Player Matchup

Olorun
Olorun
Crucifixis
Olorun
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 97L
1,397 Elo+
Party 2
Danzaburou
Danzaburou
FEARnSHADOW
Danzaburou
Level 155
God Stats
37W - 20L
1,483 SR
Queue Stats
217W - 233L
1,397 Elo+
Party 2
Erlang Shen
Erlang Shen
niyi60
Erlang Shen
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 91L
1,295 Elo+
Solo
Team Averages
Level 68
1,494 SR
1,363 Elo+

VS

Team Averages
Level 20
1,643 SR
1,592 Elo+
Anubis
Anubis
IIazeloII
Anubis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,503 Elo+
Party 1
Sun Wukong
Sun Wukong
LivingLambo
Sun Wukong
Level 12
God Stats
4W - 2L
1,792 SR
Queue Stats
66W - 73L
1,581 Elo+
Party 1
Cthulhu
Cthulhu
Nord Sensei
Cthulhu
Level 36
God Stats
2W - 1L
1,638 SR
Queue Stats
53W - 26L
1,691 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Crucifixis
Olorun
13
1 / 7 / 1
10,435
580
3,975
12,018
3,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
FEARnSHADOW
Danzaburou
16
3 / 3 / 2
11,860
659
11,302
13,507
4,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
niyi60
Erlang Shen
12
2 / 11 / 3
10,714
595
10,373
21,715
11,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
IIazeloII
Anubis
16
13 / 1 / 7
13,030
724
14,644
10,071
6,131
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
LivingLambo
Sun Wukong
14
2 / 3 / 12
10,993
611
6,299
11,020
13,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cthulhu
Nord Sensei
Cthulhu
16
6 / 2 / 11
12,169
676
18,726
13,839
11,933
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
6
Kills
21
21
Deaths
6
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Olorun
Crucifixis
Olorun
1
7
1
0.21
L
Danzaburou
FEARnSHADOW
Danzaburou
3
3
2
1.33
W
Anubis
IIazeloII
Anubis
13
1
7
16.5
W
Sun Wukong
LivingLambo
Sun Wukong
2
3
12
2.67
W
Cthulhu
Nord Sensei
Cthulhu
6
2
11
5.75
L
Erlang Shen
niyi60
Erlang Shen
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,650
Damage
39,669
47,240
Taken
34,930
19,903
Mitigated
31,154
8,596
Healing
9,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Crucifixis
Olorun
3,975
1,382
267
2,659
12,018
3,865
58
10,948
1,020
26,091
0
L
Danzaburou
FEARnSHADOW
Danzaburou
11,302
4,282
0
2,526
13,507
4,610
1,047
9,145
4,262
0
71,867
W
Anubis
IIazeloII
Anubis
14,644
591
0
5,553
10,071
6,131
1,564
732
9,339
53,270
0
W
Sun Wukong
LivingLambo
Sun Wukong
6,299
2,633
0
1,551
11,020
13,090
528
331
10,689
0
31,324
W
Cthulhu
Nord Sensei
Cthulhu
18,726
1,675
907
1,755
13,839
11,933
216
2,991
10,848
51,740
0
L
Erlang Shen
niyi60
Erlang Shen
10,373
6,775
0
3,144
21,715
11,428
0
13,317
8,127
0
18,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,009
Gold Earned
36,192
169
Minions Killed
164
0
Camps Cleared
0
823,767
Distance Traveled
894,459
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,435
580
56
3
0
245,612
1
L
Danzaburou
11,860
659
103
6
0
314,157
7
W
Anubis
13,030
724
60
3
0
265,072
3
W
Sun Wukong
10,993
611
43
2
0
317,937
0
W
Cthulhu
12,169
676
61
3
0
311,450
0
L
Erlang Shen
10,714
595
10
1
0
263,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role