Player Matchup

Sun Wukong
Sun Wukong
Kurisu_D_Tanuki
Sun Wukong
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 29L
1,073 Elo+
Party 2
Thor
Thor
Mathayus_Scorpio
Thor
Level 9
God Stats
0W - 2L
1,210 SR
Queue Stats
3W - 10L
1,127 Elo+
Party 2
Nu Wa
Nu Wa
RockoHoncho
Nu Wa
Level 47
God Stats
6W - 9L
1,500 SR
Queue Stats
26W - 55L
1,212 Elo+
Party 2
Medusa
Medusa
Thesis_Zaliel
Medusa
Level 12
God Stats
1W - 3L
1,419 SR
Queue Stats
38W - 48L
1,447 Elo+
Party 2
Guan Yu
Guan Yu
dexter-plural3
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 16
1,426 SR
1,272 Elo+

VS

Team Averages
Level 17
1,611 SR
1,363 Elo+
Yemoja
Yemoja
Juancer_YT
Yemoja
Level 6
God Stats
4W - 4L
1,500 SR
Queue Stats
268W - 316L
1,231 Elo+
Party 3
Hachiman
Hachiman
KineticBubble
Hachiman
Level 28
God Stats
40W - 35L
1,522 SR
Queue Stats
148W - 174L
1,428 Elo+
Party 1
Sun Wukong
Sun Wukong
R3ALG4LIFE_1788
Sun Wukong
Level 10
God Stats
2W - 0L
1,625 SR
Queue Stats
155W - 170L
1,337 Elo+
Party 3
Discordia
Discordia
Strong_UnityCC
Discordia
Level 29
God Stats
17W - 13L
1,705 SR
Queue Stats
215W - 244L
1,404 Elo+
Party 1
Fenrir
Fenrir
escudo1612
Fenrir
Level 14
God Stats
16W - 16L
1,702 SR
Queue Stats
652W - 618L
1,416 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kurisu_D_Tanuki
Sun Wukong
16
5 / 10 / 5
10,435
435
12,822
21,917
12,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
8 / 12 / 4
10,342
431
15,587
22,695
6,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
4 / 3 / 5
10,710
446
13,102
9,050
2,265
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
5 / 10 / 8
11,162
465
16,356
16,411
5,797
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
1 / 5 / 2
7,315
305
1,714
7,155
2,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Juancer_YT
Yemoja
15
0 / 9 / 7
10,456
436
2,653
17,833
15,057
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Hachiman
KineticBubble
Hachiman
18
14 / 4 / 7
13,491
562
20,091
24,671
9,481
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
R3ALG4LIFE_1788
Sun Wukong
16
2 / 5 / 4
11,272
470
4,612
14,653
12,558
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
Strong_UnityCC
Discordia
17
10 / 5 / 9
12,796
533
18,518
12,905
4,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
escudo1612
Fenrir
18
13 / 0 / 3
13,356
557
14,202
18,088
13,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
69
23
Kills
39
40
Deaths
23
24
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Juancer_YT
Yemoja
0
9
7
0.39
W
Hachiman
KineticBubble
Hachiman
14
4
7
4.38
L
Sun Wukong
Kurisu_D_Tanuki
Sun Wukong
5
10
5
0.75
L
8
12
4
0.83
W
Sun Wukong
R3ALG4LIFE_1788
Sun Wukong
2
5
4
0.8
L
4
3
5
2.17
W
Discordia
Strong_UnityCC
Discordia
10
5
9
2.9
L
5
10
8
0.9
L
1
5
2
0.4
W
Fenrir
escudo1612
Fenrir
13
0
3
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,581
Damage
60,076
77,228
Taken
88,150
29,719
Mitigated
55,472
5,094
Healing
20,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Juancer_YT
Yemoja
2,653
1,232
781
100
17,833
15,057
172
3,033
14,800
21,064
0
W
Hachiman
KineticBubble
Hachiman
20,091
12,698
534
13,740
24,671
9,481
8,146
3,135
21,486
0
81,948
L
Sun Wukong
Kurisu_D_Tanuki
Sun Wukong
12,822
3,266
0
2,276
21,917
12,264
0
4,452
17,143
0
40,900
L
15,587
5,730
0
105
22,695
6,546
0
4,372
18,111
0
37,065
W
Sun Wukong
R3ALG4LIFE_1788
Sun Wukong
4,612
1,527
0
0
14,653
12,558
1,485
2,046
12,557
0
46,747
L
13,102
3,744
245
1,407
9,050
2,265
418
5,585
3,027
47,921
0
W
Discordia
Strong_UnityCC
Discordia
18,518
1,103
0
1,287
12,905
4,842
1,196
2,091
10,739
69,448
0
L
16,356
8,852
0
70
16,411
5,797
495
2,781
13,518
0
55,369
L
1,714
384
185
806
7,155
2,847
0
2,585
4,258
0
8,360
W
Fenrir
escudo1612
Fenrir
14,202
5,112
0
4,061
18,088
13,534
1,871
2,797
15,291
0
68,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,964
Gold Earned
61,371
252
Minions Killed
436
0
Camps Cleared
0
1,801,927
Distance Traveled
2,015,188
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,456
436
29
1
0
342,182
0
W
Hachiman
13,491
562
137
6
0
432,057
0
L
Sun Wukong
10,435
435
47
2
0
399,107
1
L
Thor
10,342
431
38
2
0
451,747
2
W
Sun Wukong
11,272
470
66
3
0
386,766
0
L
Nu Wa
10,710
446
72
3
0
375,562
0
W
Discordia
12,796
533
92
4
0
383,225
1
L
Medusa
11,162
465
82
3
0
358,790
5
L
Guan Yu
7,315
305
13
1
0
216,721
0
W
Fenrir
13,356
557
112
5
0
470,958
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role