Player Matchup

Janus
Janus
CaptainTr0ll
Janus
Level 88
God Stats
5W - 10L
1,582 SR
Queue Stats
61W - 58L
1,490 Elo+
Party 2
Hou Yi
Hou Yi
GhostWolf04
Hou Yi
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 33L
1,468 Elo+
Party 3
Da Ji
Da Ji
HunterFox23
Da Ji
Level 147
God Stats
1W - 2L
1,530 SR
Queue Stats
66W - 70L
1,548 Elo+
Party 3
Nemesis
Nemesis
MatthewSlaya2
Nemesis
Level 97
God Stats
3W - 2L
1,500 SR
Queue Stats
286W - 250L
1,525 Elo+
Party 2
Sobek
Sobek
angekxd
Sobek
Level 41
God Stats
7W - 9L
1,502 SR
Queue Stats
257W - 299L
1,382 Elo+
Party 3
Team Averages
Level 98
1,523 SR
1,483 Elo+

VS

Team Averages
Level 108
1,552 SR
1,536 Elo+
Odin
Odin
DevilSarckAngel
Odin
Level 140
God Stats
0W - 2L
1,260 SR
Queue Stats
181W - 209L
1,498 Elo+
Party 1
Loki
Loki
Gruminicus
Loki
Level 127
God Stats
41W - 33L
1,764 SR
Queue Stats
107W - 95L
1,529 Elo+
Solo
Bakasura
Bakasura
Pumpo357
Bakasura
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
132W - 152L
1,495 Elo+
Party 1
Poseidon
Poseidon
SixPayload0404
Poseidon
Level 107
God Stats
9W - 5L
1,734 SR
Queue Stats
556W - 503L
1,578 Elo+
Party 1
Izanami
Izanami
TheH0llowMan
Izanami
Level 119
God Stats
16W - 6L
1,500 SR
Queue Stats
514W - 447L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
6,572
597
2,737
3,955
1,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hou Yi
12
4 / 2 / 2
6,684
608
5,211
6,291
1,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
6 / 1 / 2
7,197
654
9,765
6,430
2,693
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Nemesis
10
4 / 0 / 4
6,338
576
4,201
5,867
1,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
angekxd
Sobek
10
2 / 1 / 6
6,254
569
2,820
8,668
6,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 3
4,817
438
2,037
7,304
2,701
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 3 / 0
5,484
499
3,467
8,187
2,459
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
Pumpo357
Bakasura
10
4 / 3 / 0
6,407
582
4,438
8,148
2,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
9
0 / 4 / 0
5,630
512
3,285
5,521
1,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
TheH0llowMan
Izanami
9
0 / 5 / 2
5,317
483
3,557
8,389
2,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
18
Kills
4
4
Deaths
18
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
L
0
3
3
0.5
W
Hou Yi
4
2
2
2.5
L
0
3
0
0
W
6
1
2
7
W
Nemesis
4
0
4
6
L
Bakasura
Pumpo357
Bakasura
4
3
0
1.33
L
Poseidon
0
4
0
0
L
Izanami
TheH0llowMan
Izanami
0
5
2
0.2
W
Sobek
angekxd
Sobek
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,734
Damage
16,784
31,211
Taken
37,549
14,157
Mitigated
11,447
11,033
Healing
6,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,737
80
0
1,802
3,955
1,046
0
897
2,806
36,181
0
L
2,037
514
0
759
7,304
2,701
0
754
6,550
0
15,479
W
Hou Yi
5,211
2,197
0
3,244
6,291
1,630
306
482
5,683
0
41,205
L
3,467
407
0
1,630
8,187
2,459
0
532
7,623
0
31,321
W
9,765
2,269
0
927
6,430
2,693
696
0
6,375
0
36,211
W
Nemesis
4,201
1,408
0
2,938
5,867
1,946
94
910
4,801
0
27,134
L
Bakasura
Pumpo357
Bakasura
4,438
3,187
0
923
8,148
2,697
0
1,437
6,679
0
27,971
L
Poseidon
3,285
230
0
1,130
5,521
1,520
168
1,774
3,571
31,395
0
L
Izanami
TheH0llowMan
Izanami
3,557
2,273
0
2,286
8,389
2,070
0
820
7,569
0
26,344
W
Sobek
angekxd
Sobek
2,820
282
0
2,122
8,668
6,842
14
648
7,656
11,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,045
Gold Earned
27,655
285
Minions Killed
289
0
Camps Cleared
0
1,134,036
Distance Traveled
1,083,396
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,572
597
81
7
0
229,440
2
L
Odin
4,817
438
24
2
0
230,104
2
W
Hou Yi
6,684
608
82
7
0
203,330
1
L
Loki
5,484
499
71
6
0
210,012
2
W
Da Ji
7,197
654
60
5
0
211,381
0
W
Nemesis
6,338
576
49
4
0
271,198
4
L
Bakasura
6,407
582
63
6
0
253,269
3
L
Poseidon
5,630
512
75
7
0
206,400
6
L
Izanami
5,317
483
56
5
0
183,611
1
W
Sobek
6,254
569
13
1
0
218,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role