Player Matchup

Ymir
Ymir
Adohagain
Ymir
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 22L
1,053 Elo+
Solo
Danzaburou
Danzaburou
DdraigDracon
Danzaburou
Level 18
God Stats
3W - 2L
1,460 SR
Queue Stats
30W - 34L
1,344 Elo+
Party 3
Sun Wukong
Sun Wukong
El3ctricEy3
Sun Wukong
Level 28
God Stats
5W - 3L
1,500 SR
Queue Stats
102W - 110L
1,372 Elo+
Solo
Nemesis
Nemesis
KilluaSrt48
Nemesis
Level 29
God Stats
17W - 8L
1,523 SR
Queue Stats
33W - 29L
1,366 Elo+
Party 3
Sol
Sol
LTM_MARK
Sol
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
262W - 308L
1,251 Elo+
Solo
Team Averages
Level 23
1,497 SR
1,277 Elo+

VS

Team Averages
Level 23
1,504 SR
1,317 Elo+
Medusa
Medusa
ADK UncleFluffs
Medusa
Level 27
God Stats
0W - 4L
1,299 SR
Queue Stats
70W - 64L
1,384 Elo+
Party 2
Ganesha
Ganesha
HELLNOBROTHER
Ganesha
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 1
Cerberus
Cerberus
Skid3890
Cerberus
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 10L
1,147 Elo+
Party 1
Fenrir
Fenrir
TITTLER843
Fenrir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 22L
1,147 Elo+
Party 1
King Arthur
King Arthur
vuyse
King Arthur
Level 28
God Stats
9W - 8L
1,722 SR
Queue Stats
77W - 70L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
7 / 1 / 8
9,683
646
5,229
8,818
6,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
DdraigDracon
Danzaburou
15
13 / 2 / 9
10,841
723
11,402
7,870
2,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
El3ctricEy3
Sun Wukong
12
0 / 3 / 10
7,776
518
3,085
10,130
5,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
KilluaSrt48
Nemesis
14
16 / 3 / 13
9,927
662
18,890
11,237
4,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
11 / 1 / 11
9,139
609
9,873
10,245
2,856
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 7 / 1
7,695
513
8,260
11,698
3,710
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
9
0 / 10 / 2
6,560
437
3,706
15,278
6,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
Skid3890
Cerberus
10
2 / 10 / 0
7,041
469
6,276
14,101
9,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
TITTLER843
Fenrir
8
2 / 16 / 1
5,995
400
4,681
13,374
4,224
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
vuyse
King Arthur
12
0 / 5 / 1
7,009
467
3,873
11,154
5,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
13
47
Kills
8
10
Deaths
48
51
Assists
5
Player
Kills
Deaths
Assists
KDA
L
4
7
1
0.64
W
Ymir
7
1
8
11
W
Danzaburou
DdraigDracon
Danzaburou
13
2
9
8.75
W
Sun Wukong
El3ctricEy3
Sun Wukong
0
3
10
1.67
L
Ganesha
0
10
2
0.1
W
Nemesis
KilluaSrt48
Nemesis
16
3
13
7.5
W
11
1
11
16.5
L
Cerberus
Skid3890
Cerberus
2
10
0
0.2
L
Fenrir
TITTLER843
Fenrir
2
16
1
0.16
L
King Arthur
vuyse
King Arthur
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,479
Damage
26,796
48,300
Taken
65,605
22,338
Mitigated
30,018
12,770
Healing
5,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,260
4,107
0
744
11,698
3,710
862
4,555
7,093
0
25,978
W
Ymir
5,229
1,490
0
421
8,818
6,920
460
1,762
7,056
39,286
0
W
Danzaburou
DdraigDracon
Danzaburou
11,402
7,157
0
1,070
7,870
2,744
4,778
1,307
6,563
0
62,495
W
Sun Wukong
El3ctricEy3
Sun Wukong
3,085
600
0
3,886
10,130
5,211
194
1,268
8,662
0
31,268
L
Ganesha
3,706
864
0
809
15,278
6,663
63
2,413
12,790
20,393
0
W
Nemesis
KilluaSrt48
Nemesis
18,890
13,125
0
721
11,237
4,607
1,925
3,985
7,227
0
43,500
W
9,873
5,664
258
6,414
10,245
2,856
3,773
1,660
8,460
32,703
0
L
Cerberus
Skid3890
Cerberus
6,276
223
0
2,047
14,101
9,500
492
2,798
11,278
29,164
0
L
Fenrir
TITTLER843
Fenrir
4,681
1,373
0
369
13,374
4,224
334
2,907
10,417
0
16,306
L
King Arthur
vuyse
King Arthur
3,873
690
0
1,264
11,154
5,921
262
2,429
8,553
0
34,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,366
Gold Earned
34,300
329
Minions Killed
212
0
Camps Cleared
0
1,330,760
Distance Traveled
1,317,863
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,695
513
28
2
0
267,317
0
W
Ymir
9,683
646
65
4
0
260,651
0
W
Danzaburou
10,841
723
110
7
0
218,545
0
W
Sun Wukong
7,776
518
54
4
0
272,072
0
L
Ganesha
6,560
437
8
1
0
231,108
2
W
Nemesis
9,927
662
55
4
0
299,397
0
W
Sol
9,139
609
45
3
0
280,095
7
L
Cerberus
7,041
469
87
6
0
249,684
2
L
Fenrir
5,995
400
20
1
0
287,335
4
L
King Arthur
7,009
467
69
5
0
282,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role