Player Matchup

Nox
Nox
Gold V
Arongaming
Nox
Gold V
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
272W - 257L
1,259 MMR
Solo
Apollo
Apollo
Silver I
Knocck
Apollo
Silver I
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 118L
1,271 MMR
Solo
Mercury
Mercury
Gold V
brennanhen
Mercury
Gold V
Level 123
God Stats
3W - 8L
1,345 SR
Queue Stats
547W - 544L
1,244 MMR
Solo
Bellona
Bellona
Silver I
waiiaba
Bellona
Silver I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver I
Ðarkø
Ares
Silver I
Level 127
God Stats
8W - 9L
1,384 SR
Queue Stats
285W - 310L
1,258 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,446 SR
1,306 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,580 SR
1,252 MMR
Odin
Odin
Gold V
CavalierJake
Odin
Gold V
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
174W - 172L
1,248 MMR
Solo
Discordia
Discordia
Bronze III
DaBears852
Discordia
Bronze III
Level 82
God Stats
3W - 1L
1,643 SR
Queue Stats
7W - 9L
1,262 MMR
Solo
Sylvanus
Sylvanus
Gold V
LAFLAME44
Sylvanus
Gold V
Level 108
God Stats
16W - 18L
1,502 SR
Queue Stats
87W - 85L
1,226 MMR
Solo
Cupid
Cupid
Gold III
shabaa
Cupid
Gold III
Level 142
God Stats
4W - 1L
1,549 SR
Queue Stats
148W - 148L
1,508 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver II
waddle123456
Tsukuyomi
Silver II
Level 102
God Stats
2W - 1L
1,709 SR
Queue Stats
82W - 80L
1,013 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 7 / 5
14,059
562
25,084
17,996
8,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apollo
Knocck
Apollo
16
2 / 12 / 13
11,538
462
10,511
25,523
10,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
brennanhen
Mercury
20
7 / 9 / 7
14,029
561
13,183
22,218
10,512
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
waiiaba
Bellona
18
3 / 6 / 9
12,475
499
13,858
23,436
22,466
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ares
Ðarkø
Ares
14
1 / 12 / 11
10,755
430
7,312
30,463
34,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
ScyllaSetAphroditeJanusNu Wa

VS

Bans
CthulhuAthenaCu ChulainnGuan YuThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 7 / 18
14,146
566
11,586
29,322
31,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
DaBears852
Discordia
20
8 / 4 / 18
14,586
583
20,309
14,982
6,066
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
LAFLAME44
Sylvanus
20
9 / 3 / 16
15,270
611
17,489
22,007
24,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cupid
shabaa
Cupid
20
15 / 6 / 18
15,303
612
26,700
20,568
8,605
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
waddle123456
Tsukuyomi
18
9 / 8 / 16
13,387
535
17,028
20,084
9,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
132
28
Kills
46
46
Deaths
28
45
Assists
86
Player
Kills
Deaths
Assists
KDA
L
15
7
5
2.5
W
5
7
18
2
W
Discordia
DaBears852
Discordia
8
4
18
4.25
L
Apollo
Knocck
Apollo
2
12
13
0.71
W
Sylvanus
LAFLAME44
Sylvanus
9
3
16
5.67
L
Mercury
brennanhen
Mercury
7
9
7
1.17
W
Cupid
shabaa
Cupid
15
6
18
4
W
Tsukuyomi
waddle123456
Tsukuyomi
9
8
16
2.13
L
Bellona
waiiaba
Bellona
3
6
9
1.25
L
Ares
Ðarkø
Ares
1
12
11
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,948
Damage
93,112
119,636
Taken
106,963
86,736
Mitigated
80,982
10,540
Healing
37,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,084
1,337
0
539
17,996
8,439
0
5,872
11,680
78,214
0
W
11,586
4,401
0
4,463
29,322
31,845
893
7,012
22,310
0
63,583
W
Discordia
DaBears852
Discordia
20,309
326
112
5,543
14,982
6,066
1,044
6,830
8,152
87,241
0
L
Apollo
Knocck
Apollo
10,511
6,481
0
6,594
25,523
10,338
398
6,351
18,935
0
63,291
W
Sylvanus
LAFLAME44
Sylvanus
17,489
4,143
3,765
8,884
22,007
24,976
3,447
7,004
15,003
76,699
9,784
L
Mercury
brennanhen
Mercury
13,183
5,862
0
765
22,218
10,512
5,304
4,091
18,067
0
122,452
W
Cupid
shabaa
Cupid
26,700
13,755
1,292
9,104
20,568
8,605
5,404
6,588
13,980
0
106,446
W
Tsukuyomi
waddle123456
Tsukuyomi
17,028
5,234
0
4,508
20,084
9,490
598
9,697
10,387
0
69,430
L
Bellona
waiiaba
Bellona
13,858
3,854
0
550
23,436
22,466
0
12,161
11,165
1,392
73,721
L
Ares
Ðarkø
Ares
7,312
262
0
2,092
30,463
34,981
0
8,388
21,792
24,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,856
Gold Earned
72,692
501
Minions Killed
569
0
Camps Cleared
0
2,312,063
Distance Traveled
2,317,099
28
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
14,059
562
110
4
0
438,363
10
W
Odin
14,146
566
88
4
0
513,567
3
W
Discordia
14,586
583
125
5
0
484,066
5
L
Apollo
11,538
462
74
3
0
453,533
3
W
Sylvanus
15,270
611
165
7
0
409,472
3
L
Mercury
14,029
561
165
7
0
474,558
3
W
Cupid
15,303
612
110
4
0
422,888
10
W
Tsukuyomi
13,387
535
81
3
0
487,106
7
L
Bellona
12,475
499
132
5
0
504,323
5
L
Ares
10,755
430
20
1
0
441,286
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role