Player Matchup

Ares
Ares
Silver I
Andre 6digts
Ares
Silver I
Level 108
God Stats
11W - 7L
1,764 SR
Queue Stats
67W - 71L
1,365 MMR
Solo
Vulcan
Vulcan
Silver I
Godhand_Gomez
Vulcan
Silver I
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,366 MMR
Solo
Thanatos
Thanatos
Gold III
MiIkeye
Thanatos
Gold III
Level 47
God Stats
3W - 2L
1,681 SR
Queue Stats
45W - 44L
1,494 MMR
Party 1
Cthulhu
Cthulhu
Gold V
Sighles
Cthulhu
Gold V
Level 68
God Stats
8W - 6L
1,681 SR
Queue Stats
91W - 92L
1,229 MMR
Party 1
Neith
Neith
Gold IV
legitAC
Neith
Gold IV
Level 86
God Stats
11W - 19L
1,495 SR
Queue Stats
558W - 557L
1,364 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 90
1,624 SR
1,364 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 104
1,477 SR
1,420 MMR
Cupid
Cupid
Silver V
 
Cupid
Silver V
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold V
 
Ravana
Gold V
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Gold IV
Beauty-Fatale
Aphrodite
Gold IV
Level 94
God Stats
9W - 10L
1,384 SR
Queue Stats
40W - 38L
1,366 MMR
Solo
Sobek
Sobek
Gold V
EVASIVEs7
Sobek
Gold V
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 100L
1,366 MMR
Solo
Set
Set
Bronze III
Kosmic-Pigeon
Set
Bronze III
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 15L
1,366 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 3
8,770
585
8,577
11,863
7,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
4 / 3 / 3
8,287
552
12,882
7,424
3,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
MiIkeye
Thanatos
13
3 / 2 / 7
8,182
545
6,773
11,204
4,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Sighles
Cthulhu
16
6 / 1 / 1
9,612
641
9,653
10,889
9,886
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
legitAC
Neith
13
1 / 1 / 4
7,725
515
4,787
6,340
2,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
DanzaburouCu ChulainnTsukuyomiScyllaNu Wa

VS

Bans
ApolloFenrirNemesisErlang ShenKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
3 / 3 / 0
8,145
543
4,431
11,195
3,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ravana
 
Ravana
13
2 / 3 / 3
7,605
507
5,825
9,288
3,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
Beauty-Fatale
Aphrodite
13
2 / 5 / 1
7,471
498
8,709
13,268
5,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
EVASIVEs7
Sobek
11
1 / 4 / 3
6,974
465
4,792
16,238
9,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 7 / 1
6,557
437
3,913
10,408
4,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
22
Kills
8
8
Deaths
22
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
3
3
0
1
L
Ravana
 
Ravana
2
3
3
1.17
W
8
1
3
9.5
L
Aphrodite
Beauty-Fatale
Aphrodite
2
5
1
0.5
L
Sobek
EVASIVEs7
Sobek
1
4
3
0.63
W
4
3
3
1.83
L
0
7
1
0.07
W
Thanatos
MiIkeye
Thanatos
3
2
7
3.25
W
Cthulhu
Sighles
Cthulhu
6
1
1
6.5
W
Neith
legitAC
Neith
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,672
Damage
27,670
47,720
Taken
60,397
27,111
Mitigated
25,935
25,606
Healing
29,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
4,431
1,782
195
6,669
11,195
3,351
0
2,076
9,119
0
53,609
L
Ravana
 
Ravana
5,825
2,096
0
4,449
9,288
3,333
0
3,875
5,413
0
46,313
W
8,577
224
0
4,531
11,863
7,667
265
5,395
6,232
26,351
0
L
Aphrodite
Beauty-Fatale
Aphrodite
8,709
489
4,018
7,618
13,268
5,149
0
8,307
4,961
53,277
0
L
Sobek
EVASIVEs7
Sobek
4,792
460
0
4,296
16,238
9,566
0
9,671
6,567
10,710
0
W
12,882
4,546
414
1,395
7,424
3,149
59
4,054
3,184
62,097
0
L
3,913
1,988
0
1,775
10,408
4,536
0
7,183
3,225
0
33,435
W
Thanatos
MiIkeye
Thanatos
6,773
2,155
0
10,051
11,204
4,376
482
2,319
8,759
0
46,346
W
Cthulhu
Sighles
Cthulhu
9,653
1,589
0
6,392
10,889
9,886
1,534
0
10,889
55,984
0
W
Neith
legitAC
Neith
4,787
844
0
2,823
6,340
2,033
786
1,185
5,155
0
39,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,576
Gold Earned
36,752
441
Minions Killed
387
0
Camps Cleared
0
1,472,594
Distance Traveled
1,346,920
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,145
543
106
7
0
261,056
3
L
Ravana
7,605
507
76
5
0
297,838
2
W
Ares
8,770
585
32
2
0
324,367
7
L
Aphrodite
7,471
498
119
8
0
258,870
7
L
Sobek
6,974
465
14
1
0
305,982
2
W
Vulcan
8,287
552
120
8
0
290,626
4
L
Set
6,557
437
72
5
0
223,174
1
W
Thanatos
8,182
545
79
5
0
314,474
1
W
Cthulhu
9,612
641
134
9
0
296,472
2
W
Neith
7,725
515
76
5
0
246,655
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role