Player Matchup

Aphrodite
Aphrodite
BennyHan
Aphrodite
Level 87
God Stats
6W - 0L
2,038 SR
Queue Stats
71W - 56L
1,612 Elo+
Party 1
Arachne
Arachne
GhastlySilver
Arachne
Level 50
God Stats
29W - 32L
1,435 SR
Queue Stats
158W - 122L
1,526 Elo+
Party 1
Athena
Athena
Hargy
Athena
Level 124
God Stats
12W - 8L
1,593 SR
Queue Stats
214W - 180L
1,526 Elo+
Party 1
King Arthur
King Arthur
ThatRandonnGuy
King Arthur
Level 54
God Stats
26W - 18L
1,552 SR
Queue Stats
193W - 190L
1,509 Elo+
Party 1
Apollo
Apollo
TheCush
Apollo
Level 95
God Stats
11W - 4L
1,816 SR
Queue Stats
71W - 58L
1,662 Elo+
Party 1
Team Averages
Level 82
1,687 SR
1,567 Elo+

VS

Team Averages
Level 105
1,485 SR
1,530 Elo+
Thoth
Thoth
BOOTCAMP096765
Thoth
Level 113
God Stats
0W - 2L
1,275 SR
Queue Stats
305W - 287L
1,537 Elo+
Solo
Nike
Nike
Falzsann
Nike
Level 65
God Stats
2W - 5L
1,731 SR
Queue Stats
182W - 210L
1,543 Elo+
Solo
Nemesis
Nemesis
SirCristiaan
Nemesis
Level 147
God Stats
10W - 6L
1,500 SR
Queue Stats
893W - 860L
1,548 Elo+
Solo
Anhur
Anhur
TBHardy95
Anhur
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
297W - 290L
1,511 Elo+
Solo
Sobek
Sobek
TheGodfather91
Sobek
Level 91
God Stats
7W - 10L
1,419 SR
Queue Stats
298W - 317L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BennyHan
Aphrodite
13
6 / 4 / 8
8,260
590
7,382
11,672
4,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
14
7 / 1 / 4
8,362
597
6,400
10,597
3,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
Hargy
Athena
12
1 / 3 / 15
7,759
554
6,126
9,245
4,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

King Arthur
ThatRandonnGuy
King Arthur
13
1 / 0 / 7
8,069
576
9,202
12,125
6,431
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
TheCush
Apollo
14
13 / 3 / 6
9,295
664
15,520
8,189
2,405
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 4
7,406
529
7,578
8,390
2,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nike
11
0 / 3 / 0
6,328
452
5,927
16,146
9,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
SirCristiaan
Nemesis
10
3 / 6 / 1
6,655
475
4,641
11,415
3,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
TBHardy95
Anhur
11
1 / 6 / 2
7,055
504
3,801
11,161
3,329
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
4 / 7 / 2
7,168
512
5,071
11,212
9,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
20
28
Kills
11
11
Deaths
28
40
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
6
4
0.83
W
Aphrodite
BennyHan
Aphrodite
6
4
8
2.5
L
Nike
0
3
0
0
W
Arachne
7
1
4
9
W
Athena
Hargy
Athena
1
3
15
2.83
L
Nemesis
SirCristiaan
Nemesis
3
6
1
0.58
L
Anhur
TBHardy95
Anhur
1
6
2
0.33
W
King Arthur
ThatRandonnGuy
King Arthur
1
0
7
4.5
W
Apollo
TheCush
Apollo
13
3
6
5.33
L
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,630
Damage
27,018
51,828
Taken
58,324
21,109
Mitigated
28,853
20,259
Healing
10,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,578
504
0
452
8,390
2,784
195
2,747
5,423
37,262
0
W
Aphrodite
BennyHan
Aphrodite
7,382
1,098
1,108
5,419
11,672
4,068
525
6,183
5,016
41,338
0
L
Nike
5,927
738
0
5,365
16,146
9,941
0
1,908
14,214
0
36,193
W
Arachne
6,400
5,045
0
6,082
10,597
3,893
363
1,334
9,134
0
49,340
W
Athena
Hargy
Athena
6,126
2,359
0
1,318
9,245
4,312
412
1,701
7,488
21,982
0
L
Nemesis
SirCristiaan
Nemesis
4,641
1,782
0
864
11,415
3,634
0
2,106
9,219
0
30,573
L
Anhur
TBHardy95
Anhur
3,801
2,060
0
2,647
11,161
3,329
1,068
2,079
9,042
0
36,378
W
King Arthur
ThatRandonnGuy
King Arthur
9,202
1,520
0
3,791
12,125
6,431
357
691
11,017
0
50,591
W
Apollo
TheCush
Apollo
15,520
10,048
0
2,541
8,189
2,405
784
2,042
6,057
0
55,264
L
5,071
459
0
1,538
11,212
9,165
0
4,144
6,918
15,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,745
Gold Earned
34,612
404
Minions Killed
305
0
Camps Cleared
0
1,410,856
Distance Traveled
1,164,958
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,406
529
73
5
0
226,798
7
W
Aphrodite
8,260
590
86
6
0
243,679
0
L
Nike
6,328
452
79
6
0
257,408
1
W
Arachne
8,362
597
86
6
0
316,617
2
W
Athena
7,759
554
34
2
0
293,230
3
L
Nemesis
6,655
475
57
4
0
222,977
1
L
Anhur
7,055
504
73
5
0
206,271
1
W
King Arthur
8,069
576
105
8
0
297,793
2
W
Apollo
9,295
664
93
7
0
259,537
1
L
Sobek
7,168
512
23
2
0
251,504
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role