Player Matchup

Hercules
Hercules
CajaDeNeos
Hercules
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,518 Elo+
Party 1
Apollo
Apollo
Luuneco
Apollo
Level 127
God Stats
6W - 8L
1,500 SR
Queue Stats
710W - 686L
1,458 Elo+
Party 1
Discordia
Discordia
cuxy
Discordia
Level 146
God Stats
7W - 5L
1,719 SR
Queue Stats
83W - 70L
1,660 Elo+
Party 1
Cthulhu
Cthulhu
lucanicox
Cthulhu
Level 13
God Stats
115W - 106L
1,550 SR
Queue Stats
284W - 278L
1,529 Elo+
Party 1
Tsukuyomi
Tsukuyomi
pacubv
Tsukuyomi
Level 64
God Stats
3W - 4L
1,500 SR
Queue Stats
179W - 192L
1,556 Elo+
Party 1
Team Averages
Level 73
1,554 SR
1,544 Elo+

VS

Team Averages
Level 56
1,499 SR
1,576 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Clickerfrostbor
Mercury
Level 31
God Stats
1W - 0L
1,754 SR
Queue Stats
46W - 54L
1,557 Elo+
Solo
Chang'e
Chang'e
LightTaker13
Chang'e
Level 33
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 83L
1,662 Elo+
Party 2
Heimdallr
Heimdallr
banditthefat
Heimdallr
Level 80
God Stats
7W - 5L
1,515 SR
Queue Stats
166W - 132L
1,663 Elo+
Party 2
Sun Wukong
Sun Wukong
lP3RICOl
Sun Wukong
Level 49
God Stats
10W - 11L
1,226 SR
Queue Stats
201W - 200L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CajaDeNeos
Hercules
12
0 / 5 / 2
7,430
372
3,412
11,263
6,586
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
Luuneco
Apollo
13
1 / 10 / 1
7,736
387
3,968
17,411
5,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
cuxy
Discordia
15
4 / 7 / 0
9,443
472
15,045
10,568
3,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
lucanicox
Cthulhu
13
0 / 5 / 3
7,404
370
4,437
13,967
9,824
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tsukuyomi
pacubv
Tsukuyomi
16
3 / 7 / 1
10,139
507
11,567
19,569
7,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
5 / 2 / 10
10,421
521
8,507
10,325
4,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
4 / 3 / 5
11,428
571
5,170
14,508
6,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
LightTaker13
Chang'e
16
2 / 2 / 13
10,546
527
10,058
16,076
20,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
banditthefat
Heimdallr
20
14 / 0 / 4
12,959
648
21,746
13,339
6,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
lP3RICOl
Sun Wukong
18
9 / 1 / 3
11,172
559
12,246
18,712
10,534
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
69
8
Kills
34
34
Deaths
8
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
2
10
5
L
Hercules
CajaDeNeos
Hercules
0
5
2
0.2
W
4
3
5
2.17
W
Chang'e
LightTaker13
Chang'e
2
2
13
4.25
L
Apollo
Luuneco
Apollo
1
10
1
0.15
W
Heimdallr
banditthefat
Heimdallr
14
0
4
16
L
Discordia
cuxy
Discordia
4
7
0
0.57
W
Sun Wukong
lP3RICOl
Sun Wukong
9
1
3
10.5
L
Cthulhu
lucanicox
Cthulhu
0
5
3
0.3
L
Tsukuyomi
pacubv
Tsukuyomi
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,429
Damage
57,727
72,778
Taken
72,960
33,057
Mitigated
48,168
11,776
Healing
33,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,507
1,570
0
1,534
10,325
4,098
1,070
5,424
4,901
56,875
0
L
Hercules
CajaDeNeos
Hercules
3,412
771
0
1,052
11,263
6,586
0
3,499
7,642
0
19,460
W
5,170
2,080
0
5,840
14,508
6,151
0
2,058
12,450
0
79,008
W
Chang'e
LightTaker13
Chang'e
10,058
1,197
1,793
6,945
16,076
20,926
0
5,315
10,761
44,333
0
L
Apollo
Luuneco
Apollo
3,968
2,190
0
1,998
17,411
5,296
0
2,141
15,201
0
41,800
W
Heimdallr
banditthefat
Heimdallr
21,746
13,275
0
7,165
13,339
6,459
5,162
3,475
9,814
0
106,420
L
Discordia
cuxy
Discordia
15,045
922
0
736
10,568
3,477
518
4,174
6,106
63,918
0
W
Sun Wukong
lP3RICOl
Sun Wukong
12,246
3,223
1,548
8,286
18,712
10,534
96
3,210
15,502
0
69,961
L
Cthulhu
lucanicox
Cthulhu
4,437
407
0
1,370
13,967
9,824
0
3,501
10,386
29,694
0
L
Tsukuyomi
pacubv
Tsukuyomi
11,567
1,844
0
6,620
19,569
7,874
0
4,567
14,877
0
65,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,152
Gold Earned
56,526
397
Minions Killed
636
0
Camps Cleared
0
1,836,289
Distance Traveled
1,831,161
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,421
521
126
6
0
344,889
2
L
Hercules
7,430
372
40
2
0
321,114
0
W
Mercury
11,428
571
146
7
0
432,147
4
W
Chang'e
10,546
527
61
3
0
338,179
4
L
Apollo
7,736
387
87
4
0
355,142
0
W
Heimdallr
12,959
648
167
8
0
341,075
7
L
Discordia
9,443
472
110
6
0
340,639
7
W
Sun Wukong
11,172
559
136
7
0
374,871
1
L
Cthulhu
7,404
370
43
2
0
426,324
0
L
Tsukuyomi
10,139
507
117
6
0
393,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role