Player Matchup

Sylvanus
Sylvanus
Silver V
Abuelo16
Sylvanus
Silver V
Level 137
God Stats
14W - 11L
1,500 SR
Queue Stats
56W - 68L
1,287 MMR
Party 3
He Bo
He Bo
Gold V
FeehAvelar
He Bo
Gold V
Level 158
God Stats
3W - 1L
1,509 SR
Queue Stats
423W - 428L
1,290 MMR
Party 2
Kukulkan
Kukulkan
Bronze III
SebaIlla
Kukulkan
Bronze III
Level 145
God Stats
7W - 3L
1,500 SR
Queue Stats
129W - 134L
1,241 MMR
Party 3
Tsukuyomi
Tsukuyomi
Gold IV
Tropikaus
Tsukuyomi
Gold IV
Level 158
God Stats
22W - 24L
1,894 SR
Queue Stats
1,157W - 1,149L
1,424 MMR
Party 2
Jing Wei
Jing Wei
Gold V
g0mito
Jing Wei
Gold V
Level 124
God Stats
62W - 67L
1,487 SR
Queue Stats
463W - 469L
1,369 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 144
1,578 SR
1,322 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 97
1,514 SR
1,344 MMR
Xing Tian
Xing Tian
Silver I
DJWALLY
Xing Tian
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze III
Krishnamurt1
Neith
Bronze III
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,400 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
LordSupremoAM
Erlang Shen
Silver I
Level 43
God Stats
11W - 18L
1,563 SR
Queue Stats
46W - 45L
1,419 MMR
Party 1
Hera
Hera
Silver II
Undreggon
Hera
Silver II
Level 115
God Stats
3W - 6L
1,462 SR
Queue Stats
96W - 97L
1,130 MMR
Party 1
Zeus
Zeus
Gold V
saidlow
Zeus
Gold V
Level 143
God Stats
9W - 9L
1,546 SR
Queue Stats
46W - 56L
1,269 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Abuelo16
Sylvanus
16
0 / 1 / 10
10,483
499
4,856
18,109
18,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
17
2 / 6 / 5
10,975
523
10,757
11,402
4,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
SebaIlla
Kukulkan
18
1 / 5 / 6
11,080
528
9,424
9,421
4,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Tropikaus
Tsukuyomi
19
10 / 3 / 5
12,450
593
16,330
20,557
8,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
g0mito
Jing Wei
20
9 / 0 / 2
13,076
623
15,665
19,877
8,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bans
DanzaburouSetScyllaNu WaJanus

VS

Bans
ApolloGebNemesisCthulhuKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DJWALLY
Xing Tian
15
1 / 1 / 4
9,472
451
6,601
19,631
20,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 5 / 1
9,398
448
12,370
13,193
7,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
LordSupremoAM
Erlang Shen
16
2 / 6 / 5
10,274
489
7,137
16,064
13,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
17
5 / 6 / 3
10,452
498
9,448
13,081
5,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
saidlow
Zeus
19
6 / 4 / 0
11,694
557
11,787
14,657
6,261
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
28
22
Kills
15
15
Deaths
22
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Abuelo16
Sylvanus
0
1
10
5
L
Xing Tian
DJWALLY
Xing Tian
1
1
4
3
W
He Bo
2
6
5
0.75
L
1
5
1
0.3
L
Erlang Shen
LordSupremoAM
Erlang Shen
2
6
5
0.75
W
Kukulkan
SebaIlla
Kukulkan
1
5
6
0.8
W
Tsukuyomi
Tropikaus
Tsukuyomi
10
3
5
4.17
L
Hera
5
6
3
1.08
W
Jing Wei
g0mito
Jing Wei
9
0
2
10
L
Zeus
saidlow
Zeus
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,032
Damage
47,343
79,366
Taken
76,626
44,543
Mitigated
52,228
37,731
Healing
17,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Abuelo16
Sylvanus
4,856
1,413
3,902
7,938
18,109
18,635
201
4,472
13,530
25,006
0
L
Xing Tian
DJWALLY
Xing Tian
6,601
456
0
3,163
19,631
20,393
37
5,977
13,478
24,889
0
W
He Bo
10,757
294
0
692
11,402
4,106
787
5,848
5,358
76,783
0
L
12,370
6,397
0
4,140
13,193
7,005
384
1,831
11,341
0
65,912
L
Erlang Shen
LordSupremoAM
Erlang Shen
7,137
3,514
0
3,617
16,064
13,136
433
5,084
10,899
0
75,188
W
Kukulkan
SebaIlla
Kukulkan
9,424
1,479
0
100
9,421
4,349
2,646
5,397
4,024
77,825
0
W
Tsukuyomi
Tropikaus
Tsukuyomi
16,330
5,077
0
11,463
20,557
8,755
0
8,742
11,755
0
83,791
L
Hera
9,448
2,253
0
1,395
13,081
5,433
158
4,700
8,143
65,065
0
W
Jing Wei
g0mito
Jing Wei
15,665
12,161
0
13,636
19,877
8,698
4,049
3,118
16,743
0
113,453
L
Zeus
saidlow
Zeus
11,787
1,776
0
5,619
14,657
6,261
2,120
6,867
7,728
81,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,064
Gold Earned
51,290
618
Minions Killed
564
0
Camps Cleared
0
1,976,226
Distance Traveled
1,916,937
29
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,483
499
42
2
0
381,414
11
L
Xing Tian
9,472
451
24
1
0
441,676
8
W
He Bo
10,975
523
140
7
0
366,846
4
L
Neith
9,398
448
141
7
0
327,606
2
L
Erlang Shen
10,274
489
121
6
0
419,837
9
W
Kukulkan
11,080
528
143
7
0
388,885
5
W
Tsukuyomi
12,450
593
113
5
0
437,648
4
L
Hera
10,452
498
130
6
0
413,806
3
W
Jing Wei
13,076
623
180
9
0
401,433
5
L
Zeus
11,694
557
148
7
0
314,012
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role