Player Matchup

Neith
Neith
Daiquiriman
Neith
Level 6
God Stats
0W - 2L
1,383 SR
Queue Stats
4W - 3L
1,701 Elo+
Party 1
Set
Set
FordaHord3
Set
Level 13
God Stats
6W - 3L
1,707 SR
Queue Stats
338W - 316L
1,500 Elo+
Solo
Janus
Janus
PeretontaXD
Janus
Level 29
God Stats
12W - 9L
1,326 SR
Queue Stats
319W - 276L
1,681 Elo+
Solo
Artemis
Artemis
lobsterfish11
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Vulcan
Vulcan
motozotom
Vulcan
Level 13
God Stats
2W - 1L
1,646 SR
Queue Stats
5W - 4L
1,675 Elo+
Party 1
Team Averages
Level 13
1,512 SR
1,611 Elo+

VS

Team Averages
Level 24
1,558 SR
1,485 Elo+
Erlang Shen
Erlang Shen
AppleKun
Erlang Shen
Level 27
God Stats
8W - 2L
1,708 SR
Queue Stats
160W - 161L
1,467 Elo+
Party 2
Sylvanus
Sylvanus
Catboog
Sylvanus
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SloopJooe
Cu Chulainn
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
266W - 122L
1,695 Elo+
Solo
Heimdallr
Heimdallr
coca135
Heimdallr
Level 28
God Stats
6W - 0L
1,574 SR
Queue Stats
31W - 29L
1,465 Elo+
Solo
Ra
Ra
curtis39
Ra
Level 17
God Stats
8W - 11L
1,507 SR
Queue Stats
305W - 322L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 2
7,372
527
10,383
12,416
3,602
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 5 / 4
7,937
567
6,011
10,683
3,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 3 / 3
6,679
477
4,676
4,669
1,175
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Artemis
9
3 / 8 / 2
6,162
440
4,490
10,129
2,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
motozotom
Vulcan
8
0 / 9 / 5
5,680
406
5,220
8,133
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AppleKun
Erlang Shen
13
7 / 3 / 7
8,201
586
7,116
9,969
6,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
Catboog
Sylvanus
13
10 / 1 / 10
9,112
651
5,619
11,798
9,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
SloopJooe
Cu Chulainn
15
8 / 1 / 2
9,130
652
8,300
10,302
6,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
coca135
Heimdallr
13
5 / 3 / 11
8,142
582
10,966
12,548
5,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

7
1 / 1 / 0
5,502
393
1,351
1,594
335
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
61
9
Kills
31
31
Deaths
9
16
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AppleKun
Erlang Shen
7
3
7
3.5
W
Sylvanus
Catboog
Sylvanus
10
1
10
15
L
3
6
2
0.67
L
3
5
4
1
L
0
3
3
0.5
W
Cu Chulainn
SloopJooe
Cu Chulainn
8
1
2
9
W
Heimdallr
coca135
Heimdallr
5
3
11
3.5
W
1
1
0
1
L
Artemis
3
8
2
0.5
L
Vulcan
motozotom
Vulcan
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,780
Damage
33,352
46,030
Taken
46,211
13,078
Mitigated
27,629
7,080
Healing
22,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AppleKun
Erlang Shen
7,116
3,408
0
2,258
9,969
6,359
424
2,204
7,765
0
42,706
W
Sylvanus
Catboog
Sylvanus
5,619
1,195
2,453
5,047
11,798
9,603
974
2,281
9,517
22,912
0
L
10,383
2,672
0
1,704
12,416
3,602
1,647
2,938
9,478
0
41,148
L
6,011
3,473
0
2,649
10,683
3,731
0
822
9,861
0
39,542
L
4,676
468
0
477
4,669
1,175
0
0
4,669
30,205
0
W
Cu Chulainn
SloopJooe
Cu Chulainn
8,300
2,202
0
5,734
10,302
6,230
1,091
3,714
6,588
0
56,401
W
Heimdallr
coca135
Heimdallr
10,966
8,882
465
6,166
12,548
5,102
2,813
1,557
10,991
0
44,787
W
1,351
0
0
515
1,594
335
174
140
1,454
12,421
0
L
Artemis
4,490
2,156
0
1,560
10,129
2,250
92
1,634
8,495
0
12,561
L
Vulcan
motozotom
Vulcan
5,220
1,646
147
543
8,133
2,320
104
1,576
6,557
18,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,830
Gold Earned
40,087
255
Minions Killed
316
0
Camps Cleared
0
1,295,069
Distance Traveled
1,151,776
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,201
586
76
5
0
281,632
0
W
Sylvanus
9,112
651
43
3
0
268,094
3
L
Neith
7,372
527
74
5
0
283,548
0
L
Set
7,937
567
77
6
0
273,062
3
L
Janus
6,679
477
56
4
0
303,258
5
W
Cu Chulainn
9,130
652
109
8
0
287,058
1
W
Heimdallr
8,142
582
70
5
0
221,749
1
W
Ra
5,502
393
18
1
0
93,243
1
L
Artemis
6,162
440
17
1
0
188,453
3
L
Vulcan
5,680
406
31
2
0
246,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role