
Reset_Death
Chaac
Bronze I
Level 55
God Stats
17W - 15L
1,620 SR
Queue Stats
305W - 288L
1,083 MMR
Party 1
Ne Zha
Ne Zha
Silver II
dRIP_RAI
Ne Zha
Silver II
Level 48
God Stats
9W - 11L
1,084 SR
Queue Stats
195W - 184L
1,045 MMR
Party 1
Fenrir
Fenrir
Silver II
its_AHole_Epik
Fenrir
Silver II
Level 68
God Stats
18W - 19L
1,182 SR
Queue Stats
827W - 839L
1,075 MMR
Solo
Apollo
Apollo
Bronze IV
temp-824433
Apollo
Bronze IV
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 17L
1,091 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 76
1,345 SR
1,070 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 101
1,403 SR
1,178 MMR
Sobek
Sobek
Silver III
 
Sobek
Silver III
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Vulcan
Vulcan
Silver I
AssassiNATE_008
Vulcan
Silver I
Level 101
God Stats
74W - 69L
1,529 SR
Queue Stats
92W - 97L
1,147 MMR
Party 2
Mercury
Mercury
Silver I
DeKaivyn
Mercury
Silver I
Level 89
God Stats
12W - 2L
1,310 SR
Queue Stats
306W - 310L
1,077 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
XxfbgRAMBOxX
Cu Chulainn
Silver II
Level 148
God Stats
36W - 46L
1,378 SR
Queue Stats
907W - 944L
1,077 MMR
Solo
Danzaburou
Danzaburou
Silver II
c DaIton
Danzaburou
Silver II
Level 99
God Stats
8W - 10L
1,299 SR
Queue Stats
464W - 478L
1,091 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FifthDog
Sun Wukong
17
3 / 7 / 3
10,595
461
11,560
24,881
16,592
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
5 / 7 / 2
10,401
452
16,376
25,556
15,109
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ne Zha
dRIP_RAI
Ne Zha
18
5 / 7 / 2
10,899
474
12,189
21,132
7,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 8 / 5
9,195
400
7,649
20,587
9,605
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
12
1 / 9 / 1
8,201
357
2,886
12,977
3,439
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
NemesisArachne

VS

Bans
CthulhuCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
18
6 / 0 / 18
13,383
582
14,145
23,102
30,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
11 / 2 / 8
13,559
590
22,700
10,992
5,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
DeKaivyn
Mercury
18
4 / 7 / 13
12,375
538
10,121
18,318
7,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
XxfbgRAMBOxX
Cu Chulainn
19
8 / 3 / 8
13,015
566
20,103
18,047
21,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
c DaIton
Danzaburou
20
9 / 4 / 7
15,542
676
12,806
17,911
8,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
92
15
Kills
38
38
Deaths
16
13
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
6
0
18
15
W
11
2
8
7.5
W
Mercury
DeKaivyn
Mercury
4
7
13
1.5
L
Sun Wukong
FifthDog
Sun Wukong
3
7
3
0.64
L
5
7
2
0.86
W
Cu Chulainn
XxfbgRAMBOxX
Cu Chulainn
8
3
8
4
W
Danzaburou
c DaIton
Danzaburou
9
4
7
3.13
L
Ne Zha
dRIP_RAI
Ne Zha
5
7
2
0.86
L
1
8
5
0.44
L
Apollo
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,660
Damage
79,875
105,133
Taken
88,370
52,626
Mitigated
74,460
27,110
Healing
33,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
14,145
1,577
601
10,749
23,102
30,995
1,019
550
22,552
38,175
0
W
22,700
7,239
171
3,983
10,992
5,725
2,076
668
10,324
104,483
0
W
Mercury
DeKaivyn
Mercury
10,121
3,621
0
4,679
18,318
7,659
1,852
376
17,942
0
73,517
L
Sun Wukong
FifthDog
Sun Wukong
11,560
3,027
0
7,196
24,881
16,592
297
9,792
15,089
0
60,069
L
16,376
2,799
0
7,622
25,556
15,109
61
11,176
14,380
0
68,120
W
Cu Chulainn
XxfbgRAMBOxX
Cu Chulainn
20,103
2,871
0
6,600
18,047
21,790
1,731
699
17,348
13,181
59,104
W
Danzaburou
c DaIton
Danzaburou
12,806
8,078
0
6,761
17,911
8,291
8,239
1,789
16,122
0
101,358
L
Ne Zha
dRIP_RAI
Ne Zha
12,189
5,435
0
6,871
21,132
7,881
0
6,291
14,841
0
83,588
L
7,649
2,085
1,294
3,038
20,587
9,605
720
7,961
12,626
0
33,388
L
Apollo
2,886
1,333
47
1,042
12,977
3,439
1,962
5,746
7,231
0
26,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,291
Gold Earned
67,874
469
Minions Killed
528
0
Camps Cleared
0
1,923,572
Distance Traveled
2,195,785
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,383
582
34
1
0
446,838
3
W
Vulcan
13,559
590
118
5
0
469,577
2
W
Mercury
12,375
538
109
5
0
468,781
0
L
Sun Wukong
10,595
461
123
5
0
365,787
0
L
Chaac
10,401
452
121
5
0
409,849
4
W
Cu Chulainn
13,015
566
101
4
0
427,820
2
W
Danzaburou
15,542
676
166
7
0
382,769
1
L
Ne Zha
10,899
474
127
6
0
444,864
0
L
Fenrir
9,195
400
54
2
0
404,126
0
L
Apollo
8,201
357
44
2
0
298,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role