Player Matchup

Arachne
Arachne
Heneryv3
Arachne
Level 129
God Stats
4W - 0L
1,498 SR
Queue Stats
57W - 43L
1,574 Elo+
Party 1
Baron Samedi
Baron Samedi
Iirileth
Baron Samedi
Level 104
God Stats
4W - 2L
1,702 SR
Queue Stats
70W - 37L
1,659 Elo+
Party 1
Geb
Geb
XthankyouX
Geb
Level 31
God Stats
7W - 2L
1,930 SR
Queue Stats
73W - 31L
1,840 Elo+
Party 1
Team Averages
Level 88
1,710 SR
1,691 Elo+

VS

Team Averages
Level 119
1,475 SR
1,505 Elo+
Sobek
Sobek
Agelisaus
Sobek
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,589 Elo+
Party 2
Chronos
Chronos
Nekya
Chronos
Level 145
God Stats
0W - 1L
1,272 SR
Queue Stats
17W - 20L
1,532 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
caityness
Ah Muzen Cab
Level 89
God Stats
5W - 2L
1,654 SR
Queue Stats
18W - 24L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Heneryv3
Arachne
12
12 / 1 / 1
9,309
846
8,988
9,020
5,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Iirileth
Baron Samedi
12
1 / 1 / 11
8,032
730
6,285
5,828
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 11
7,574
689
3,296
9,483
5,873
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Agelisaus
Sobek
7
0 / 7 / 1
6,206
564
2,589
10,526
6,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos
Nekya
Chronos
11
3 / 2 / 0
8,147
741
4,434
4,186
1,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
caityness
Ah Muzen Cab
11
1 / 5 / 2
7,196
654
3,936
7,389
2,424
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
14
Kills
4
4
Deaths
14
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sobek
Agelisaus
Sobek
0
7
1
0.07
W
Arachne
Heneryv3
Arachne
12
1
1
12.5
W
Baron Samedi
Iirileth
Baron Samedi
1
1
11
6.5
L
Chronos
Nekya
Chronos
3
2
0
1.5
W
1
2
11
3.25
L
Ah Muzen Cab
caityness
Ah Muzen Cab
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,569
Damage
10,959
24,331
Taken
22,101
13,745
Mitigated
10,647
9,323
Healing
3,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Agelisaus
Sobek
2,589
262
0
1,239
10,526
6,905
0
5,357
5,169
5,067
0
W
Arachne
Heneryv3
Arachne
8,988
6,223
0
3,423
9,020
5,389
1,186
2,398
6,418
0
32,194
W
Baron Samedi
Iirileth
Baron Samedi
6,285
390
1,564
2,798
5,828
2,483
661
2,026
3,653
44,823
0
L
Chronos
Nekya
Chronos
4,434
700
0
331
4,186
1,318
0
2,306
1,880
27,730
0
W
3,296
717
296
1,242
9,483
5,873
424
2,108
7,117
11,571
0
L
Ah Muzen Cab
caityness
Ah Muzen Cab
3,936
1,155
222
1,410
7,389
2,424
0
1,954
5,435
0
23,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,915
Gold Earned
21,549
123
Minions Killed
123
0
Camps Cleared
0
653,180
Distance Traveled
519,747
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,206
564
11
1
0
139,712
3
W
Arachne
9,309
846
37
3
0
242,906
4
W
Baron Samedi
8,032
730
66
6
0
205,542
2
L
Chronos
8,147
741
76
7
0
191,335
2
W
Geb
7,574
689
20
2
0
204,732
1
L
Ah Muzen Cab
7,196
654
36
3
0
188,700
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role