Player Matchup

Ymir
Ymir
BrysonHasAXbox
Ymir
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 18L
1,573 Elo+
Party 1
Awilix
Awilix
Nick122500
Awilix
Level 122
God Stats
5W - 3L
1,695 SR
Queue Stats
76W - 55L
1,566 Elo+
Party 1
Guan Yu
Guan Yu
mlbrulz
Guan Yu
Level 8
God Stats
19W - 7L
1,825 SR
Queue Stats
25W - 15L
1,531 Elo+
Party 1
Merlin
Merlin
rileyiguess
Merlin
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 39L
1,542 Elo+
Party 1
Neith
Neith
xosamantha
Neith
Level 15
God Stats
19W - 10L
1,635 SR
Queue Stats
19W - 11L
1,535 Elo+
Party 1
Team Averages
Level 63
1,631 SR
1,549 Elo+

VS

Team Averages
Level 49
1,634 SR
1,517 Elo+
Horus
Horus
Drinate
Horus
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
195W - 252L
1,277 Elo+
Party 2
Kukulkan
Kukulkan
GreatValueRamos
Kukulkan
Level 129
God Stats
1W - 0L
1,852 SR
Queue Stats
7W - 4L
1,751 Elo+
Party 3
Medusa
Medusa
GuyFieri420x
Medusa
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 3
Bakasura
Bakasura
aana05
Bakasura
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 188L
1,308 Elo+
Party 2
Nu Wa
Nu Wa
dotaLyndyn
Nu Wa
Level 26
God Stats
1W - 0L
1,816 SR
Queue Stats
6W - 4L
1,751 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
5,472
274
0
1,575
398
Awilix
Nick122500
Awilix
15
2 / 7 / 17
9,676
484
16,234
18,334
6,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
mlbrulz
Guan Yu
17
13 / 4 / 6
10,950
548
13,637
21,912
18,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
17
4 / 6 / 4
10,225
511
8,233
11,221
4,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
16
6 / 7 / 4
10,261
513
8,174
15,254
4,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Drinate
Horus
13
1 / 8 / 9
9,014
451
6,242
16,129
7,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
18
7 / 4 / 7
11,524
576
15,965
13,002
5,351
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
20
11 / 1 / 1
12,736
637
14,409
10,458
5,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
aana05
Bakasura
16
1 / 4 / 4
9,623
481
3,415
11,906
6,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nu Wa
17
5 / 8 / 7
11,398
570
11,543
14,723
5,929
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
53
25
Kills
25
25
Deaths
25
31
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Horus
Drinate
Horus
1
8
9
0.69
W
Kukulkan
7
4
7
2.63
W
Medusa
11
1
1
11.5
L
Awilix
Nick122500
Awilix
2
7
17
1.5
W
Bakasura
aana05
Bakasura
1
4
4
0.75
W
Nu Wa
5
8
7
1.06
L
Guan Yu
mlbrulz
Guan Yu
13
4
6
4
L
Merlin
4
6
4
1
L
Neith
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,278
Damage
51,574
68,296
Taken
66,218
35,554
Mitigated
31,730
17,476
Healing
9,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
1,575
398
0
846
729
277
0
W
Horus
Drinate
Horus
6,242
3,594
771
3,153
16,129
7,558
43
2,127
13,852
0
16,924
W
Kukulkan
15,965
2,259
0
1,666
13,002
5,351
2,339
2,175
10,777
86,014
0
W
Medusa
14,409
9,195
0
466
10,458
5,910
1,359
264
10,084
0
85,522
L
Awilix
Nick122500
Awilix
16,234
5,105
0
4,325
18,334
6,986
0
7,454
10,840
0
63,366
W
Bakasura
aana05
Bakasura
3,415
2,365
0
1,207
11,906
6,982
0
1,312
10,528
0
53,170
W
Nu Wa
11,543
3,012
0
2,049
14,723
5,929
820
2,355
12,118
46,083
0
L
Guan Yu
mlbrulz
Guan Yu
13,637
2,929
533
6,594
21,912
18,896
18
7,979
13,886
0
42,589
L
Merlin
8,233
469
0
746
11,221
4,444
0
6,756
4,465
73,779
0
L
Neith
8,174
3,881
0
5,278
15,254
4,830
830
4,473
10,781
0
45,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,584
Gold Earned
54,295
376
Minions Killed
499
0
Camps Cleared
0
1,539,058
Distance Traveled
1,901,153
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,472
274
1
0
0
25,104
0
W
Horus
9,014
451
17
1
0
422,625
8
W
Kukulkan
11,524
576
150
8
0
366,485
5
W
Medusa
12,736
637
147
7
0
375,170
1
L
Awilix
9,676
484
93
5
0
401,585
3
W
Bakasura
9,623
481
116
6
0
433,544
1
W
Nu Wa
11,398
570
69
3
0
303,329
4
L
Guan Yu
10,950
548
74
4
0
425,318
0
L
Merlin
10,225
511
133
7
0
313,544
5
L
Neith
10,261
513
75
4
0
373,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role