Player Matchup

Heimdallr
Heimdallr
Banished Havoc
Heimdallr
Level 127
God Stats
3W - 3L
1,832 SR
Queue Stats
48W - 48L
1,507 Elo+
Party 3
Cu Chulainn
Cu Chulainn
OGExiledHavoc
Cu Chulainn
Level 124
God Stats
2W - 2L
1,749 SR
Queue Stats
17W - 16L
1,568 Elo+
Party 3
Danzaburou
Danzaburou
OGSearingHavoc
Danzaburou
Level 131
God Stats
6W - 7L
1,818 SR
Queue Stats
84W - 77L
1,497 Elo+
Party 3
Raijin
Raijin
Tomagachi
Raijin
Level 151
God Stats
6W - 5L
1,896 SR
Queue Stats
286W - 235L
1,627 Elo+
Solo
Cerberus
Cerberus
icyboy2001
Cerberus
Level 154
God Stats
1W - 5L
1,381 SR
Queue Stats
60W - 50L
1,561 Elo+
Party 3
Team Averages
Level 137
1,735 SR
1,552 Elo+

VS

Team Averages
Level 151
1,702 SR
1,741 Elo+
Fenrir
Fenrir
AmoralOne
Fenrir
Level 151
God Stats
8W - 17L
1,792 SR
Queue Stats
519W - 424L
1,825 Elo+
Party 2
Bellona
Bellona
Didacted
Bellona
Level 154
God Stats
2W - 1L
1,734 SR
Queue Stats
248W - 136L
1,790 Elo+
Party 2
Anubis
Anubis
Texastech92
Anubis
Level 157
God Stats
5W - 5L
1,725 SR
Queue Stats
300W - 268L
1,693 Elo+
Solo
Hun Batz
Hun Batz
ZionZenX
Hun Batz
Level 144
God Stats
3W - 4L
1,756 SR
Queue Stats
218W - 179L
1,702 Elo+
Party 1
Chronos
Chronos
mwideman1
Chronos
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
238W - 204L
1,697 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Banished Havoc
Heimdallr
20
4 / 1 / 10
14,121
565
15,733
19,031
8,145
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cu Chulainn
OGExiledHavoc
Cu Chulainn
20
1 / 3 / 10
13,401
536
13,538
26,003
17,575
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
OGSearingHavoc
Danzaburou
20
9 / 4 / 6
14,816
593
17,033
24,368
10,138
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Tomagachi
Raijin
20
13 / 2 / 6
16,891
676
26,035
13,566
6,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
icyboy2001
Cerberus
18
2 / 8 / 16
13,085
523
16,195
25,460
22,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AmoralOne
Fenrir
19
4 / 4 / 11
13,122
525
12,605
24,717
31,242
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
Didacted
Bellona
20
4 / 5 / 0
13,183
527
22,878
29,413
25,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
18
3 / 6 / 5
11,646
466
16,477
18,892
10,606
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
ZionZenX
Hun Batz
17
5 / 9 / 6
11,913
477
16,895
20,328
7,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
mwideman1
Chronos
19
2 / 5 / 4
12,759
510
9,827
20,738
8,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
44
29
Kills
18
18
Deaths
29
48
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AmoralOne
Fenrir
4
4
11
2.38
W
Heimdallr
Banished Havoc
Heimdallr
4
1
10
9
L
Bellona
Didacted
Bellona
4
5
0
0.8
W
Cu Chulainn
OGExiledHavoc
Cu Chulainn
1
3
10
2
W
Danzaburou
OGSearingHavoc
Danzaburou
9
4
6
3
L
Anubis
3
6
5
0.92
W
Raijin
Tomagachi
Raijin
13
2
6
8
L
Hun Batz
ZionZenX
Hun Batz
5
9
6
0.89
W
Cerberus
icyboy2001
Cerberus
2
8
16
1.25
L
Chronos
mwideman1
Chronos
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,534
Damage
78,682
108,428
Taken
114,088
64,791
Mitigated
83,738
40,035
Healing
29,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AmoralOne
Fenrir
12,605
3,456
0
2,682
24,717
31,242
0
8,228
16,231
0
44,215
W
Heimdallr
Banished Havoc
Heimdallr
15,733
6,880
0
10,955
19,031
8,145
3,656
8,658
10,373
0
106,496
L
Bellona
Didacted
Bellona
22,878
8,294
0
11,702
29,413
25,142
468
10,770
18,375
14,318
90,632
W
Cu Chulainn
OGExiledHavoc
Cu Chulainn
13,538
3,402
0
10,693
26,003
17,575
60
4,822
20,966
0
80,806
W
Danzaburou
OGSearingHavoc
Danzaburou
17,033
11,789
0
10,855
24,368
10,138
6,581
7,502
16,866
0
115,786
L
Anubis
16,477
713
0
8,330
18,892
10,606
0
7,140
11,546
108,150
0
W
Raijin
Tomagachi
Raijin
26,035
2,341
0
1,297
13,566
6,603
1,716
2,398
10,896
122,576
0
L
Hun Batz
ZionZenX
Hun Batz
16,895
3,785
0
2,773
20,328
7,982
0
9,895
10,177
0
82,393
W
Cerberus
icyboy2001
Cerberus
16,195
508
0
6,235
25,460
22,330
340
8,378
17,082
54,858
0
L
Chronos
mwideman1
Chronos
9,827
4,949
0
4,006
20,738
8,766
1,190
5,245
15,337
92,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,314
Gold Earned
62,623
750
Minions Killed
709
0
Camps Cleared
0
2,401,251
Distance Traveled
2,394,456
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,122
525
60
2
0
534,549
7
W
Heimdallr
14,121
565
162
6
0
471,201
4
L
Bellona
13,183
527
213
9
0
468,648
7
W
Cu Chulainn
13,401
536
144
6
0
507,549
3
W
Danzaburou
14,816
593
140
6
0
470,990
8
L
Anubis
11,646
466
155
6
0
403,416
6
W
Raijin
16,891
676
225
9
0
458,924
6
L
Hun Batz
11,913
477
109
4
0
488,212
3
W
Cerberus
13,085
523
79
3
0
492,587
3
L
Chronos
12,759
510
172
7
0
499,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role