Player Matchup

Sobek
Sobek
Gold IV
GermanGasBil
Sobek
Gold IV
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 12L
1,696 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold V
TWICE MARVEL
Ah Muzen Cab
Gold V
Level 157
God Stats
1W - 1L
1,808 SR
Queue Stats
43W - 23L
1,667 MMR
Party 2
Ymir
Ymir
Gold IV
Teelop on top
Ymir
Gold IV
Level 160
God Stats
1W - 1L
1,550 SR
Queue Stats
27W - 16L
1,671 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,619 SR
1,678 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,528 SR
1,671 MMR
Osiris
Osiris
Silver I
TopSobekNA
Osiris
Silver I
Level 111
God Stats
3W - 5L
1,669 SR
Queue Stats
93W - 69L
1,679 MMR
Party 1
Nox
Nox
Gold V
x Cursed Crow x
Nox
Gold V
Level 103
God Stats
25W - 26L
1,491 SR
Queue Stats
47W - 56L
1,653 MMR
Solo
Cthulhu
Cthulhu
Gold I
xCLUTCHFIRSTx
Cthulhu
Gold I
Level 116
God Stats
1W - 2L
1,424 SR
Queue Stats
65W - 72L
1,682 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 10
10,797
720
9,452
17,228
17,436
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
TWICE MARVEL
Ah Muzen Cab
15
8 / 2 / 5
11,700
780
19,690
13,341
5,153
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
2 / 2 / 10
10,082
672
5,266
12,264
8,621
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
FenrirDanzaburouAchillesCerberusCu Chulainn

VS

Bans
ScyllaAphroditeHadesChang'eAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
TopSobekNA
Osiris
11
2 / 5 / 4
9,351
623
9,197
13,704
11,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
1 / 5 / 3
9,066
604
6,927
8,194
3,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
13
3 / 3 / 2
10,288
686
11,786
19,599
20,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
13
Kills
6
6
Deaths
13
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
2
10
4
W
Ah Muzen Cab
TWICE MARVEL
Ah Muzen Cab
8
2
5
5.25
W
2
2
10
3.5
L
Osiris
TopSobekNA
Osiris
2
5
4
0.8
L
1
5
3
0.5
L
Cthulhu
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,408
Damage
27,910
42,833
Taken
41,497
31,210
Mitigated
36,204
24,880
Healing
6,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,452
1,134
739
9,669
17,228
17,436
655
7,168
9,499
30,530
0
W
Ah Muzen Cab
TWICE MARVEL
Ah Muzen Cab
19,690
11,823
0
8,336
13,341
5,153
1,963
4,883
8,301
0
107,039
W
5,266
1,730
651
5,485
12,264
8,621
847
6,691
5,152
22,626
0
L
Osiris
TopSobekNA
Osiris
9,197
2,861
600
2,972
13,704
11,994
228
5,683
8,021
0
26,537
L
6,927
1,516
0
1,198
8,194
3,217
232
3,383
4,811
36,214
0
L
Cthulhu
11,786
1,173
186
1,728
19,599
20,993
108
5,517
13,866
32,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,579
Gold Earned
28,705
182
Minions Killed
154
0
Camps Cleared
0
795,930
Distance Traveled
757,861
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,797
720
28
2
0
298,266
3
W
Ah Muzen Cab
11,700
780
117
8
0
255,269
0
W
Ymir
10,082
672
37
2
0
242,395
3
L
Osiris
9,351
623
30
2
0
250,150
1
L
Nox
9,066
604
92
6
0
238,990
3
L
Cthulhu
10,288
686
32
2
0
268,721
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role