Player Matchup

Merlin
Merlin
Flimms
Merlin
Level 121
God Stats
1W - 1L
1,247 SR
Queue Stats
29W - 32L
1,375 Elo+
Party 1
Danzaburou
Danzaburou
Glxnk1148
Danzaburou
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,500 Elo+
Party 1
Raijin
Raijin
LittleDave46
Raijin
Level 39
God Stats
0W - 2L
1,262 SR
Queue Stats
4W - 8L
1,411 Elo+
Party 1
Team Averages
Level 67
1,336 SR
1,428 Elo+

VS

Team Averages
Level 90
1,427 SR
1,443 Elo+
Ares
Ares
GeminisGamer
Ares
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 93L
1,612 Elo+
Solo
Baron Samedi
Baron Samedi
SODDRL
Baron Samedi
Level 52
God Stats
12W - 3L
1,495 SR
Queue Stats
715W - 803L
1,356 Elo+
Solo
Fenrir
Fenrir
SkiidmarkZ
Fenrir
Level 108
God Stats
4W - 10L
1,285 SR
Queue Stats
41W - 92L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Flimms
Merlin
12
1 / 9 / 5
9,760
610
10,764
11,552
3,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Glxnk1148
Danzaburou
12
0 / 6 / 6
9,647
603
4,702
10,509
3,212
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
15
7 / 6 / 1
11,793
737
13,202
13,407
3,969
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 15
11,650
728
6,443
20,145
17,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
SODDRL
Baron Samedi
16
5 / 2 / 9
11,387
712
9,022
12,090
6,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
SkiidmarkZ
Fenrir
15
13 / 2 / 6
12,947
809
13,886
12,507
6,764
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
50
8
Kills
20
21
Deaths
8
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Merlin
Flimms
Merlin
1
9
5
0.39
W
2
4
15
2.38
L
Danzaburou
Glxnk1148
Danzaburou
0
6
6
0.5
L
Raijin
7
6
1
1.25
W
Baron Samedi
SODDRL
Baron Samedi
5
2
9
4.75
W
Fenrir
SkiidmarkZ
Fenrir
13
2
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,668
Damage
29,351
35,468
Taken
44,742
10,658
Mitigated
30,533
3,970
Healing
12,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Flimms
Merlin
10,764
981
0
415
11,552
3,477
138
4,941
6,525
34,662
0
W
6,443
134
0
3,342
20,145
17,764
0
8,262
11,883
28,201
0
L
Danzaburou
Glxnk1148
Danzaburou
4,702
1,509
0
1,549
10,509
3,212
261
4,336
6,033
0
24,071
L
Raijin
13,202
686
0
2,006
13,407
3,969
23
5,702
7,401
38,314
0
W
Baron Samedi
SODDRL
Baron Samedi
9,022
276
1,145
4,181
12,090
6,005
888
8,799
3,291
62,257
0
W
Fenrir
SkiidmarkZ
Fenrir
13,886
5,494
0
3,509
12,507
6,764
1,853
7,118
5,389
0
54,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,200
Gold Earned
35,984
130
Minions Killed
186
0
Camps Cleared
0
809,399
Distance Traveled
842,168
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,760
610
57
4
0
256,477
2
W
Ares
11,650
728
26
2
0
286,601
3
L
Danzaburou
9,647
603
40
3
0
247,143
3
L
Raijin
11,793
737
33
2
0
305,779
5
W
Baron Samedi
11,387
712
111
7
0
295,355
0
W
Fenrir
12,947
809
49
3
0
260,212
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role