Player Matchup

Freya
Freya
Silver I
YaBoyCarlito
Freya
Silver I
Level 146
God Stats
8W - 5L
1,573 SR
Queue Stats
52W - 45L
1,525 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 146
1,573 SR
1,525 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 79
1,685 SR
1,500 MMR
Thor
Thor
Bronze III
Trippy Got Dibs
Thor
Bronze III
Level 79
God Stats
0W - 1L
1,685 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 0
12,143
867
14,076
17,152
10,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bans
SetBaron SamediSkadiDa JiHera

VS

Bans
NemesisHe BoUllrAh Muzen CabArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 0
9,093
650
7,146
17,067
9,248
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
1
9
Kills
1
1
Deaths
9
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
9
0
0.11
W
9
1
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,076
Damage
7,146
17,152
Taken
17,067
10,420
Mitigated
9,248
11,543
Healing
759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,146
1,827
0
759
17,067
9,248
0
13,381
3,686
0
30,575
W
14,076
4,676
0
11,543
17,152
10,420
1,993
43
16,353
66,766
4,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,143
Gold Earned
9,093
99
Minions Killed
43
0
Camps Cleared
0
225,418
Distance Traveled
229,721
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,093
650
43
3
0
229,721
1
W
Freya
12,143
867
99
7
0
225,418
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role