Player Matchup

Thanatos
Thanatos
DRAGONLOK
Thanatos
Level 61
God Stats
33W - 20L
1,621 SR
Queue Stats
126W - 107L
1,587 Elo+
Party 3
Ymir
Ymir
Palpawalker_Skyt
Ymir
Level 68
God Stats
6W - 6L
1,639 SR
Queue Stats
18W - 28L
1,487 Elo+
Party 1
Bellona
Bellona
Siberiano95
Bellona
Level 17
God Stats
19W - 22L
1,585 SR
Queue Stats
53W - 46L
1,560 Elo+
Party 3
Cernunnos
Cernunnos
Smaug_Gamer_Alb
Cernunnos
Level 89
God Stats
19W - 18L
1,539 SR
Queue Stats
333W - 353L
1,436 Elo+
Party 1
Scylla
Scylla
TETAHO
Scylla
Level 18
God Stats
1W - 1L
1,657 SR
Queue Stats
6W - 8L
1,535 Elo+
Party 1
Team Averages
Level 51
1,608 SR
1,521 Elo+

VS

Team Averages
Level 92
1,537 SR
1,603 Elo+
Ne Zha
Ne Zha
GiuDaEsfirra
Ne Zha
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Phantomm27
Janus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Xxarchangel231
Hercules
Level 153
God Stats
23W - 30L
1,684 SR
Queue Stats
401W - 432L
1,566 Elo+
Party 2
Yemoja
Yemoja
ivanreloaded
Yemoja
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
xTuPapi
Cupid
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 2L
1,950 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DRAGONLOK
Thanatos
9
3 / 3 / 0
5,318
532
2,742
6,628
3,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 3 / 2
4,101
410
1,627
7,540
2,259
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Siberiano95
Bellona
6
0 / 3 / 1
4,045
405
1,548
5,161
3,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cernunnos
Smaug_Gamer_Alb
Cernunnos
9
0 / 4 / 0
4,806
481
3,817
5,796
1,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
TETAHO
Scylla
9
0 / 3 / 2
5,255
526
2,292
4,173
1,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
5 / 0 / 3
6,301
630
4,717
7,872
2,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
10
2 / 1 / 5
5,783
578
3,309
2,875
725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
12
4 / 0 / 1
6,772
677
4,666
5,420
4,018
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Yemoja
8
1 / 2 / 4
5,346
535
1,701
4,915
1,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
xTuPapi
Cupid
11
4 / 1 / 4
6,311
631
7,151
8,162
2,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
3
Kills
16
16
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DRAGONLOK
Thanatos
3
3
0
1
W
Ne Zha
5
0
3
6.5
L
0
3
2
0.33
W
Janus
2
1
5
4.5
L
Bellona
Siberiano95
Bellona
0
3
1
0.17
L
Cernunnos
Smaug_Gamer_Alb
Cernunnos
0
4
0
0
L
Scylla
TETAHO
Scylla
0
3
2
0.33
W
Hercules
4
0
1
4.5
W
Yemoja
1
2
4
1.5
W
Cupid
xTuPapi
Cupid
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,026
Damage
21,544
29,298
Taken
29,244
11,478
Mitigated
10,954
8,524
Healing
15,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DRAGONLOK
Thanatos
2,742
413
0
4,235
6,628
3,499
0
944
5,558
0
25,128
W
Ne Zha
4,717
1,284
0
3,692
7,872
2,403
464
1,133
6,619
0
28,690
L
1,627
275
174
1,555
7,540
2,259
0
1,836
5,616
8,773
0
W
Janus
3,309
53
0
447
2,875
725
195
462
2,407
24,984
0
L
Bellona
Siberiano95
Bellona
1,548
273
0
1,524
5,161
3,043
0
121
5,040
0
10,715
L
Cernunnos
Smaug_Gamer_Alb
Cernunnos
3,817
1,692
0
536
5,796
1,383
0
347
5,449
0
26,272
L
Scylla
TETAHO
Scylla
2,292
173
0
500
4,173
1,294
0
1,473
2,625
22,432
0
W
Hercules
4,666
1,602
0
3,369
5,420
4,018
0
872
4,494
0
36,570
W
Yemoja
1,701
556
1,267
1,367
4,915
1,645
0
716
4,159
11,242
0
W
Cupid
xTuPapi
Cupid
7,151
4,272
155
5,305
8,162
2,163
636
516
7,646
0
36,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,525
Gold Earned
30,513
195
Minions Killed
269
0
Camps Cleared
0
911,770
Distance Traveled
1,009,597
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,318
532
50
5
0
181,217
2
W
Ne Zha
6,301
630
57
6
0
225,671
4
L
Ymir
4,101
410
12
1
0
192,130
2
W
Janus
5,783
578
53
5
0
188,495
3
L
Bellona
4,045
405
28
3
0
205,772
1
L
Cernunnos
4,806
481
39
4
0
174,300
2
L
Scylla
5,255
526
66
7
0
158,351
3
W
Hercules
6,772
677
82
8
0
231,610
3
W
Yemoja
5,346
535
15
2
0
184,812
2
W
Cupid
6,311
631
62
6
0
179,009
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role