Player Matchup

Fenrir
Fenrir
BIRDboi518
Fenrir
Level 19
God Stats
35W - 19L
1,619 SR
Queue Stats
112W - 113L
1,653 Elo+
Party 1
Tyr
Tyr
Jabangjobs
Tyr
Level 21
God Stats
18W - 20L
1,495 SR
Queue Stats
180W - 164L
1,674 Elo+
Party 1
Set
Set
Novak0001
Set
Level 10
God Stats
1W - 3L
1,500 SR
Queue Stats
538W - 558L
1,573 Elo+
Solo
He Bo
He Bo
THEABS0LUTEW0RST
He Bo
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 55L
1,696 Elo+
Party 1
Sol
Sol
ghosttc13
Sol
Level 28
God Stats
12W - 8L
1,724 SR
Queue Stats
106W - 90L
1,641 Elo+
Party 1
Team Averages
Level 44
1,568 SR
1,648 Elo+

VS

Team Averages
Level 18
1,594 SR
1,618 Elo+
Ymir
Ymir
Chief Big Skys
Ymir
Level 14
God Stats
20W - 15L
1,636 SR
Queue Stats
21W - 18L
1,615 Elo+
Party 2
Odin
Odin
Highcoma
Odin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 21L
1,634 Elo+
Party 2
Anubis
Anubis
LoudHoneyBadger
Anubis
Level 26
God Stats
28W - 20L
1,660 SR
Queue Stats
29W - 20L
1,639 Elo+
Party 2
Thoth
Thoth
Sigil Boi
Thoth
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 2L
1,567 Elo+
Solo
Ao Kuang
Ao Kuang
iD STURG
Ao Kuang
Level 18
God Stats
27W - 20L
1,675 SR
Queue Stats
27W - 21L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BIRDboi518
Fenrir
16
4 / 9 / 2
10,199
1,020
7,921
17,029
6,462
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
0 / 2 / 6
9,169
917
6,279
16,471
13,199
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
0 / 0 / 0
7,968
797
0
26
6
Boots

Boots

+6%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 4 / 2
10,148
1,015
10,849
11,397
2,945
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 3 / 7
9,854
985
11,947
11,505
3,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

186

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 8
9,638
964
5,025
12,719
11,757
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Odin
16
2 / 1 / 10
10,007
1,001
9,741
12,042
10,355
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
4 / 0 / 9
10,795
1,080
8,234
3,613
2,247
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thoth
Sigil Boi
Thoth
17
3 / 0 / 12
10,641
1,064
17,306
5,300
2,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
iD STURG
Ao Kuang
16
7 / 3 / 7
10,588
1,059
9,542
12,170
4,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
64
7
Kills
18
18
Deaths
7
17
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BIRDboi518
Fenrir
4
9
2
0.56
W
2
3
8
2
W
Odin
2
1
10
7
L
0
2
6
1.5
W
4
0
9
8.5
L
0
0
0
0
W
Thoth
Sigil Boi
Thoth
3
0
12
9
L
3
4
2
1
L
0
3
7
1.17
W
Ao Kuang
iD STURG
Ao Kuang
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,996
Damage
49,848
56,428
Taken
45,844
25,967
Mitigated
31,234
4,648
Healing
7,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BIRDboi518
Fenrir
7,921
1,247
0
1,055
17,029
6,462
0
14,330
2,699
0
13,241
W
5,025
403
0
0
12,719
11,757
0
4,884
7,835
15,599
0
W
Odin
9,741
2,413
0
0
12,042
10,355
0
7,512
4,530
0
17,165
L
6,279
317
0
709
16,471
13,199
0
11,349
5,122
0
15,131
W
8,234
317
717
1,770
3,613
2,247
0
1,713
1,900
35,522
0
L
0
0
0
0
26
6
0
0
26
0
187
W
Thoth
Sigil Boi
Thoth
17,306
588
0
741
5,300
2,037
0
2,509
2,791
38,453
0
L
10,849
1,263
0
710
11,397
2,945
0
7,175
4,222
30,601
0
L
11,947
4,292
0
2,174
11,505
3,355
0
7,253
4,252
48,843
0
W
Ao Kuang
iD STURG
Ao Kuang
9,542
2,622
0
4,615
12,170
4,838
0
6,178
5,992
15,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,338
Gold Earned
51,669
160
Minions Killed
176
4
Camps Cleared
4
746,159
Distance Traveled
962,285
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,199
1,020
12
1
1
175,178
0
W
Ymir
9,638
964
24
2
0
171,174
3
W
Odin
10,007
1,001
10
1
2
212,484
0
L
Tyr
9,169
917
9
1
0
199,098
0
W
Anubis
10,795
1,080
79
8
0
190,731
1
L
Set
7,968
797
0
0
0
12,694
0
W
Thoth
10,641
1,064
40
4
2
209,496
0
L
He Bo
10,148
1,015
55
6
1
186,809
0
L
Sol
9,854
985
84
8
2
172,380
0
W
Ao Kuang
10,588
1,059
23
2
0
178,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role