Player Matchup

Tyr
Tyr
Berries4Sale
Tyr
Level 39
God Stats
10W - 7L
1,746 SR
Queue Stats
512W - 406L
1,670 Elo+
Party 1
Chiron
Chiron
Bushlight02
Chiron
Level 69
God Stats
26W - 30L
1,625 SR
Queue Stats
178W - 169L
1,603 Elo+
Party 1
Janus
Janus
Top092
Janus
Level 140
God Stats
5W - 3L
1,597 SR
Queue Stats
91W - 83L
1,562 Elo+
Party 1
Yemoja
Yemoja
clutchmonkey20
Yemoja
Level 64
God Stats
116W - 88L
1,632 SR
Queue Stats
137W - 118L
1,647 Elo+
Party 1
Thor
Thor
kbdowork8
Thor
Level 107
God Stats
6W - 6L
1,360 SR
Queue Stats
568W - 490L
1,630 Elo+
Party 1
Team Averages
Level 84
1,592 SR
1,622 Elo+

VS

Team Averages
Level 53
1,538 SR
1,374 Elo+
Persephone
Persephone
HarperLLewis
Persephone
Level 18
God Stats
2W - 5L
1,549 SR
Queue Stats
2W - 7L
1,391 Elo+
Party 2
Guan Yu
Guan Yu
Imveryfif
Guan Yu
Level 47
God Stats
0W - 6L
1,613 SR
Queue Stats
0W - 6L
1,178 Elo+
Party 2
Cerberus
Cerberus
Nospheratus
Cerberus
Level 76
God Stats
2W - 3L
1,599 SR
Queue Stats
2W - 6L
1,391 Elo+
Party 2
Ravana
Ravana
sh0ww
Ravana
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,391 Elo+
Party 2
Neith
Neith
vivo
Neith
Level 64
God Stats
2W - 4L
1,429 SR
Queue Stats
2W - 5L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 4
10,988
610
8,880
15,449
9,978
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chiron
16
2 / 1 / 3
8,976
499
6,553
7,184
2,242
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
Top092
Janus
15
5 / 4 / 3
9,754
542
10,181
8,612
2,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 2 / 2
8,620
479
3,696
11,010
6,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
16
2 / 3 / 6
9,663
537
6,536
12,782
5,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
HarperLLewis
Persephone
14
3 / 3 / 4
8,538
474
6,966
6,745
2,181
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Imveryfif
Guan Yu
13
2 / 3 / 0
7,844
436
4,963
9,721
6,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
Nospheratus
Cerberus
12
0 / 3 / 3
7,239
402
4,763
11,676
7,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
sh0ww
Ravana
13
3 / 5 / 3
8,017
445
9,581
12,015
4,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
vivo
Neith
13
2 / 3 / 2
7,910
439
5,336
8,142
2,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
17
Kills
10
10
Deaths
17
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
6
0
4
8
W
Chiron
2
1
3
3.5
L
Persephone
HarperLLewis
Persephone
3
3
4
1.67
L
Guan Yu
Imveryfif
Guan Yu
2
3
0
0.67
L
Cerberus
Nospheratus
Cerberus
0
3
3
0.5
W
Janus
Top092
Janus
5
4
3
1.63
W
2
2
2
1.5
W
Thor
2
3
6
1.67
L
Ravana
sh0ww
Ravana
3
5
3
0.9
L
Neith
vivo
Neith
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,846
Damage
31,609
55,037
Taken
48,299
26,171
Mitigated
23,546
24,501
Healing
12,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,880
1,244
0
7,800
15,449
9,978
250
728
14,399
0
78,991
W
Chiron
6,553
3,221
1,626
3,578
7,184
2,242
0
1,981
5,181
0
70,915
L
Persephone
HarperLLewis
Persephone
6,966
711
0
604
6,745
2,181
534
4,094
2,406
34,218
0
L
Guan Yu
Imveryfif
Guan Yu
4,963
877
175
3,842
9,721
6,287
0
737
8,958
0
31,803
L
Cerberus
Nospheratus
Cerberus
4,763
257
0
3,186
11,676
7,910
0
3,209
8,395
26,467
0
W
Janus
Top092
Janus
10,181
319
0
1,450
8,612
2,573
0
3,727
4,527
60,525
0
W
3,696
433
1,556
2,826
11,010
6,359
136
3,761
7,141
21,068
0
W
Thor
6,536
2,509
0
5,665
12,782
5,019
124
983
11,691
0
72,816
L
Ravana
sh0ww
Ravana
9,581
3,025
0
2,698
12,015
4,714
0
2,092
9,866
0
46,079
L
Neith
vivo
Neith
5,336
1,444
0
2,416
8,142
2,454
0
3,272
4,796
0
39,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,001
Gold Earned
39,548
546
Minions Killed
353
0
Camps Cleared
0
1,716,847
Distance Traveled
1,708,952
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,988
610
146
8
0
394,454
2
W
Chiron
8,976
499
133
7
0
323,430
5
L
Persephone
8,538
474
69
4
0
349,790
3
L
Guan Yu
7,844
436
75
4
0
345,436
1
L
Cerberus
7,239
402
35
2
0
352,342
2
W
Janus
9,754
542
110
6
0
349,523
1
W
Yemoja
8,620
479
24
1
0
300,598
4
W
Thor
9,663
537
133
7
0
348,842
1
L
Ravana
8,017
445
83
5
0
361,051
2
L
Neith
7,910
439
91
5
0
300,333
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role