Player Matchup

Danzaburou
Danzaburou
Falqoh
Danzaburou
Level 149
God Stats
11W - 9L
1,828 SR
Queue Stats
751W - 725L
1,511 Elo+
Party 2
Chaac
Chaac
Iconic xv
Chaac
Level 109
God Stats
8W - 9L
1,534 SR
Queue Stats
53W - 39L
1,503 Elo+
Party 1
Sylvanus
Sylvanus
The AtmosFere
Sylvanus
Level 94
God Stats
13W - 10L
1,646 SR
Queue Stats
20W - 18L
1,533 Elo+
Party 2
Ao Kuang
Ao Kuang
fentyhijab
Ao Kuang
Level 155
God Stats
10W - 4L
1,613 SR
Queue Stats
101W - 90L
1,543 Elo+
Party 1
Nu Wa
Nu Wa
thesIayjay
Nu Wa
Level 128
God Stats
10W - 1L
1,827 SR
Queue Stats
85W - 74L
1,567 Elo+
Party 1
Team Averages
Level 127
1,690 SR
1,532 Elo+

VS

Team Averages
Level 82
1,530 SR
1,559 Elo+
Chang'e
Chang'e
Frostburn110
Chang'e
Level 120
God Stats
4W - 4L
1,649 SR
Queue Stats
116W - 104L
1,558 Elo+
Party 3
Ratatoskr
Ratatoskr
LilFoz
Ratatoskr
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
SluggyPal
Ullr
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 63L
1,565 Elo+
Party 3
Mulan
Mulan
XGN Mors Venit
Mulan
Level 86
God Stats
13W - 12L
1,500 SR
Queue Stats
75W - 81L
1,606 Elo+
Solo
Cthulhu
Cthulhu
joeyp0521
Cthulhu
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
118W - 100L
1,567 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Falqoh
Danzaburou
20
12 / 3 / 10
17,568
676
25,664
20,082
9,931
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chaac
Iconic xv
Chaac
20
8 / 2 / 4
15,900
612
16,634
16,695
26,378
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
The AtmosFere
Sylvanus
19
6 / 4 / 22
13,542
521
15,809
21,756
27,104
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
fentyhijab
Ao Kuang
20
6 / 1 / 14
15,869
610
12,834
21,124
14,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nu Wa
20
16 / 4 / 14
16,434
632
34,989
17,476
7,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Frostburn110
Chang'e
18
4 / 13 / 7
12,057
464
19,989
25,949
10,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ratatoskr
LilFoz
Ratatoskr
18
4 / 11 / 2
12,345
475
10,731
27,725
14,910
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ullr
18
0 / 11 / 4
10,936
421
3,721
20,328
6,159
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
3 / 7 / 2
12,495
481
10,743
25,425
25,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
joeyp0521
Cthulhu
15
3 / 6 / 6
10,827
416
11,206
32,044
31,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
35
48
Kills
14
14
Deaths
48
64
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Falqoh
Danzaburou
12
3
10
5.67
L
Chang'e
Frostburn110
Chang'e
4
13
7
0.58
W
Chaac
Iconic xv
Chaac
8
2
4
5
L
Ratatoskr
LilFoz
Ratatoskr
4
11
2
0.45
L
Ullr
0
11
4
0.18
W
Sylvanus
The AtmosFere
Sylvanus
6
4
22
4.25
L
3
7
2
0.57
W
Ao Kuang
fentyhijab
Ao Kuang
6
1
14
13
L
Cthulhu
joeyp0521
Cthulhu
3
6
6
1
W
Nu Wa
16
4
14
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,930
Damage
56,390
97,133
Taken
131,471
85,358
Mitigated
88,870
51,385
Healing
25,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Falqoh
Danzaburou
25,664
11,650
0
9,095
20,082
9,931
5,310
3,957
16,097
0
150,461
L
Chang'e
Frostburn110
Chang'e
19,989
1,035
1,831
5,259
25,949
10,250
0
15,506
10,133
77,101
0
W
Chaac
Iconic xv
Chaac
16,634
3,610
0
9,051
16,695
26,378
1,557
2,709
13,452
0
117,447
L
Ratatoskr
LilFoz
Ratatoskr
10,731
3,217
0
4,601
27,725
14,910
0
16,333
10,955
0
73,015
L
Ullr
3,721
1,775
0
3,157
20,328
6,159
0
6,110
13,982
0
68,308
W
Sylvanus
The AtmosFere
Sylvanus
15,809
3,540
6,096
9,462
21,756
27,104
1,280
11,735
9,486
38,010
0
L
10,743
657
0
7,641
25,425
25,980
0
9,271
15,283
336
72,738
W
Ao Kuang
fentyhijab
Ao Kuang
12,834
4,087
0
12,737
21,124
14,001
5,140
3,968
17,085
99,461
12,906
L
Cthulhu
joeyp0521
Cthulhu
11,206
1,109
983
2,074
32,044
31,571
0
14,340
17,226
48,948
0
W
Nu Wa
34,989
7,389
0
4,944
17,476
7,944
2,447
9,400
7,659
128,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,313
Gold Earned
58,660
746
Minions Killed
624
0
Camps Cleared
0
2,302,364
Distance Traveled
2,053,342
31
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
17,568
676
191
7
0
441,537
5
L
Chang'e
12,057
464
148
6
0
391,253
0
W
Chaac
15,900
612
200
8
0
480,124
2
L
Ratatoskr
12,345
475
122
5
0
367,793
3
L
Ullr
10,936
421
133
5
0
379,457
0
W
Sylvanus
13,542
521
37
1
0
431,582
9
L
Mulan
12,495
481
150
6
0
410,234
0
W
Ao Kuang
15,869
610
156
6
0
507,779
8
L
Cthulhu
10,827
416
71
3
0
504,605
0
W
Nu Wa
16,434
632
162
6
0
441,342
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role