Player Matchup

Cupid
Cupid
Gödi
Cupid
Level 10
God Stats
10W - 8L
1,625 SR
Queue Stats
13W - 13L
1,404 Elo+
Party 1
Bellona
Bellona
K0SUM
Bellona
Level 11
God Stats
1W - 1L
1,221 SR
Queue Stats
13W - 13L
1,317 Elo+
Party 1
Yemoja
Yemoja
Linzzy
Yemoja
Level 16
God Stats
13W - 11L
1,451 SR
Queue Stats
64W - 82L
1,333 Elo+
Party 1
Hades
Hades
Tutubeleleu
Hades
Level 12
God Stats
8W - 7L
1,507 SR
Queue Stats
31W - 40L
1,331 Elo+
Party 1
Nemesis
Nemesis
zSkorgamor
Nemesis
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 13L
1,500 Elo+
Solo
Team Averages
Level 11
1,461 SR
1,377 Elo+

VS

Team Averages
Level 13
1,381 SR
1,451 Elo+
Loki
Loki
BTS Kaio BR
Loki
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Janus
Janus
Deathkni
Janus
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 9L
1,463 Elo+
Solo
Apollo
Apollo
TerrorZony
Apollo
Level 26
God Stats
16W - 16L
1,477 SR
Queue Stats
84W - 82L
1,508 Elo+
Solo
Bellona
Bellona
espebr
Bellona
Level 7
God Stats
0W - 2L
1,243 SR
Queue Stats
3W - 5L
1,428 Elo+
Solo
Nemesis
Nemesis
xyonathanx879
Nemesis
Level 16
God Stats
0W - 3L
1,187 SR
Queue Stats
6W - 9L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Gödi
Cupid
16
1 / 4 / 13
10,931
475
3,630
17,231
6,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
K0SUM
Bellona
20
8 / 1 / 7
14,220
618
12,313
10,814
9,686
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
Linzzy
Yemoja
17
5 / 3 / 10
12,478
543
7,112
14,557
11,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
9 / 2 / 5
12,683
551
11,328
19,126
13,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
zSkorgamor
Nemesis
20
9 / 1 / 10
12,925
562
14,068
16,704
12,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 3
9,639
419
8,843
14,063
5,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
Deathkni
Janus
15
0 / 6 / 4
9,527
414
12,043
13,330
3,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Apollo
TerrorZony
Apollo
16
5 / 6 / 2
10,447
454
14,288
14,483
4,516
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
espebr
Bellona
15
1 / 10 / 0
9,377
408
6,846
19,157
15,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nemesis
9
1 / 3 / 2
7,814
340
1,482
5,124
2,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
21
32
Kills
10
11
Deaths
33
45
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
8
3
0.56
L
Janus
Deathkni
Janus
0
6
4
0.33
W
Cupid
Gödi
Cupid
1
4
13
1.88
W
Bellona
K0SUM
Bellona
8
1
7
11.5
W
Yemoja
Linzzy
Yemoja
5
3
10
3.33
L
Apollo
TerrorZony
Apollo
5
6
2
1
W
9
2
5
5.75
L
Bellona
espebr
Bellona
1
10
0
0.1
L
Nemesis
1
3
2
0.67
W
Nemesis
zSkorgamor
Nemesis
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,451
Damage
43,502
78,432
Taken
66,157
52,555
Mitigated
32,453
28,089
Healing
9,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,843
3,609
0
1,493
14,063
5,771
427
3,797
10,191
0
35,967
L
Janus
Deathkni
Janus
12,043
858
366
1,265
13,330
3,751
802
2,698
10,382
64,337
0
W
Cupid
Gödi
Cupid
3,630
1,854
1,975
4,182
17,231
6,407
827
3,090
14,116
0
41,009
W
Bellona
K0SUM
Bellona
12,313
3,986
0
2,579
10,814
9,686
3,862
1,169
9,370
0
80,132
W
Yemoja
Linzzy
Yemoja
7,112
1,563
4,161
2,843
14,557
11,126
1,461
3,740
10,767
47,750
0
L
Apollo
TerrorZony
Apollo
14,288
6,926
0
3,392
14,483
4,516
1,174
6,360
7,998
0
62,782
W
11,328
1,276
423
9,642
19,126
13,110
3,964
6,287
12,766
64,887
0
L
Bellona
espebr
Bellona
6,846
3,190
0
1,978
19,157
15,702
443
4,038
14,622
0
42,926
L
Nemesis
1,482
277
0
750
5,124
2,713
0
1,075
3,983
0
18,545
W
Nemesis
zSkorgamor
Nemesis
14,068
6,917
0
2,284
16,704
12,226
398
3,057
13,647
0
103,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,237
Gold Earned
46,804
550
Minions Killed
372
0
Camps Cleared
0
1,979,588
Distance Traveled
1,599,107
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,639
419
58
3
0
402,883
2
L
Janus
9,527
414
115
5
0
398,819
0
W
Cupid
10,931
475
101
4
0
324,712
3
W
Bellona
14,220
618
164
7
0
475,176
0
W
Yemoja
12,478
543
76
3
0
394,451
3
L
Apollo
10,447
454
82
4
0
283,511
1
W
Hades
12,683
551
107
5
0
414,730
2
L
Bellona
9,377
408
80
3
0
353,951
0
L
Nemesis
7,814
340
37
2
0
159,943
1
W
Nemesis
12,925
562
102
4
0
370,519
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role