Player Matchup

Fenrir
Fenrir
Gurgurante
Fenrir
Level 62
God Stats
20W - 14L
1,634 SR
Queue Stats
541W - 661L
1,432 Elo+
Solo
Ra
Ra
IsHoveling
Ra
Level 160
God Stats
2W - 1L
1,803 SR
Queue Stats
18W - 14L
1,883 Elo+
Party 1
Medusa
Medusa
MoreEl
Medusa
Level 103
God Stats
1W - 1L
1,273 SR
Queue Stats
50W - 39L
1,562 Elo+
Party 1
Ymir
Ymir
YoungJory
Ymir
Level 3
God Stats
4W - 0L
1,500 SR
Queue Stats
25W - 3L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
cpowers1203
Cu Chulainn
Level 60
God Stats
1W - 0L
1,683 SR
Queue Stats
122W - 145L
1,399 Elo+
Solo
Team Averages
Level 78
1,579 SR
1,555 Elo+

VS

Team Averages
Level 62
1,547 SR
1,436 Elo+
Artio
Artio
IXIAstroIXI
Artio
Level 106
God Stats
29W - 17L
1,586 SR
Queue Stats
334W - 296L
1,614 Elo+
Solo
Chronos
Chronos
Moosey-Chan
Chronos
Level 109
God Stats
27W - 16L
1,594 SR
Queue Stats
266W - 286L
1,479 Elo+
Party 3
Pele
Pele
cosmickaylee
Pele
Level 28
God Stats
19W - 23L
1,528 SR
Queue Stats
174W - 198L
1,433 Elo+
Party 3
Anhur
Anhur
ladingo1
Anhur
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 30L
1,359 Elo+
Party 2
Kumbhakarna
Kumbhakarna
sippyprophet
Kumbhakarna
Level 32
God Stats
4W - 4L
1,525 SR
Queue Stats
7W - 22L
1,294 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gurgurante
Fenrir
9
1 / 1 / 4
5,473
547
1,832
5,379
1,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
3 / 0 / 7
6,900
690
7,884
4,685
1,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Medusa
MoreEl
Medusa
10
13 / 2 / 2
7,063
706
9,609
4,729
1,599
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
10
3 / 1 / 9
6,507
651
6,264
8,880
4,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cu Chulainn
cpowers1203
Cu Chulainn
10
0 / 0 / 1
5,708
571
3,152
6,655
3,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,017
502
3,706
9,585
5,321
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
Moosey-Chan
Chronos
10
2 / 3 / 0
5,560
556
3,637
6,486
3,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 5 / 0
4,369
437
2,011
7,613
1,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anhur
ladingo1
Anhur
6
0 / 5 / 1
4,184
418
282
5,832
1,391
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kumbhakarna
sippyprophet
Kumbhakarna
6
0 / 5 / 0
4,425
443
926
7,492
2,784
Shoes

Shoes

+6%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
20
Kills
2
4
Deaths
20
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Gurgurante
Fenrir
1
1
4
3
L
0
2
0
0
W
3
0
7
6.5
L
Chronos
Moosey-Chan
Chronos
2
3
0
0.67
W
Medusa
MoreEl
Medusa
13
2
2
7
W
Ymir
3
1
9
7.5
L
0
5
0
0
W
Cu Chulainn
cpowers1203
Cu Chulainn
0
0
1
0.5
L
Anhur
ladingo1
Anhur
0
5
1
0.1
L
Kumbhakarna
sippyprophet
Kumbhakarna
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,741
Damage
10,562
30,328
Taken
37,008
12,689
Mitigated
14,481
13,634
Healing
9,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Gurgurante
Fenrir
1,832
218
0
1,982
5,379
1,742
294
861
4,518
0
14,963
L
3,706
536
254
5,321
9,585
5,321
0
1,589
7,654
23,866
0
W
7,884
1,226
714
2,651
4,685
1,592
0
1,401
3,284
41,074
0
L
Chronos
Moosey-Chan
Chronos
3,637
1,707
0
1,443
6,486
3,015
1,354
3,880
2,404
25,619
1,280
W
Medusa
MoreEl
Medusa
9,609
5,193
0
1,215
4,729
1,599
2,150
1,542
3,187
0
29,555
W
Ymir
6,264
1,024
0
3,508
8,880
4,415
90
1,957
6,923
27,252
0
L
2,011
296
0
1,554
7,613
1,970
0
2,881
4,650
0
16,147
W
Cu Chulainn
cpowers1203
Cu Chulainn
3,152
701
0
3,564
6,655
3,341
741
2,199
4,456
0
23,942
L
Anhur
ladingo1
Anhur
282
222
0
251
5,832
1,391
0
2,322
3,440
0
8,679
L
Kumbhakarna
sippyprophet
Kumbhakarna
926
62
0
864
7,492
2,784
0
3,008
4,368
7,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,651
Gold Earned
23,555
263
Minions Killed
152
0
Camps Cleared
0
1,020,410
Distance Traveled
957,462
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,473
547
35
4
0
193,653
2
L
Artio
5,017
502
52
5
0
191,797
1
W
Ra
6,900
690
87
9
0
229,619
2
L
Chronos
5,560
556
46
5
0
189,565
2
W
Medusa
7,063
706
45
5
0
199,493
2
W
Ymir
6,507
651
37
4
0
192,619
6
L
Pele
4,369
437
31
3
0
208,829
2
W
Cu Chulainn
5,708
571
59
6
0
205,026
1
L
Anhur
4,184
418
18
2
0
164,188
0
L
Kumbhakarna
4,425
443
5
1
0
203,083
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role