Player Matchup

Ra
Ra
BiGBoYTiM
Ra
Level 18
God Stats
3W - 4L
1,427 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Nike
Nike
ReanuKeeveskrak
Nike
Level 17
God Stats
1W - 1L
1,355 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Set
Set
SeraphimSolstice
Set
Level 33
God Stats
1W - 1L
1,585 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Skadi
Skadi
demonshamrock
Skadi
Level 5
God Stats
1W - 1L
1,736 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
inevitablebear
Sylvanus
Level 18
God Stats
1W - 0L
1,701 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Team Averages
Level 18
1,561 SR
1,500 Elo+

VS

Team Averages
Level 17
1,293 SR
1,287 Elo+
Mercury
Mercury
AsaAkira69420
Mercury
Level 8
God Stats
2W - 5L
1,250 SR
Queue Stats
8W - 14L
1,305 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Fordzz
Cu Chulainn
Level 7
God Stats
2W - 9L
1,394 SR
Queue Stats
8W - 13L
1,384 Elo+
Party 1
Jormungandr
Jormungandr
PeenI5Meen
Jormungandr
Level 7
God Stats
2W - 5L
1,331 SR
Queue Stats
3W - 11L
1,083 Elo+
Party 1
Amaterasu
Amaterasu
Tomatoh
Amaterasu
Level 46
God Stats
1W - 2L
1,240 SR
Queue Stats
10W - 16L
1,376 Elo+
Party 1
Danzaburou
Danzaburou
Zmobz1
Danzaburou
Level 16
God Stats
2W - 9L
1,252 SR
Queue Stats
13W - 23L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 3
8,526
609
8,240
6,091
3,166
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 6 / 1
6,479
463
3,482
11,997
5,318
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
6 / 0 / 2
8,494
607
8,411
11,233
4,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
5 / 3 / 2
7,072
505
7,177
7,180
2,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
12
3 / 1 / 7
7,539
539
6,527
10,757
7,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
12
3 / 6 / 2
7,217
516
5,089
10,188
3,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
Fordzz
Cu Chulainn
11
0 / 5 / 0
6,468
462
2,585
8,324
4,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
PeenI5Meen
Jormungandr
10
1 / 4 / 3
6,525
466
4,555
9,359
3,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
Tomatoh
Amaterasu
13
4 / 3 / 2
7,834
560
11,708
13,592
9,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
Zmobz1
Danzaburou
11
2 / 4 / 1
6,708
479
6,575
7,820
2,052
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
22
Kills
10
10
Deaths
22
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mercury
3
6
2
0.67
W
8
0
3
9.5
L
Cu Chulainn
Fordzz
Cu Chulainn
0
5
0
0
L
Jormungandr
PeenI5Meen
Jormungandr
1
4
3
0.63
W
0
6
1
0.08
W
6
0
2
7
L
Amaterasu
Tomatoh
Amaterasu
4
3
2
1.67
L
Danzaburou
Zmobz1
Danzaburou
2
4
1
0.63
W
5
3
2
2
W
Sylvanus
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,837
Damage
30,512
47,258
Taken
49,283
22,439
Mitigated
22,692
17,151
Healing
8,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
5,089
3,468
0
620
10,188
3,265
0
2,473
7,715
0
43,516
W
8,240
1,141
329
3,847
6,091
3,166
124
484
5,357
50,208
0
L
Cu Chulainn
Fordzz
Cu Chulainn
2,585
587
0
440
8,324
4,610
236
4,830
3,494
0
27,625
L
Jormungandr
PeenI5Meen
Jormungandr
4,555
886
0
534
9,359
3,361
182
4,110
5,243
19,433
0
W
3,482
1,018
0
55
11,997
5,318
0
0
11,997
0
29,676
W
8,411
4,608
222
6,734
11,233
4,478
550
0
11,183
0
56,081
L
Amaterasu
Tomatoh
Amaterasu
11,708
6,483
0
6,437
13,592
9,404
1,002
0
13,592
0
45,027
L
Danzaburou
Zmobz1
Danzaburou
6,575
2,845
0
594
7,820
2,052
684
3,348
4,472
0
31,993
W
7,177
3,406
0
1,707
7,180
2,472
849
2,122
5,058
0
38,479
W
Sylvanus
6,527
2,130
911
3,346
10,757
7,005
251
1,949
8,808
27,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,110
Gold Earned
34,752
340
Minions Killed
300
0
Camps Cleared
0
1,292,316
Distance Traveled
1,224,144
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,217
516
73
5
0
245,871
1
W
Ra
8,526
609
91
7
0
282,621
0
L
Cu Chulainn
6,468
462
52
4
0
223,879
0
L
Jormungandr
6,525
466
35
3
0
272,667
2
W
Nike
6,479
463
47
3
0
245,595
1
W
Set
8,494
607
105
8
0
312,491
4
L
Amaterasu
7,834
560
81
6
0
239,646
1
L
Danzaburou
6,708
479
59
4
0
242,081
0
W
Skadi
7,072
505
58
4
0
235,107
1
W
Sylvanus
7,539
539
39
3
0
216,502
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role