Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Sadloki-
Ares
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
227W - 219L
1,476 Elo+
Party 1
Cthulhu
Cthulhu
TyrDropper90
Cthulhu
Level 58
God Stats
217W - 233L
1,448 SR
Queue Stats
242W - 268L
1,409 Elo+
Party 1
Nemesis
Nemesis
babybeefcake12
Nemesis
Level 127
God Stats
4W - 6L
1,311 SR
Queue Stats
120W - 125L
1,491 Elo+
Party 1
Hel
Hel
dark608shadow
Hel
Level 136
God Stats
2W - 3L
1,500 SR
Queue Stats
364W - 345L
1,438 Elo+
Party 1
Team Averages
Level 110
1,452 SR
1,463 Elo+

VS

Team Averages
Level 103
1,513 SR
1,590 Elo+
Izanami
Izanami
Direxi
Izanami
Level 58
God Stats
0W - 1L
1,768 SR
Queue Stats
4W - 3L
1,699 Elo+
Solo
Scylla
Scylla
RoffelosLlanowar
Scylla
Level 48
God Stats
0W - 1L
1,297 SR
Queue Stats
40W - 47L
1,668 Elo+
Solo
Discordia
Discordia
SuperMemz
Discordia
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
352W - 353L
1,581 Elo+
Solo
Kumbhakarna
Kumbhakarna
UncleJunk
Kumbhakarna
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
lDyrroth
Ravana
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
2 / 0 / 5
7,765
777
4,445
4,125
1,789
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
14
3 / 2 / 5
7,657
766
3,959
9,612
8,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
TyrDropper90
Cthulhu
14
3 / 1 / 10
8,499
850
5,133
6,755
4,533
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
4 / 1 / 6
8,105
811
6,812
8,218
3,417
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
3 / 0 / 10
7,885
789
7,003
6,067
2,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Direxi
Izanami
12
1 / 5 / 2
6,714
671
4,791
9,279
3,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 1 / 1
6,168
617
5,289
5,274
1,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Discordia
SuperMemz
Discordia
14
1 / 2 / 2
7,009
701
9,437
4,785
1,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
UncleJunk
Kumbhakarna
12
0 / 5 / 2
6,380
638
2,999
8,692
4,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ravana
lDyrroth
Ravana
14
2 / 2 / 1
6,990
699
2,099
5,570
3,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
15
Kills
4
4
Deaths
15
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
2
0
5
4.5
L
Izanami
Direxi
Izanami
1
5
2
0.4
L
0
1
1
0.5
W
Ares
3
2
5
2.75
L
Discordia
SuperMemz
Discordia
1
2
2
1
W
Cthulhu
TyrDropper90
Cthulhu
3
1
10
8
L
Kumbhakarna
UncleJunk
Kumbhakarna
0
5
2
0.2
W
4
1
6
7
W
3
0
10
8
L
Ravana
lDyrroth
Ravana
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,352
Damage
24,615
34,777
Taken
33,600
20,796
Mitigated
15,036
17,225
Healing
3,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
4,445
834
0
0
4,125
1,789
759
2,300
1,733
0
30,510
L
Izanami
Direxi
Izanami
4,791
3,309
0
1,009
9,279
3,234
0
6,042
3,187
0
18,106
L
5,289
101
0
277
5,274
1,655
0
2,253
2,996
21,741
0
W
Ares
3,959
1
0
910
9,612
8,301
285
4,225
5,010
17,090
0
L
Discordia
SuperMemz
Discordia
9,437
389
0
310
4,785
1,584
0
2,516
2,194
25,639
0
W
Cthulhu
TyrDropper90
Cthulhu
5,133
51
106
649
6,755
4,533
272
4,482
1,990
16,060
0
L
Kumbhakarna
UncleJunk
Kumbhakarna
2,999
38
0
906
8,692
4,677
0
3,106
5,511
14,750
0
W
6,812
2,258
0
2,290
8,218
3,417
598
2,689
5,236
0
20,997
W
7,003
278
9,035
4,235
6,067
2,756
304
3,259
2,524
19,347
0
L
Ravana
lDyrroth
Ravana
2,099
377
0
1,231
5,570
3,886
0
1,957
3,613
0
17,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,911
Gold Earned
33,261
202
Minions Killed
203
10
Camps Cleared
5
956,581
Distance Traveled
873,502
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,765
777
88
9
1
191,198
0
L
Izanami
6,714
671
33
3
1
159,779
3
L
Scylla
6,168
617
49
5
2
164,863
2
W
Ares
7,657
766
18
2
3
164,840
0
L
Discordia
7,009
701
58
6
0
166,238
2
W
Cthulhu
8,499
850
28
3
2
182,811
0
L
Kumbhakarna
6,380
638
21
2
0
164,742
3
W
Nemesis
8,105
811
39
4
3
205,231
0
W
Hel
7,885
789
29
3
1
212,501
1
L
Ravana
6,990
699
42
4
2
217,880
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role