Player Matchup

Vamana
Vamana
 
Vamana
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
JanoFedeeo
Nu Wa
Level 57
God Stats
4W - 2L
1,457 SR
Queue Stats
71W - 70L
1,512 Elo+
Party 2
Hachiman
Hachiman
Rabanekill
Hachiman
Level 64
God Stats
5W - 3L
1,609 SR
Queue Stats
71W - 66L
1,554 Elo+
Party 2
Cerberus
Cerberus
SaintLatt
Cerberus
Level 44
God Stats
6W - 6L
1,710 SR
Queue Stats
221W - 219L
1,577 Elo+
Party 2
Osiris
Osiris
demitri_A_J
Osiris
Level 105
God Stats
15W - 12L
1,584 SR
Queue Stats
414W - 450L
1,428 Elo+
Party 1
Team Averages
Level 66
1,572 SR
1,514 Elo+

VS

Team Averages
Level 54
1,597 SR
1,516 Elo+
Bellona
Bellona
BugR188
Bellona
Level 18
God Stats
5W - 6L
1,689 SR
Queue Stats
23W - 24L
1,509 Elo+
Party 3
Cthulhu
Cthulhu
Flufenha
Cthulhu
Level 32
God Stats
16W - 10L
1,621 SR
Queue Stats
246W - 189L
1,543 Elo+
Party 3
Zeus
Zeus
JamesRodrik
Zeus
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
iBasalt
Danzaburou
Level 58
God Stats
61W - 34L
1,677 SR
Queue Stats
448W - 354L
1,512 Elo+
Party 3
Nemesis
Nemesis
pupagod
Nemesis
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 77L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
4 / 2 / 3
6,692
608
5,813
8,998
5,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
13
1 / 0 / 2
7,121
647
3,136
4,276
1,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Rabanekill
Hachiman
11
1 / 0 / 3
5,885
535
3,531
3,712
926
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
SaintLatt
Cerberus
11
2 / 1 / 3
6,236
567
3,833
6,645
3,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
12
4 / 1 / 2
6,866
624
7,019
6,683
6,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BugR188
Bellona
11
1 / 2 / 0
5,720
520
2,721
8,244
5,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Flufenha
Cthulhu
9
0 / 2 / 2
5,608
510
1,741
7,590
3,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 3 / 1
5,862
533
3,369
4,715
1,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
iBasalt
Danzaburou
9
1 / 3 / 0
5,713
519
5,082
7,222
2,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
pupagod
Nemesis
12
2 / 2 / 0
6,529
594
2,291
6,527
4,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
12
Kills
4
4
Deaths
12
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
4
2
3
2.75
L
Bellona
BugR188
Bellona
1
2
0
0.5
L
Cthulhu
Flufenha
Cthulhu
0
2
2
0.5
L
0
3
1
0.17
W
Nu Wa
1
0
2
2
W
Hachiman
Rabanekill
Hachiman
1
0
3
2.5
W
Cerberus
SaintLatt
Cerberus
2
1
3
3.5
W
Osiris
4
1
2
5
L
Danzaburou
iBasalt
Danzaburou
1
3
0
0.33
L
Nemesis
pupagod
Nemesis
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,332
Damage
15,204
30,314
Taken
34,298
17,672
Mitigated
15,537
9,910
Healing
6,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
5,813
2,683
0
2,496
8,998
5,755
168
863
8,075
0
41,056
L
Bellona
BugR188
Bellona
2,721
1,138
0
1,198
8,244
5,129
0
302
7,880
0
19,541
L
Cthulhu
Flufenha
Cthulhu
1,741
304
0
1,326
7,590
3,091
0
2,588
4,940
13,999
0
L
3,369
138
0
384
4,715
1,120
0
1,531
3,100
36,872
0
W
Nu Wa
3,136
574
0
1,170
4,276
1,367
0
2,137
1,993
46,062
0
W
Hachiman
Rabanekill
Hachiman
3,531
1,088
0
1,622
3,712
926
472
77
3,635
0
29,964
W
Cerberus
SaintLatt
Cerberus
3,833
105
369
2,358
6,645
3,346
0
1,379
5,206
29,505
0
W
Osiris
7,019
2,760
0
1,895
6,683
6,278
617
388
6,295
0
36,962
L
Danzaburou
iBasalt
Danzaburou
5,082
1,878
0
2,797
7,222
2,124
0
1,864
5,296
0
37,158
L
Nemesis
pupagod
Nemesis
2,291
942
0
386
6,527
4,073
0
361
6,113
0
35,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,800
Gold Earned
29,432
400
Minions Killed
304
0
Camps Cleared
0
1,132,930
Distance Traveled
1,066,589
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,692
608
79
7
0
239,575
2
L
Bellona
5,720
520
51
5
0
224,129
1
L
Cthulhu
5,608
510
13
1
0
238,229
10
L
Zeus
5,862
533
90
8
0
182,893
3
W
Nu Wa
7,121
647
106
10
0
224,761
5
W
Hachiman
5,885
535
81
7
0
217,372
0
W
Cerberus
6,236
567
63
6
0
241,362
0
W
Osiris
6,866
624
71
6
0
209,860
0
L
Danzaburou
5,713
519
80
7
0
214,624
2
L
Nemesis
6,529
594
70
6
0
206,714
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role