Player Matchup

Ymir
Ymir
John Caaandy
Ymir
Level 13
God Stats
10W - 23L
1,515 SR
Queue Stats
10W - 24L
1,397 Elo+
Party 1
Rama
Rama
Legendary 119
Rama
Level 28
God Stats
4W - 10L
1,671 SR
Queue Stats
18W - 37L
1,397 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Shoobmove
Cu Chulainn
Level 47
God Stats
5W - 8L
1,500 SR
Queue Stats
20W - 38L
1,397 Elo+
Party 1
Kukulkan
Kukulkan
TMckiMac
Kukulkan
Level 36
God Stats
5W - 6L
1,512 SR
Queue Stats
15W - 25L
1,397 Elo+
Party 1
Nemesis
Nemesis
TheMapleLifts
Nemesis
Level 29
God Stats
6W - 8L
1,292 SR
Queue Stats
18W - 34L
1,397 Elo+
Party 1
Team Averages
Level 31
1,498 SR
1,397 Elo+

VS

Team Averages
Level 26
1,508 SR
1,513 Elo+
Sun Wukong
Sun Wukong
Alstorm7
Sun Wukong
Level 22
God Stats
19W - 21L
1,500 SR
Queue Stats
147W - 148L
1,613 Elo+
Party 2
Nemesis
Nemesis
FortniteIsBad28
Nemesis
Level 80
God Stats
11W - 17L
1,657 SR
Queue Stats
168W - 162L
1,581 Elo+
Party 2
King Arthur
King Arthur
Sloppyingjoe
King Arthur
Level 8
God Stats
5W - 4L
1,418 SR
Queue Stats
9W - 6L
1,498 Elo+
Solo
Ares
Ares
Squshi
Ares
Level 5
God Stats
27W - 30L
1,464 SR
Queue Stats
35W - 46L
1,496 Elo+
Party 2
Ah Puch
Ah Puch
manner915
Ah Puch
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 47L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 12
13,055
522
15,443
21,240
19,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
12 / 4 / 3
13,740
550
18,948
19,849
7,621
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
Shoobmove
Cu Chulainn
19
4 / 3 / 4
12,872
515
15,050
15,187
13,551
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
TMckiMac
Kukulkan
19
4 / 3 / 7
13,238
530
15,169
12,719
5,494
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
18
1 / 4 / 3
11,623
465
6,147
16,557
9,451
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alstorm7
Sun Wukong
17
4 / 8 / 2
10,922
437
12,611
22,653
19,546
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
3 / 3 / 4
12,016
481
14,918
22,076
10,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Sloppyingjoe
King Arthur
19
7 / 3 / 1
12,832
513
13,058
21,724
18,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ares
Squshi
Ares
15
0 / 8 / 2
9,885
395
2,583
18,079
17,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Puch
manner915
Ah Puch
16
2 / 6 / 3
10,265
411
10,404
18,229
6,895
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
28
28
Kills
16
17
Deaths
28
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Alstorm7
Sun Wukong
4
8
2
0.63
L
3
3
4
1.67
W
7
3
12
4.33
W
12
4
3
3.38
W
Cu Chulainn
Shoobmove
Cu Chulainn
4
3
4
2
L
King Arthur
Sloppyingjoe
King Arthur
7
3
1
2.5
L
Ares
Squshi
Ares
0
8
2
0.13
W
Kukulkan
TMckiMac
Kukulkan
4
3
7
2.5
W
Nemesis
1
4
3
0.63
L
Ah Puch
manner915
Ah Puch
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,757
Damage
53,574
85,552
Taken
102,761
55,998
Mitigated
72,054
20,114
Healing
19,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Alstorm7
Sun Wukong
12,611
2,401
0
727
22,653
19,546
201
6,012
16,641
0
65,354
L
14,918
5,612
0
7,621
22,076
10,197
277
4,085
17,991
0
93,830
W
15,443
3,186
0
1,236
21,240
19,881
912
3,644
17,575
39,243
0
W
18,948
16,659
0
10,082
19,849
7,621
8,675
3,136
16,588
0
67,284
W
Cu Chulainn
Shoobmove
Cu Chulainn
15,050
2,830
0
3,928
15,187
13,551
1,203
1,679
13,083
0
74,680
L
King Arthur
Sloppyingjoe
King Arthur
13,058
1,714
0
3,788
21,724
18,268
938
6,711
15,013
750
70,385
L
Ares
Squshi
Ares
2,583
397
0
831
18,079
17,148
47
5,891
12,188
29,648
0
W
Kukulkan
TMckiMac
Kukulkan
15,169
2,185
520
3,471
12,719
5,494
3,165
3,726
8,943
91,859
0
W
Nemesis
6,147
2,107
0
877
16,557
9,451
380
2,178
14,279
0
85,381
L
Ah Puch
manner915
Ah Puch
10,404
912
398
5,675
18,229
6,895
0
7,913
10,316
53,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,528
Gold Earned
55,920
559
Minions Killed
475
0
Camps Cleared
0
2,303,131
Distance Traveled
2,263,829
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,922
437
70
3
0
485,900
4
L
Nemesis
12,016
481
141
6
0
527,195
1
W
Ymir
13,055
522
48
2
0
481,657
3
W
Rama
13,740
550
111
4
0
353,053
9
W
Cu Chulainn
12,872
515
125
5
0
510,344
4
L
King Arthur
12,832
513
145
6
0
471,519
3
L
Ares
9,885
395
41
2
0
406,700
0
W
Kukulkan
13,238
530
167
7
0
467,086
1
W
Nemesis
11,623
465
108
4
0
490,991
1
L
Ah Puch
10,265
411
78
3
0
372,515
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role