Player Matchup

Anubis
Anubis
BallzacBlasto
Anubis
Level 131
God Stats
11W - 4L
1,619 SR
Queue Stats
242W - 202L
1,545 Elo+
Party 1
Ares
Ares
Bolognabot320
Ares
Level 18
God Stats
2W - 1L
1,770 SR
Queue Stats
18W - 13L
1,742 Elo+
Solo
Heimdallr
Heimdallr
T-A-D_Berry
Heimdallr
Level 155
God Stats
4W - 4L
1,500 SR
Queue Stats
378W - 338L
1,560 Elo+
Party 1
Team Averages
Level 101
1,630 SR
1,615 Elo+

VS

Team Averages
Level 67
1,516 SR
1,537 Elo+
Scylla
Scylla
MasterHarpy
Scylla
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,390 Elo+
Solo
Izanami
Izanami
Oh AfterLife
Izanami
Level 86
God Stats
24W - 16L
1,516 SR
Queue Stats
132W - 139L
1,614 Elo+
Party 2
Ne Zha
Ne Zha
QSA Armada
Ne Zha
Level 109
God Stats
2W - 3L
1,532 SR
Queue Stats
119W - 116L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 9
8,035
730
4,890
7,649
4,172
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 2 / 11
9,735
885
10,133
8,778
5,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
T-A-D_Berry
Heimdallr
13
10 / 1 / 6
10,029
912
7,830
5,932
2,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
2 / 8 / 2
7,119
647
1,594
10,018
3,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Oh AfterLife
Izanami
10
0 / 4 / 3
7,305
664
4,824
7,770
2,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
QSA Armada
Ne Zha
10
3 / 5 / 3
7,426
675
6,706
9,816
7,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
17
Kills
5
7
Deaths
17
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
4
9
1.63
W
5
2
11
5.25
L
Scylla
2
8
2
0.38
L
Izanami
Oh AfterLife
Izanami
0
4
3
0.38
L
Ne Zha
QSA Armada
Ne Zha
3
5
3
0.9
W
Heimdallr
T-A-D_Berry
Heimdallr
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,853
Damage
13,124
22,359
Taken
27,604
12,147
Mitigated
13,257
3,919
Healing
4,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,890
209
0
2,216
7,649
4,172
311
374
7,026
26,700
0
W
10,133
400
0
853
8,778
5,693
312
333
8,291
18,254
0
L
Scylla
1,594
177
0
1,325
10,018
3,186
0
5,074
4,944
14,004
0
L
Izanami
Oh AfterLife
Izanami
4,824
3,559
0
1,480
7,770
2,535
0
3,540
4,230
0
38,046
L
Ne Zha
QSA Armada
Ne Zha
6,706
1,108
0
1,370
9,816
7,536
0
6,473
3,343
0
18,808
W
Heimdallr
T-A-D_Berry
Heimdallr
7,830
3,042
0
850
5,932
2,282
2,021
738
5,034
0
34,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,799
Gold Earned
21,850
120
Minions Killed
108
0
Camps Cleared
0
587,993
Distance Traveled
536,426
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,035
730
39
4
0
166,565
4
W
Ares
9,735
885
9
1
0
221,703
0
L
Scylla
7,119
647
30
3
0
172,446
0
L
Izanami
7,305
664
66
6
0
168,691
3
L
Ne Zha
7,426
675
12
1
0
195,289
1
W
Heimdallr
10,029
912
72
7
0
199,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role