Player Matchup

Sobek
Sobek
Gold III
 
Sobek
Gold III
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Gold I
Drexon115
Fenrir
Gold I
Level 155
God Stats
22W - 11L
1,655 SR
Queue Stats
196W - 181L
1,723 MMR
Party 3
Janus
Janus
Gold V
PaypayToWin
Janus
Gold V
Level 140
God Stats
2W - 3L
1,500 SR
Queue Stats
206W - 189L
1,532 MMR
Party 3
Danzaburou
Danzaburou
Silver I
axagotperks
Danzaburou
Silver I
Level 87
God Stats
2W - 1L
1,838 SR
Queue Stats
14W - 6L
1,679 MMR
Party 2
Mulan
Mulan
Silver I
mariasinha02
Mulan
Silver I
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,626 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,599 SR
1,612 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 129
1,544 SR
1,627 MMR
Chang'e
Chang'e
Gold I
DKS Masochist
Chang'e
Gold I
Level 145
God Stats
146W - 95L
1,742 SR
Queue Stats
382W - 376L
1,629 MMR
Party 1
Ymir
Ymir
Gold III
Gfam
Ymir
Gold III
Level 149
God Stats
2W - 2L
1,539 SR
Queue Stats
90W - 81L
1,620 MMR
Solo
Cupid
Cupid
Gold IV
Rekkzii
Cupid
Gold IV
Level 105
God Stats
4W - 9L
1,500 SR
Queue Stats
447W - 442L
1,402 MMR
Party 4
Chaac
Chaac
Gold I
drag0nLORD29
Chaac
Gold I
Level 143
God Stats
1W - 4L
1,338 SR
Queue Stats
378W - 368L
1,629 MMR
Party 1
Set
Set
Platinum V
hoodietuff
Set
Platinum V
Level 104
God Stats
15W - 6L
1,602 SR
Queue Stats
284W - 270L
1,858 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
0 / 9 / 6
8,143
370
6,257
19,039
14,222
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Drexon115
Fenrir
19
4 / 5 / 6
11,658
530
10,128
21,885
8,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
5 / 7 / 2
10,951
498
13,777
14,097
4,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
axagotperks
Danzaburou
16
3 / 9 / 4
10,848
493
13,355
19,696
6,853
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 10 / 4
9,045
411
9,333
21,798
16,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
TsukuyomiScyllaCthulhuAphroditeNu Wa

VS

Bans
Cu ChulainnSun WukongArtemisKing ArthurGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
17
7 / 2 / 14
11,889
540
15,408
15,177
6,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
Gfam
Ymir
17
6 / 2 / 18
12,116
551
10,807
19,270
21,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
Rekkzii
Cupid
19
4 / 3 / 8
13,214
601
10,909
14,919
6,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 6 / 15
11,131
506
15,141
25,108
30,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
20 / 0 / 9
14,971
681
23,780
16,334
14,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
104
13
Kills
40
40
Deaths
13
22
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
9
6
0.33
W
Chang'e
7
2
14
7
L
Fenrir
Drexon115
Fenrir
4
5
6
1.4
W
Ymir
Gfam
Ymir
6
2
18
7.5
L
5
7
2
0.86
W
Cupid
Rekkzii
Cupid
4
3
8
2.67
L
Danzaburou
axagotperks
Danzaburou
3
9
4
0.56
W
3
6
15
1.75
W
20
0
9
24.5
L
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,850
Damage
76,045
96,515
Taken
90,808
50,917
Mitigated
79,555
19,846
Healing
36,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
6,257
531
0
3,474
19,039
14,222
0
8,002
10,937
25,856
0
W
Chang'e
15,408
738
6,428
7,555
15,177
6,052
1,735
5,723
9,304
69,893
0
L
Fenrir
Drexon115
Fenrir
10,128
3,000
0
5,996
21,885
8,621
555
6,341
15,344
0
79,066
W
Ymir
Gfam
Ymir
10,807
3,034
0
5,177
19,270
21,773
425
6,310
12,564
47,334
0
L
13,777
818
0
675
14,097
4,485
0
5,608
8,489
74,754
0
W
Cupid
Rekkzii
Cupid
10,909
6,218
545
5,349
14,919
6,517
4,940
2,712
12,090
0
92,049
L
Danzaburou
axagotperks
Danzaburou
13,355
7,008
0
5,554
19,696
6,853
643
2,013
17,633
0
66,405
W
15,141
1,761
0
8,729
25,108
30,909
2,124
5,966
18,642
13,297
45,353
W
23,780
14,571
0
2,789
16,334
14,304
3,930
3,997
12,235
0
129,700
L
9,333
1,200
0
4,147
21,798
16,736
0
7,719
13,484
0
42,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,645
Gold Earned
63,321
525
Minions Killed
599
0
Camps Cleared
0
1,895,896
Distance Traveled
2,136,329
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,143
370
37
2
0
416,898
1
W
Chang'e
11,889
540
118
5
0
443,228
2
L
Fenrir
11,658
530
142
6
0
434,397
4
W
Ymir
12,116
551
59
3
0
418,786
3
L
Janus
10,951
498
151
7
0
378,255
6
W
Cupid
13,214
601
167
8
0
401,271
5
L
Danzaburou
10,848
493
112
5
0
350,639
2
W
Chaac
11,131
506
89
4
0
389,416
2
W
Set
14,971
681
166
8
0
483,628
3
L
Mulan
9,045
411
83
4
0
315,707
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role