Player Matchup

Freya
Freya
Alittledirty
Freya
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 79L
1,681 Elo+
Party 2
Vamana
Vamana
DabbingToFame
Vamana
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 37L
1,484 Elo+
Party 1
Sun Wukong
Sun Wukong
DanceswPuppies
Sun Wukong
Level 154
God Stats
2W - 3L
1,737 SR
Queue Stats
159W - 153L
1,529 Elo+
Party 1
Thoth
Thoth
TheWavyGravy42
Thoth
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 47L
1,554 Elo+
Party 2
Poseidon
Poseidon
stin1456
Poseidon
Level 118
God Stats
6W - 9L
1,841 SR
Queue Stats
259W - 234L
1,615 Elo+
Solo
Team Averages
Level 140
1,616 SR
1,573 Elo+

VS

Team Averages
Level 126
1,540 SR
1,491 Elo+
Agni
Agni
 
Agni
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
J4ckson3
Ymir
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 83L
1,509 Elo+
Party 3
Nox
Nox
WD Chief
Nox
Level 156
God Stats
3W - 1L
1,702 SR
Queue Stats
27W - 31L
1,472 Elo+
Party 4
Neith
Neith
WD Spadez
Neith
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,472 Elo+
Party 4
Nike
Nike
xXSparkk
Nike
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 4 / 15
12,360
651
19,538
26,015
10,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
4 / 7 / 14
12,472
656
20,484
29,141
31,674
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
DanceswPuppies
Sun Wukong
20
6 / 6 / 14
12,750
671
16,054
28,382
26,855
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
7 / 3 / 10
12,766
672
15,877
8,316
3,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Poseidon
stin1456
Poseidon
20
13 / 6 / 11
14,468
761
23,690
17,058
7,137
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
20
4 / 7 / 14
12,759
672
18,223
18,948
7,485
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
20
8 / 6 / 12
12,992
684
18,519
26,935
31,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
7 / 6 / 15
14,356
756
22,422
17,863
7,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
WD Spadez
Neith
20
3 / 5 / 15
12,540
660
13,839
19,084
8,084
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Nike
20
4 / 7 / 13
12,724
670
14,390
23,191
24,602
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
95
31
Kills
26
26
Deaths
31
64
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
7
14
1.57
L
1
4
15
2.13
L
4
7
14
1.57
L
Sun Wukong
DanceswPuppies
Sun Wukong
6
6
14
2.17
W
Ymir
8
6
12
2.33
L
7
3
10
4
W
7
6
15
2.42
W
Neith
WD Spadez
Neith
3
5
15
2.1
L
Poseidon
stin1456
Poseidon
13
6
11
3.08
W
Nike
4
7
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,643
Damage
87,393
108,912
Taken
106,021
80,228
Mitigated
78,754
41,885
Healing
39,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
18,223
1,460
3,151
3,968
18,948
7,485
1,183
9,789
8,957
49,021
0
L
19,538
6,274
2,860
10,304
26,015
10,937
1,772
16,296
9,369
41,403
0
L
20,484
6,652
2,886
6,603
29,141
31,674
811
12,687
16,021
645
29,420
L
Sun Wukong
DanceswPuppies
Sun Wukong
16,054
3,079
3,135
7,184
28,382
26,855
745
14,360
13,622
0
27,929
W
Ymir
18,519
1,758
3,486
2,869
26,935
31,129
0
16,598
9,831
27,394
0
L
15,877
235
2,327
1,051
8,316
3,625
0
4,368
3,898
34,735
0
W
22,422
2,091
5,018
3,148
17,863
7,454
385
10,019
7,519
48,725
0
W
Neith
WD Spadez
Neith
13,839
6,422
2,689
7,161
19,084
8,084
3,452
9,698
9,224
0
40,071
L
Poseidon
stin1456
Poseidon
23,690
1,849
2,499
3,036
17,058
7,137
1,263
10,810
6,048
49,249
0
W
Nike
14,390
1,311
5,167
3,295
23,191
24,602
440
11,957
10,764
0
24,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,816
Gold Earned
65,371
188
Minions Killed
177
0
Camps Cleared
0
1,498,275
Distance Traveled
1,463,468
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,759
672
47
2
0
287,808
4
L
Freya
12,360
651
44
2
0
302,736
3
L
Vamana
12,472
656
13
1
0
304,710
0
L
Sun Wukong
12,750
671
23
1
0
314,310
0
W
Ymir
12,992
684
15
1
0
288,059
1
L
Thoth
12,766
672
49
3
0
260,712
0
W
Nox
14,356
756
53
3
0
314,683
1
W
Neith
12,540
660
39
2
0
293,969
1
L
Poseidon
14,468
761
59
3
0
315,807
1
W
Nike
12,724
670
23
1
0
278,949
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role