Player Matchup

Bakasura
Bakasura
CutoverLeader48
Bakasura
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 4L
1,500 Elo+
Solo
Freya
Freya
HXSH_BVNANA
Freya
Level 9
God Stats
2W - 1L
1,706 SR
Queue Stats
16W - 14L
1,856 Elo+
Solo
Janus
Janus
QuantThat
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
equest_girl110
Medusa
Level 28
God Stats
9W - 12L
1,696 SR
Queue Stats
109W - 108L
1,585 Elo+
Solo
Sylvanus
Sylvanus
gust4v0_76-000
Sylvanus
Level 20
God Stats
9W - 4L
1,679 SR
Queue Stats
137W - 160L
1,524 Elo+
Solo
Team Averages
Level 18
1,616 SR
1,593 Elo+

VS

Team Averages
Level 25
1,718 SR
1,519 Elo+
Ymir
Ymir
D3GolfChamp
Ymir
Level 8
God Stats
15W - 5L
1,736 SR
Queue Stats
20W - 15L
1,507 Elo+
Party 2
Hades
Hades
DeathOfAnubis
Hades
Level 26
God Stats
41W - 44L
1,514 SR
Queue Stats
138W - 155L
1,510 Elo+
Solo
Anhur
Anhur
HannaTheMana
Anhur
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 7L
1,531 Elo+
Party 2
Ao Kuang
Ao Kuang
Kuzi3
Ao Kuang
Level 30
God Stats
4W - 3L
1,931 SR
Queue Stats
177W - 178L
1,524 Elo+
Party 1
Chaac
Chaac
XGC PARAMALO
Chaac
Level 32
God Stats
8W - 8L
1,909 SR
Queue Stats
193W - 192L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
12
5 / 0 / 1
6,440
644
3,553
6,981
2,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 0 / 2
4,762
476
2,075
4,170
989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Janus
QuantThat
Janus
4
0 / 1 / 1
3,934
393
414
1,456
203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 2 / 1
5,179
518
2,892
3,776
1,127
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sylvanus
8
2 / 0 / 1
5,554
555
4,066
3,930
1,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,772
477
1,321
4,052
1,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 1 / 2
5,005
501
1,315
4,275
3,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

8
0 / 0 / 0
4,607
461
2,359
5,037
1,271
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ao Kuang
Kuzi3
Ao Kuang
8
2 / 1 / 0
4,974
497
2,332
3,515
1,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 3 / 0
5,010
501
2,841
5,149
3,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
7
Kills
2
3
Deaths
7
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bakasura
5
0
1
5.5
W
0
2
0
0
W
0
1
2
1
L
0
0
2
1
W
0
0
0
0
W
Ao Kuang
Kuzi3
Ao Kuang
2
1
0
2
L
Janus
QuantThat
Janus
0
1
1
0.5
W
0
3
0
0
L
0
2
1
0.25
L
Sylvanus
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,000
Damage
10,168
20,313
Taken
22,028
6,064
Mitigated
10,917
6,875
Healing
6,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
3,553
2,968
0
2,003
6,981
2,334
0
441
6,490
0
39,566
W
1,321
363
0
564
4,052
1,570
0
2,099
1,898
11,591
0
W
1,315
227
118
1,717
4,275
3,112
414
127
4,038
19,149
0
L
2,075
834
0
1,884
4,170
989
0
620
3,525
18,509
0
W
2,359
587
0
2,753
5,037
1,271
0
2,691
2,346
0
26,555
W
Ao Kuang
Kuzi3
Ao Kuang
2,332
999
0
254
3,515
1,414
0
392
3,105
13,705
0
L
Janus
QuantThat
Janus
414
40
0
0
1,456
203
0
25
1,431
7,100
0
W
2,841
391
0
953
5,149
3,550
714
1,246
3,534
0
20,505
L
2,892
1,411
0
719
3,776
1,127
0
2,689
987
0
26,819
L
Sylvanus
4,066
1,451
508
1,761
3,930
1,411
121
1,018
2,912
19,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,869
Gold Earned
24,368
209
Minions Killed
155
0
Camps Cleared
0
826,382
Distance Traveled
859,234
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,440
644
84
8
0
208,574
3
W
Ymir
4,772
477
20
2
0
206,566
1
W
Hades
5,005
501
31
3
0
139,885
5
L
Freya
4,762
476
41
4
0
173,143
0
W
Anhur
4,607
461
51
5
0
164,402
4
W
Ao Kuang
4,974
497
22
2
0
185,688
1
L
Janus
3,934
393
14
1
0
105,117
0
W
Chaac
5,010
501
31
3
0
162,693
0
L
Medusa
5,179
518
45
5
0
155,413
3
L
Sylvanus
5,554
555
25
3
0
184,135
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role