Player Matchup

Xbalanque
Xbalanque
DocFeFe
Xbalanque
Level 26
God Stats
7W - 1L
1,911 SR
Queue Stats
100W - 94L
1,665 Elo+
Solo
Bastet
Bastet
Herewego4995
Bastet
Level 24
God Stats
1W - 2L
1,205 SR
Queue Stats
36W - 19L
1,711 Elo+
Solo
Cthulhu
Cthulhu
STUNZEEDX12
Cthulhu
Level 13
God Stats
1W - 0L
1,530 SR
Queue Stats
2W - 3L
1,371 Elo+
Solo
Baron Samedi
Baron Samedi
TKNmoon
Baron Samedi
Level 18
God Stats
11W - 12L
1,411 SR
Queue Stats
92W - 106L
1,490 Elo+
Solo
Poseidon
Poseidon
deadpool199610
Poseidon
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
87W - 80L
1,745 Elo+
Solo
Team Averages
Level 22
1,511 SR
1,596 Elo+

VS

Team Averages
Level 25
1,565 SR
1,570 Elo+
Thor
Thor
 
Thor
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
FelidaeWitch
Discordia
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Moose9591
Sun Wukong
Level 27
God Stats
10W - 14L
1,501 SR
Queue Stats
142W - 184L
1,525 Elo+
Party 1
Anhur
Anhur
R3velations_ok
Anhur
Level 21
God Stats
4W - 5L
1,849 SR
Queue Stats
99W - 71L
1,847 Elo+
Solo
Fafnir
Fafnir
Snack Gawd
Fafnir
Level 34
God Stats
37W - 43L
1,477 SR
Queue Stats
234W - 271L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DocFeFe
Xbalanque
12
4 / 1 / 4
6,897
627
6,643
6,798
1,891
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bastet
13
7 / 1 / 3
7,361
669
7,351
7,750
2,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
STUNZEEDX12
Cthulhu
9
1 / 2 / 3
5,233
476
2,460
4,447
1,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Baron Samedi
TKNmoon
Baron Samedi
9
1 / 3 / 2
5,248
477
3,443
4,654
1,276
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
13
8 / 1 / 0
7,814
710
5,057
3,815
903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
0 / 1 / 2
5,243
477
2,445
7,075
2,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
FelidaeWitch
Discordia
6
0 / 8 / 2
4,362
397
2,073
5,508
1,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Moose9591
Sun Wukong
8
0 / 5 / 0
4,698
427
2,882
7,996
2,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
7 / 4 / 0
7,542
686
3,809
7,717
2,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
Snack Gawd
Fafnir
8
1 / 3 / 2
5,397
491
1,351
6,685
3,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
21
Kills
8
8
Deaths
21
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
1
2
1
W
Xbalanque
DocFeFe
Xbalanque
4
1
4
6
L
Discordia
FelidaeWitch
Discordia
0
8
2
0.13
W
Bastet
7
1
3
8.5
L
Sun Wukong
Moose9591
Sun Wukong
0
5
0
0
L
7
4
0
1.75
W
Cthulhu
STUNZEEDX12
Cthulhu
1
2
3
1.25
L
Fafnir
Snack Gawd
Fafnir
1
3
2
0.67
W
Baron Samedi
TKNmoon
Baron Samedi
1
3
2
0.67
W
Poseidon
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,954
Damage
12,560
27,464
Taken
34,981
8,396
Mitigated
12,540
8,790
Healing
4,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,445
217
0
1,866
7,075
2,234
0
4,712
2,114
0
24,899
W
Xbalanque
DocFeFe
Xbalanque
6,643
3,315
0
2,411
6,798
1,891
216
607
6,191
0
39,256
L
Discordia
FelidaeWitch
Discordia
2,073
583
0
0
5,508
1,121
26
1,833
3,565
5,981
0
W
Bastet
7,351
3,208
0
4,137
7,750
2,445
0
850
6,900
0
41,712
L
Sun Wukong
Moose9591
Sun Wukong
2,882
1,010
26
1,833
7,996
2,911
0
1,376
6,524
0
18,421
L
3,809
1,814
0
140
7,717
2,466
0
1,884
5,757
0
41,402
W
Cthulhu
STUNZEEDX12
Cthulhu
2,460
360
0
350
4,447
1,881
232
1,209
3,238
12,199
0
L
Fafnir
Snack Gawd
Fafnir
1,351
713
0
1,076
6,685
3,808
0
499
6,061
18,141
0
W
Baron Samedi
TKNmoon
Baron Samedi
3,443
766
96
753
4,654
1,276
561
236
4,418
20,208
0
W
Poseidon
5,057
443
0
1,043
3,815
903
283
522
3,293
40,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,553
Gold Earned
27,242
308
Minions Killed
196
0
Camps Cleared
0
1,014,911
Distance Traveled
988,249
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,243
477
40
4
0
187,496
0
W
Xbalanque
6,897
627
74
7
0
181,647
2
L
Discordia
4,362
397
5
0
0
214,081
0
W
Bastet
7,361
669
84
8
0
244,766
3
L
Sun Wukong
4,698
427
43
4
0
195,863
0
L
Anhur
7,542
686
79
7
0
178,520
1
W
Cthulhu
5,233
476
17
2
0
201,104
0
L
Fafnir
5,397
491
29
3
0
212,289
0
W
Baron Samedi
5,248
477
31
3
0
194,690
0
W
Poseidon
7,814
710
102
9
0
192,704
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role