Player Matchup

Olorun
Olorun
Arcalypto
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Asianboy067217
Bellona
Level 17
God Stats
23W - 15L
1,432 SR
Queue Stats
77W - 94L
1,221 Elo+
Solo
Danzaburou
Danzaburou
Chupucomonator
Danzaburou
Level 17
God Stats
10W - 10L
1,487 SR
Queue Stats
14W - 19L
1,389 Elo+
Solo
Thor
Thor
bonez1015
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
graciebaby420
Ganesha
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 82L
1,308 Elo+
Solo
Team Averages
Level 13
1,484 SR
1,383 Elo+

VS

Team Averages
Level 15
1,361 SR
1,226 Elo+
Thor
Thor
Desuzin
Thor
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 8L
1,021 Elo+
Party 1
Jing Wei
Jing Wei
black_haaa
Jing Wei
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,265 Elo+
Party 1
Bellona
Bellona
broclee123
Bellona
Level 21
God Stats
3W - 8L
1,194 SR
Queue Stats
319W - 336L
1,320 Elo+
Solo
Discordia
Discordia
dlspacifico
Discordia
Level 23
God Stats
1W - 4L
1,158 SR
Queue Stats
21W - 45L
1,226 Elo+
Party 1
Vamana
Vamana
isik06
Vamana
Level 22
God Stats
2W - 4L
1,454 SR
Queue Stats
14W - 30L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Arcalypto
Olorun
14
5 / 0 / 1
8,441
649
4,154
5,167
1,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
2 / 3 / 3
6,896
530
5,002
10,186
7,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Chupucomonator
Danzaburou
13
8 / 0 / 2
7,562
582
6,865
5,728
1,774
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
10
1 / 3 / 4
6,164
474
1,134
8,107
2,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
10
0 / 1 / 9
6,348
488
2,116
7,289
3,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Desuzin
Thor
1
0 / 0 / 0
3,951
304
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jing Wei
black_haaa
Jing Wei
9
2 / 5 / 0
5,214
401
3,812
7,861
1,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
broclee123
Bellona
11
3 / 4 / 0
6,759
520
5,917
7,874
6,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
dlspacifico
Discordia
9
0 / 5 / 2
5,304
408
4,812
6,117
1,370
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
isik06
Vamana
10
1 / 3 / 0
5,561
428
3,288
8,859
5,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
16
Kills
6
7
Deaths
17
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Olorun
Arcalypto
Olorun
5
0
1
5.5
W
2
3
3
1.17
W
Danzaburou
Chupucomonator
Danzaburou
8
0
2
9
L
Thor
Desuzin
Thor
0
0
0
0
L
Jing Wei
black_haaa
Jing Wei
2
5
0
0.4
W
Thor
1
3
4
1
L
Bellona
broclee123
Bellona
3
4
0
0.75
L
Discordia
dlspacifico
Discordia
0
5
2
0.2
W
Ganesha
0
1
9
4.5
L
Vamana
isik06
Vamana
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,271
Damage
17,829
36,477
Taken
30,711
17,235
Mitigated
14,328
13,919
Healing
7,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Arcalypto
Olorun
4,154
2,659
200
4,581
5,167
1,973
2,513
0
5,017
56,530
0
W
5,002
1,775
0
1,806
10,186
7,943
425
0
9,724
0
29,617
W
Danzaburou
Chupucomonator
Danzaburou
6,865
2,877
0
3,089
5,728
1,774
854
1,648
4,080
0
36,792
L
Thor
Desuzin
Thor
0
0
0
0
0
0
0
0
0
0
0
L
Jing Wei
black_haaa
Jing Wei
3,812
2,960
0
1,827
7,861
1,747
105
1,407
6,454
0
14,534
W
Thor
1,134
244
0
2,486
8,107
2,244
126
425
7,607
0
25,121
L
Bellona
broclee123
Bellona
5,917
2,454
0
1,123
7,874
6,192
203
99
7,775
0
25,759
L
Discordia
dlspacifico
Discordia
4,812
1,181
0
1,107
6,117
1,370
275
1,054
5,063
30,326
0
W
Ganesha
2,116
0
0
1,757
7,289
3,301
174
2,739
4,550
14,887
0
L
Vamana
isik06
Vamana
3,288
1,765
0
3,242
8,859
5,019
353
3,710
5,149
0
18,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,411
Gold Earned
26,789
314
Minions Killed
157
0
Camps Cleared
0
1,158,096
Distance Traveled
904,012
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,441
649
108
8
0
242,206
3
W
Bellona
6,896
530
70
5
0
239,366
0
W
Danzaburou
7,562
582
84
6
0
215,892
1
L
Thor
3,951
304
0
0
0
12,311
0
L
Jing Wei
5,214
401
28
2
0
221,639
0
W
Thor
6,164
474
49
4
0
209,342
2
L
Bellona
6,759
520
48
4
0
220,044
1
L
Discordia
5,304
408
54
4
0
191,026
0
W
Ganesha
6,348
488
3
0
0
251,290
0
L
Vamana
5,561
428
27
2
0
258,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role