Player Matchup

Sol
Sol
MattTheGod24
Sol
Level 68
God Stats
19W - 9L
1,769 SR
Queue Stats
181W - 149L
1,629 Elo+
Party 2
Erlang Shen
Erlang Shen
PeachGem9540136
Erlang Shen
Level 63
God Stats
9W - 3L
1,500 SR
Queue Stats
153W - 138L
1,632 Elo+
Party 2
Hou Yi
Hou Yi
WillfulCrayon
Hou Yi
Level 44
God Stats
1W - 2L
1,218 SR
Queue Stats
10W - 27L
1,402 Elo+
Solo
Khepri
Khepri
himanbusther
Khepri
Level 65
God Stats
98W - 91L
1,522 SR
Queue Stats
374W - 366L
1,469 Elo+
Party 3
Danzaburou
Danzaburou
hugesmitefan69
Danzaburou
Level 88
God Stats
25W - 23L
1,571 SR
Queue Stats
261W - 253L
1,466 Elo+
Party 3
Team Averages
Level 66
1,516 SR
1,520 Elo+

VS

Team Averages
Level 101
1,517 SR
1,533 Elo+
Fenrir
Fenrir
Barkstep
Fenrir
Level 66
God Stats
6W - 6L
1,476 SR
Queue Stats
223W - 208L
1,484 Elo+
Party 1
Poseidon
Poseidon
CorporalCringe
Poseidon
Level 140
God Stats
7W - 4L
1,500 SR
Queue Stats
39W - 50L
1,452 Elo+
Party 1
Bellona
Bellona
GothGfThighs
Bellona
Level 48
God Stats
20W - 12L
1,500 SR
Queue Stats
95W - 66L
1,690 Elo+
Solo
Medusa
Medusa
InfiniteCities
Medusa
Level 128
God Stats
5W - 2L
1,608 SR
Queue Stats
280W - 261L
1,547 Elo+
Party 1
Bacchus
Bacchus
izzyslip
Bacchus
Level 125
God Stats
6W - 3L
1,500 SR
Queue Stats
121W - 123L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 0
6,136
511
5,527
6,809
2,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
PeachGem9540136
Erlang Shen
9
0 / 5 / 0
5,368
447
1,451
6,783
3,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 2 / 2
6,400
533
4,018
4,650
1,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
9
0 / 4 / 3
5,572
464
2,898
12,552
6,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
hugesmitefan69
Danzaburou
10
3 / 4 / 2
6,593
549
4,978
6,557
3,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Barkstep
Fenrir
12
8 / 3 / 5
7,614
635
6,980
8,540
3,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Poseidon
11
1 / 2 / 2
6,885
574
4,180
5,246
1,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
GothGfThighs
Bellona
13
4 / 0 / 9
8,004
667
5,933
6,345
6,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 1 / 3
6,374
531
4,765
5,435
1,552
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bacchus
izzyslip
Bacchus
11
3 / 1 / 7
7,198
600
3,968
6,745
4,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
7
Kills
18
19
Deaths
7
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Barkstep
Fenrir
8
3
5
3.5
W
Poseidon
1
2
2
1
W
Bellona
GothGfThighs
Bellona
4
0
9
8.5
W
2
1
3
3.5
L
2
4
0
0.5
L
Erlang Shen
PeachGem9540136
Erlang Shen
0
5
0
0
L
2
2
2
1.5
L
Khepri
0
4
3
0.38
L
Danzaburou
hugesmitefan69
Danzaburou
3
4
2
1
W
Bacchus
izzyslip
Bacchus
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,872
Damage
25,826
37,351
Taken
32,311
17,610
Mitigated
17,603
8,599
Healing
10,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Barkstep
Fenrir
6,980
1,373
0
1,537
8,540
3,297
742
795
7,720
0
35,976
W
Poseidon
4,180
383
0
959
5,246
1,647
1,074
3,138
2,108
34,459
0
W
Bellona
GothGfThighs
Bellona
5,933
1,681
0
2,617
6,345
6,140
844
1,480
4,645
4,757
33,307
W
4,765
2,659
0
3,261
5,435
1,552
769
980
4,455
0
42,443
L
5,527
1,986
0
1,629
6,809
2,915
88
2,671
3,934
32,807
2,178
L
Erlang Shen
PeachGem9540136
Erlang Shen
1,451
251
0
941
6,783
3,518
177
278
6,505
95
21,220
L
4,018
1,951
0
1,593
4,650
1,248
848
1,317
3,333
0
26,214
L
Khepri
2,898
147
208
3,764
12,552
6,401
0
2,674
9,822
14,378
0
L
Danzaburou
hugesmitefan69
Danzaburou
4,978
1,948
0
464
6,557
3,528
0
1,744
4,744
0
29,643
W
Bacchus
izzyslip
Bacchus
3,968
381
0
1,679
6,745
4,967
457
1,897
4,825
12,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,069
Gold Earned
36,075
257
Minions Killed
315
0
Camps Cleared
0
1,056,347
Distance Traveled
1,195,332
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,614
635
61
5
0
254,548
0
W
Poseidon
6,885
574
78
7
0
225,364
4
W
Bellona
8,004
667
89
7
0
248,740
1
W
Medusa
6,374
531
66
6
0
221,752
3
L
Sol
6,136
511
70
6
0
193,802
0
L
Erlang Shen
5,368
447
44
4
0
238,104
1
L
Hou Yi
6,400
533
75
6
0
206,042
4
L
Khepri
5,572
464
13
1
0
201,431
2
L
Danzaburou
6,593
549
55
5
0
216,968
3
W
Bacchus
7,198
600
21
2
0
244,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role