Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
AdriiLucK23
Pele
Level 28
God Stats
5W - 4L
1,651 SR
Queue Stats
138W - 103L
1,532 Elo+
Solo
Ymir
Ymir
Dagesmoll
Ymir
Level 7
God Stats
1W - 1L
1,728 SR
Queue Stats
17W - 18L
981 Elo+
Solo
Agni
Agni
SirGandalfICE
Agni
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,510 Elo+
Solo
Xbalanque
Xbalanque
TripleDeaD
Xbalanque
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,365 Elo+
Solo
Team Averages
Level 15
1,576 SR
1,378 Elo+

VS

Team Averages
Level 10
1,525 SR
1,465 Elo+
Amaterasu
Amaterasu
ChrisLMwastaken
Amaterasu
Level 25
God Stats
1W - 2L
1,722 SR
Queue Stats
69W - 98L
1,376 Elo+
Party 2
Bakasura
Bakasura
Naolealn
Bakasura
Level 17
God Stats
6W - 5L
1,525 SR
Queue Stats
44W - 36L
1,380 Elo+
Solo
Ganesha
Ganesha
NumNumzGrem
Ganesha
Level 3
God Stats
9W - 10L
1,378 SR
Queue Stats
27W - 31L
1,555 Elo+
Party 1
Artemis
Artemis
buffdaddy69
Artemis
Level 4
God Stats
1W - 5L
1,500 SR
Queue Stats
49W - 52L
1,514 Elo+
Party 1
Ra
Ra
flyingyams
Ra
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
8 / 0 / 8
8,495
607
9,500
11,784
6,185
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
6 / 1 / 9
8,350
596
9,261
9,256
2,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
12
2 / 3 / 6
7,120
509
3,520
8,329
4,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
9 / 1 / 1
8,683
620
6,129
4,791
2,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
TripleDeaD
Xbalanque
12
1 / 0 / 5
6,957
497
3,757
6,193
1,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ChrisLMwastaken
Amaterasu
8
0 / 5 / 1
5,516
394
2,908
11,054
4,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bakasura
Naolealn
Bakasura
11
3 / 6 / 0
6,828
488
8,233
11,029
3,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ganesha
NumNumzGrem
Ganesha
9
0 / 4 / 1
5,357
383
4,790
9,560
5,095
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
buffdaddy69
Artemis
9
1 / 4 / 0
5,584
399
5,058
6,786
2,183
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
1 / 8 / 0
6,277
448
1,677
7,564
2,440
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
7
26
Kills
5
5
Deaths
27
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
8
0
8
12
W
6
1
9
10.5
L
Amaterasu
ChrisLMwastaken
Amaterasu
0
5
1
0.1
W
Ymir
2
3
6
1.67
L
Bakasura
Naolealn
Bakasura
3
6
0
0.5
L
Ganesha
NumNumzGrem
Ganesha
0
4
1
0.13
W
9
1
1
9.5
W
Xbalanque
TripleDeaD
Xbalanque
1
0
5
3.5
L
Artemis
buffdaddy69
Artemis
1
4
0
0.25
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,167
Damage
22,666
40,353
Taken
45,993
17,752
Mitigated
18,568
13,828
Healing
8,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
9,500
1,084
0
4,226
11,784
6,185
0
1,121
10,098
0
47,548
W
9,261
3,469
0
4,905
9,256
2,901
136
1,194
7,822
0
57,149
L
Amaterasu
ChrisLMwastaken
Amaterasu
2,908
1,061
0
3,970
11,054
4,864
351
3,066
7,988
0
12,840
W
Ymir
3,520
821
0
420
8,329
4,682
335
1,526
6,682
23,441
0
L
Bakasura
Naolealn
Bakasura
8,233
6,107
0
931
11,029
3,986
981
1,384
9,489
0
36,426
L
Ganesha
NumNumzGrem
Ganesha
4,790
188
279
2,014
9,560
5,095
0
896
8,664
23,488
0
W
6,129
373
0
1,857
4,791
2,154
469
1,155
3,556
43,937
0
W
Xbalanque
TripleDeaD
Xbalanque
3,757
1,747
0
2,420
6,193
1,830
964
1,471
4,722
0
33,738
L
Artemis
buffdaddy69
Artemis
5,058
1,520
0
1,382
6,786
2,183
0
495
6,291
0
17,037
L
1,677
784
0
70
7,564
2,440
0
3,808
3,756
24,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,605
Gold Earned
29,562
362
Minions Killed
212
0
Camps Cleared
0
1,358,579
Distance Traveled
1,150,113
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,495
607
78
6
0
280,070
0
W
Pele
8,350
596
92
7
0
311,450
1
L
Amaterasu
5,516
394
27
2
0
264,538
1
W
Ymir
7,120
509
51
4
0
249,729
3
L
Bakasura
6,828
488
81
6
0
263,106
0
L
Ganesha
5,357
383
5
0
0
238,763
4
W
Agni
8,683
620
81
6
0
259,193
3
W
Xbalanque
6,957
497
60
4
0
258,137
3
L
Artemis
5,584
399
49
4
0
190,755
2
L
Ra
6,277
448
50
4
0
192,951
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role