Player Matchup

Bacchus
Bacchus
AngelofCourage
Bacchus
Level 96
God Stats
2W - 1L
1,768 SR
Queue Stats
59W - 46L
1,442 Elo+
Party 2
Amaterasu
Amaterasu
Im an Asparagus
Amaterasu
Level 115
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 46L
1,442 Elo+
Party 2
Hera
Hera
Lacynmyshoes
Hera
Level 25
God Stats
9W - 10L
1,372 SR
Queue Stats
32W - 33L
1,500 Elo+
Party 2
Sol
Sol
Top Knox
Sol
Level 129
God Stats
2W - 2L
1,605 SR
Queue Stats
33W - 33L
1,442 Elo+
Party 2
Team Averages
Level 91
1,562 SR
1,456 Elo+

VS

Team Averages
Level 21
1,410 SR
1,172 Elo+
Cthulhu
Cthulhu
AlekszanderS
Cthulhu
Level 16
God Stats
0W - 2L
1,464 SR
Queue Stats
0W - 2L
1,031 Elo+
Party 1
Thoth
Thoth
Rayous
Thoth
Level 29
God Stats
0W - 2L
1,394 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Freya
Freya
ballsindeepfryer
Freya
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,031 Elo+
Party 1
Loki
Loki
cuna85
Loki
Level 23
God Stats
11W - 22L
1,280 SR
Queue Stats
41W - 98L
1,127 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 3
10,237
931
7,149
9,520
6,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
Im an Asparagus
Amaterasu
13
0 / 0 / 10
8,971
816
4,120
7,953
6,404
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 2 / 4
8,689
790
3,738
4,308
1,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
11 / 1 / 3
10,996
1,000
14,541
8,506
4,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlekszanderS
Cthulhu
15
3 / 3 / 0
9,137
831
4,033
10,129
8,502
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thoth
Rayous
Thoth
12
1 / 7 / 2
7,666
697
4,864
7,617
2,804
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 4 / 2
8,478
771
3,633
10,664
4,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
cuna85
Loki
12
1 / 3 / 2
7,714
701
2,504
8,677
3,190
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
17
Kills
6
6
Deaths
17
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AlekszanderS
Cthulhu
3
3
0
1
W
5
3
3
2.17
W
Amaterasu
Im an Asparagus
Amaterasu
0
0
10
5
W
1
2
4
1.5
L
Thoth
Rayous
Thoth
1
7
2
0.29
W
11
1
3
12.5
L
1
4
2
0.5
L
Loki
cuna85
Loki
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,548
Damage
15,034
30,287
Taken
37,087
19,093
Mitigated
18,568
7,613
Healing
3,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AlekszanderS
Cthulhu
4,033
578
0
0
10,129
8,502
0
6,824
3,225
25,476
0
W
7,149
303
72
550
9,520
6,960
250
1,712
7,808
37,119
0
W
Amaterasu
Im an Asparagus
Amaterasu
4,120
1,327
342
2,598
7,953
6,404
1,038
3,658
4,295
0
13,971
W
3,738
1,157
219
219
4,308
1,444
406
2,385
1,923
15,839
0
L
Thoth
Rayous
Thoth
4,864
188
0
0
7,617
2,804
0
5,182
2,421
25,052
0
W
14,541
6,753
0
3,613
8,506
4,285
6,916
5,146
3,360
53,692
2,757
L
3,633
1,297
0
3,159
10,664
4,072
0
7,566
3,058
32,714
0
L
Loki
cuna85
Loki
2,504
156
0
0
8,677
3,190
0
5,817
2,851
0
18,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,893
Gold Earned
32,995
182
Minions Killed
165
6
Camps Cleared
8
861,184
Distance Traveled
766,569
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,137
831
49
4
2
206,077
2
W
Bacchus
10,237
931
71
6
1
204,682
1
W
Amaterasu
8,971
816
12
1
2
232,274
2
W
Hera
8,689
790
29
3
1
216,384
0
L
Thoth
7,666
697
35
3
0
170,984
4
W
Sol
10,996
1,000
70
6
2
207,844
1
L
Freya
8,478
771
55
5
3
173,592
0
L
Loki
7,714
701
26
2
3
215,916
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role