Player Matchup

Agni
Agni
Crusher5930
Agni
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,223 Elo+
Party 1
Ratatoskr
Ratatoskr
Gtabossking1271
Ratatoskr
Level 4
God Stats
2W - 11L
1,144 SR
Queue Stats
3W - 14L
1,145 Elo+
Party 1
Ares
Ares
LittleDIah
Ares
Level 7
God Stats
3W - 4L
1,433 SR
Queue Stats
19W - 30L
1,348 Elo+
Party 1
Cthulhu
Cthulhu
Takokat16
Cthulhu
Level 27
God Stats
160W - 168L
1,556 SR
Queue Stats
204W - 225L
1,554 Elo+
Solo
Medusa
Medusa
Tarsil66
Medusa
Level 4
God Stats
0W - 6L
1,197 SR
Queue Stats
7W - 14L
1,145 Elo+
Party 1
Team Averages
Level 9
1,366 SR
1,283 Elo+

VS

Team Averages
Level 17
1,536 SR
1,425 Elo+
Apollo
Apollo
HeyBrent20
Apollo
Level 18
God Stats
16W - 10L
1,727 SR
Queue Stats
179W - 155L
1,445 Elo+
Party 2
Scylla
Scylla
ItsWitcha
Scylla
Level 1
God Stats
1W - 4L
1,500 SR
Queue Stats
440W - 379L
1,500 Elo+
Solo
Anhur
Anhur
ModernLOCKE
Anhur
Level 25
God Stats
6W - 9L
1,500 SR
Queue Stats
56W - 56L
1,328 Elo+
Solo
Jormungandr
Jormungandr
Mottofu
Jormungandr
Level 24
God Stats
16W - 7L
1,651 SR
Queue Stats
49W - 53L
1,405 Elo+
Solo
Cu Chulainn
Cu Chulainn
Pezky
Cu Chulainn
Level 18
God Stats
3W - 4L
1,302 SR
Queue Stats
105W - 84L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 12 / 0
9,510
413
3,137
12,506
4,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
Gtabossking1271
Ratatoskr
15
3 / 6 / 2
10,044
437
7,122
20,080
8,188
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 7 / 3
8,374
364
5,826
19,459
17,094
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
Takokat16
Cthulhu
16
1 / 6 / 1
10,175
442
10,997
22,003
27,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
Tarsil66
Medusa
14
1 / 8 / 2
9,029
393
6,945
14,751
5,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
HeyBrent20
Apollo
20
16 / 3 / 4
13,785
599
17,618
18,116
7,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
ItsWitcha
Scylla
20
10 / 0 / 9
14,648
637
16,796
12,947
5,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 2 / 9
10,734
467
9,268
10,606
5,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jormungandr
Mottofu
Jormungandr
18
5 / 1 / 9
12,203
531
8,148
12,551
15,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cu Chulainn
Pezky
Cu Chulainn
19
4 / 1 / 9
12,072
525
10,919
13,096
10,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
77
5
Kills
37
39
Deaths
7
8
Assists
40
Player
Kills
Deaths
Assists
KDA
L
0
12
0
0
L
Ratatoskr
Gtabossking1271
Ratatoskr
3
6
2
0.67
W
Apollo
HeyBrent20
Apollo
16
3
4
6
W
Scylla
ItsWitcha
Scylla
10
0
9
14.5
L
0
7
3
0.21
W
2
2
9
3.25
W
Jormungandr
Mottofu
Jormungandr
5
1
9
9.5
W
Cu Chulainn
Pezky
Cu Chulainn
4
1
9
8.5
L
Cthulhu
Takokat16
Cthulhu
1
6
1
0.25
L
Medusa
Tarsil66
Medusa
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,027
Damage
62,749
88,799
Taken
67,316
61,898
Mitigated
44,383
15,462
Healing
22,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,137
228
0
20
12,506
4,367
838
5,058
7,448
49,815
0
L
Ratatoskr
Gtabossking1271
Ratatoskr
7,122
2,792
0
7,155
20,080
8,188
563
3,632
16,448
0
65,614
W
Apollo
HeyBrent20
Apollo
17,618
10,436
0
7,296
18,116
7,624
72
6,927
11,089
0
95,352
W
Scylla
ItsWitcha
Scylla
16,796
2,069
0
4,734
12,947
5,109
5,118
2,707
10,190
116,966
0
L
5,826
340
0
1,765
19,459
17,094
0
8,087
11,372
25,151
0
W
9,268
4,594
0
4,098
10,606
5,835
700
1,292
9,292
0
60,178
W
Jormungandr
Mottofu
Jormungandr
8,148
1,535
147
1,788
12,551
15,088
339
3,225
9,326
54,706
0
W
Cu Chulainn
Pezky
Cu Chulainn
10,919
3,559
0
4,122
13,096
10,727
628
7,980
4,571
1,020
67,864
L
Cthulhu
Takokat16
Cthulhu
10,997
682
0
3,347
22,003
27,239
225
5,661
16,342
62,637
0
L
Medusa
Tarsil66
Medusa
6,945
3,300
0
3,175
14,751
5,010
459
6,449
8,302
0
35,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,132
Gold Earned
63,442
424
Minions Killed
603
0
Camps Cleared
0
1,955,062
Distance Traveled
1,964,133
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,510
413
105
5
0
372,333
0
L
Ratatoskr
10,044
437
106
5
0
430,378
8
W
Apollo
13,785
599
114
5
0
455,388
3
W
Scylla
14,648
637
199
9
0
411,343
4
L
Ares
8,374
364
31
1
0
399,534
6
W
Anhur
10,734
467
97
4
0
343,878
4
W
Jormungandr
12,203
531
74
3
0
347,046
6
W
Cu Chulainn
12,072
525
119
5
0
406,478
0
L
Cthulhu
10,175
442
116
5
0
386,538
0
L
Medusa
9,029
393
66
3
0
366,279
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role