Player Matchup

Pele
Pele
Badou75
Pele
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 98L
1,493 Elo+
Solo
Cthulhu
Cthulhu
Budderswift11
Cthulhu
Level 29
God Stats
11W - 9L
1,512 SR
Queue Stats
81W - 104L
1,338 Elo+
Party 1
Nu Wa
Nu Wa
FajaDeNoir
Nu Wa
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
mycatwearspants
Camazotz
Level 82
God Stats
5W - 3L
1,181 SR
Queue Stats
551W - 585L
1,431 Elo+
Party 1
Apollo
Apollo
xxkolshakxx
Apollo
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 57
1,439 SR
1,452 Elo+

VS

Team Averages
Level 73
1,610 SR
1,492 Elo+
Ymir
Ymir
BarrMann
Ymir
Level 24
God Stats
10W - 7L
1,790 SR
Queue Stats
547W - 408L
1,579 Elo+
Party 2
Thanatos
Thanatos
Champ4563
Thanatos
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
HumanLabor
Neith
Level 82
God Stats
1W - 1L
1,777 SR
Queue Stats
3W - 8L
1,334 Elo+
Party 2
Aphrodite
Aphrodite
MindAmber
Aphrodite
Level 87
God Stats
3W - 5L
1,500 SR
Queue Stats
437W - 406L
1,494 Elo+
Solo
King Arthur
King Arthur
Sunther
King Arthur
Level 120
God Stats
1W - 2L
1,482 SR
Queue Stats
225W - 165L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Badou75
Pele
12
2 / 5 / 7
7,655
510
4,205
11,563
3,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
12
3 / 2 / 6
7,776
518
5,540
9,576
5,074
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
12
2 / 4 / 2
7,543
503
4,608
7,234
1,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
14
6 / 2 / 5
8,679
579
9,857
13,906
9,774
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Apollo
14
8 / 2 / 6
9,110
607
13,576
9,003
4,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 3 / 4
6,253
417
2,381
9,508
5,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Champ4563
Thanatos
13
5 / 6 / 5
7,936
529
7,345
12,494
4,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
12
4 / 4 / 0
7,597
506
6,508
8,359
2,172
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
MindAmber
Aphrodite
14
4 / 3 / 2
8,258
551
8,775
10,445
3,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Sunther
King Arthur
11
2 / 5 / 3
7,074
472
7,879
16,153
8,271
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
29
21
Kills
15
15
Deaths
21
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Pele
Badou75
Pele
2
5
7
1.1
L
Ymir
0
3
4
0.67
W
Cthulhu
3
2
6
3
L
Thanatos
Champ4563
Thanatos
5
6
5
1.25
W
Nu Wa
2
4
2
0.75
L
Neith
4
4
0
1
L
Aphrodite
MindAmber
Aphrodite
4
3
2
1.67
L
King Arthur
Sunther
King Arthur
2
5
3
0.7
W
Camazotz
6
2
5
4.25
W
Apollo
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,786
Damage
32,888
51,282
Taken
56,959
24,855
Mitigated
24,261
18,571
Healing
22,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Badou75
Pele
4,205
578
0
3,792
11,563
3,436
0
1,549
9,932
0
43,627
L
Ymir
2,381
331
0
540
9,508
5,709
0
3,398
6,036
21,968
0
W
Cthulhu
5,540
338
1,014
1,287
9,576
5,074
192
2,541
6,957
26,347
0
L
Thanatos
Champ4563
Thanatos
7,345
2,838
0
9,088
12,494
4,484
0
1,483
10,943
0
42,726
W
Nu Wa
4,608
727
0
274
7,234
1,907
0
2,299
4,771
32,326
0
L
Neith
6,508
2,807
0
2,834
8,359
2,172
0
1,408
6,891
0
41,803
L
Aphrodite
MindAmber
Aphrodite
8,775
357
1,343
5,241
10,445
3,625
0
2,055
8,208
55,118
0
L
King Arthur
Sunther
King Arthur
7,879
1,222
0
3,623
16,153
8,271
0
1,705
14,381
0
30,868
W
Camazotz
9,857
3,928
0
8,956
13,906
9,774
156
2,586
11,222
0
41,614
W
Apollo
13,576
6,721
0
3,248
9,003
4,664
462
1,720
7,244
0
51,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,763
Gold Earned
37,118
369
Minions Killed
359
0
Camps Cleared
0
1,414,491
Distance Traveled
1,360,710
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,655
510
74
5
0
265,415
3
L
Ymir
6,253
417
39
3
0
264,159
4
W
Cthulhu
7,776
518
33
2
0
300,201
1
L
Thanatos
7,936
529
89
6
0
290,690
6
W
Nu Wa
7,543
503
83
6
0
263,552
5
L
Neith
7,597
506
73
5
0
259,849
2
L
Aphrodite
8,258
551
108
7
0
282,246
5
L
King Arthur
7,074
472
50
3
0
263,766
3
W
Camazotz
8,679
579
91
6
0
292,960
1
W
Apollo
9,110
607
88
6
0
292,363
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role