Player Matchup

Danzaburou
Danzaburou
CongoBlue
Danzaburou
Level 27
God Stats
99W - 33L
1,815 SR
Queue Stats
336W - 130L
1,764 Elo+
Party 1
Thanatos
Thanatos
DiieggoRiicardo
Thanatos
Level 89
God Stats
27W - 21L
1,731 SR
Queue Stats
238W - 273L
1,501 Elo+
Solo
Achilles
Achilles
RayBIood
Achilles
Level 147
God Stats
29W - 16L
1,633 SR
Queue Stats
253W - 144L
1,649 Elo+
Party 1
Kukulkan
Kukulkan
SAPÃOKING
Kukulkan
Level 34
God Stats
43W - 53L
1,744 SR
Queue Stats
57W - 87L
1,686 Elo+
Solo
Hachiman
Hachiman
kngDrei
Hachiman
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 85
1,685 SR
1,620 Elo+

VS

Team Averages
Level 83
1,495 SR
1,534 Elo+
Fafnir
Fafnir
ApenasCssio
Fafnir
Level 16
God Stats
2W - 2L
1,496 SR
Queue Stats
46W - 28L
1,591 Elo+
Party 2
Pele
Pele
Fenrirantares
Pele
Level 31
God Stats
2W - 4L
1,477 SR
Queue Stats
13W - 17L
1,366 Elo+
Solo
Anhur
Anhur
MaWickd_
Anhur
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 66L
1,620 Elo+
Party 2
Hel
Hel
TanqueMc
Hel
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 43L
1,500 Elo+
Solo
Guan Yu
Guan Yu
TheWavve
Guan Yu
Level 149
God Stats
9W - 6L
1,500 SR
Queue Stats
392W - 360L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CongoBlue
Danzaburou
19
12 / 0 / 6
13,106
728
21,052
9,080
3,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thanatos
14
2 / 2 / 4
8,824
490
3,359
10,199
3,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
RayBIood
Achilles
13
4 / 3 / 9
8,857
492
13,018
19,535
11,409
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
SAPÃOKING
Kukulkan
13
1 / 5 / 3
8,389
466
6,273
8,288
2,697
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
kngDrei
Hachiman
16
9 / 2 / 4
10,464
581
13,843
12,546
4,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
11
4 / 5 / 4
8,744
486
7,884
18,671
20,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 5 / 1
8,042
447
3,678
13,438
3,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anhur
MaWickd_
Anhur
13
1 / 9 / 3
7,805
434
4,802
15,404
3,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 6 / 5
8,367
465
7,069
12,654
6,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
TheWavve
Guan Yu
16
4 / 3 / 4
9,903
550
10,878
19,291
17,971
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
29
28
Kills
12
12
Deaths
28
26
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fafnir
4
5
4
1.2
W
Danzaburou
CongoBlue
Danzaburou
12
0
6
15
W
Thanatos
2
2
4
2
L
1
5
1
0.3
L
Anhur
MaWickd_
Anhur
1
9
3
0.28
W
Achilles
RayBIood
Achilles
4
3
9
2.83
W
Kukulkan
SAPÃOKING
Kukulkan
1
5
3
0.5
L
2
6
5
0.75
L
Guan Yu
TheWavve
Guan Yu
4
3
4
2
W
Hachiman
kngDrei
Hachiman
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,545
Damage
34,311
59,648
Taken
79,458
24,831
Mitigated
52,285
25,765
Healing
26,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
7,884
3,022
0
4,591
18,671
20,591
210
1,989
16,682
10,989
0
W
Danzaburou
CongoBlue
Danzaburou
21,052
11,434
0
4,239
9,080
3,377
4,026
2,550
6,530
0
96,251
W
Thanatos
3,359
1,112
0
10,261
10,199
3,162
881
1,787
8,372
0
43,473
L
3,678
758
0
4,115
13,438
3,993
0
74
13,364
0
53,527
L
Anhur
MaWickd_
Anhur
4,802
2,502
0
3,906
15,404
3,705
792
318
15,086
0
42,281
W
Achilles
RayBIood
Achilles
13,018
2,862
0
6,141
19,535
11,409
347
5,979
13,292
0
30,547
W
Kukulkan
SAPÃOKING
Kukulkan
6,273
903
0
0
8,288
2,697
140
1,858
6,414
36,770
0
L
7,069
476
3,006
4,332
12,654
6,025
339
715
11,939
38,305
0
L
Guan Yu
TheWavve
Guan Yu
10,878
1,585
1,855
4,672
19,291
17,971
903
3,177
16,114
4,470
62,870
W
Hachiman
kngDrei
Hachiman
13,843
8,098
0
5,124
12,546
4,186
1,184
5,211
7,065
0
73,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,640
Gold Earned
42,861
430
Minions Killed
415
0
Camps Cleared
0
1,687,159
Distance Traveled
1,670,985
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,744
486
11
1
0
348,752
6
W
Danzaburou
13,106
728
140
8
0
338,373
3
W
Thanatos
8,824
490
78
4
0
345,684
6
L
Pele
8,042
447
92
5
0
368,135
0
L
Anhur
7,805
434
84
5
0
294,124
1
W
Achilles
8,857
492
34
2
0
399,511
5
W
Kukulkan
8,389
466
66
4
0
283,905
0
L
Hel
8,367
465
85
5
0
314,387
7
L
Guan Yu
9,903
550
143
8
0
345,587
2
W
Hachiman
10,464
581
112
6
0
319,686
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role