Player Matchup

Heimdallr
Heimdallr
AjkulatheBlack
Heimdallr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,554 Elo+
Party 2
Terra
Terra
C00T
Terra
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,485 Elo+
Party 2
Cernunnos
Cernunnos
SnaggyCheetah
Cernunnos
Level 121
God Stats
0W - 2L
1,244 SR
Queue Stats
229W - 202L
1,658 Elo+
Party 2
Hades
Hades
VENOMOUSxARES
Hades
Level 62
God Stats
0W - 2L
1,689 SR
Queue Stats
21W - 22L
1,553 Elo+
Party 1
Zeus
Zeus
VENOMOUSxFUTURE
Zeus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,590 Elo+
Party 1
Team Averages
Level 94
1,486 SR
1,568 Elo+

VS

Team Averages
Level 109
1,579 SR
1,478 Elo+
Poseidon
Poseidon
K1ng 0f H T0wn
Poseidon
Level 109
God Stats
1W - 1L
1,276 SR
Queue Stats
71W - 71L
1,380 Elo+
Party 4
Danzaburou
Danzaburou
LuckXande
Danzaburou
Level 105
God Stats
1W - 0L
1,672 SR
Queue Stats
49W - 47L
1,488 Elo+
Party 3
Ares
Ares
Young Dizzal
Ares
Level 119
God Stats
2W - 0L
1,715 SR
Queue Stats
94W - 82L
1,492 Elo+
Party 4
Bellona
Bellona
eli_429
Bellona
Level 128
God Stats
5W - 1L
1,733 SR
Queue Stats
276W - 274L
1,469 Elo+
Solo
Medusa
Medusa
force igor
Medusa
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 61L
1,564 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AjkulatheBlack
Heimdallr
20
8 / 11 / 15
13,309
739
19,014
19,364
10,405
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Terra
C00T
Terra
20
3 / 6 / 18
13,476
749
11,829
29,415
39,989
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
SnaggyCheetah
Cernunnos
20
6 / 11 / 8
12,916
718
16,012
20,867
10,562
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
2 / 13 / 12
11,225
624
10,558
22,339
11,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
9 / 11 / 14
14,766
820
36,129
23,958
11,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
20
12 / 5 / 27
13,908
773
17,941
19,417
10,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
LuckXande
Danzaburou
20
13 / 6 / 28
15,111
840
29,033
22,304
15,207
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
7 / 5 / 35
13,502
750
16,326
25,485
34,695
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
eli_429
Bellona
20
8 / 6 / 23
13,930
774
16,001
22,325
27,149
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
force igor
Medusa
20
12 / 6 / 25
14,881
827
27,054
21,498
11,446
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
190
28
Kills
52
52
Deaths
28
67
Assists
138
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AjkulatheBlack
Heimdallr
8
11
15
1.41
L
Terra
C00T
Terra
3
6
18
2
W
Poseidon
12
5
27
5.1
W
Danzaburou
LuckXande
Danzaburou
13
6
28
4.5
L
Cernunnos
SnaggyCheetah
Cernunnos
6
11
8
0.91
L
2
13
12
0.62
L
9
11
14
1.45
W
7
5
35
4.9
W
Bellona
eli_429
Bellona
8
6
23
3.25
W
Medusa
force igor
Medusa
12
6
25
4.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,542
Damage
106,355
115,943
Taken
111,029
83,762
Mitigated
98,540
26,032
Healing
34,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AjkulatheBlack
Heimdallr
19,014
4,363
0
284
19,364
10,405
1,277
5,230
14,134
0
32,369
L
Terra
C00T
Terra
11,829
1,161
4,175
9,703
29,415
39,989
142
7,752
21,663
27,241
0
W
Poseidon
17,941
1,000
3,519
4,293
19,417
10,043
710
11,595
7,605
37,878
0
W
Danzaburou
LuckXande
Danzaburou
29,033
15,429
2,255
5,692
22,304
15,207
1,482
11,898
10,161
0
53,824
L
Cernunnos
SnaggyCheetah
Cernunnos
16,012
6,322
758
2,411
20,867
10,562
0
5,462
15,405
0
31,962
L
10,558
1,063
1,089
2,581
22,339
11,570
0
8,103
14,236
18,950
0
L
36,129
2,042
492
4,539
23,958
11,236
195
7,720
16,238
65,579
0
W
16,326
670
3,257
3,320
25,485
34,695
313
10,446
14,762
23,470
0
W
Bellona
eli_429
Bellona
16,001
5,073
1,973
3,129
22,325
27,149
963
12,155
9,820
0
27,568
W
Medusa
force igor
Medusa
27,054
10,489
1,414
5,895
21,498
11,446
2,832
11,139
10,165
0
57,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,692
Gold Earned
71,332
164
Minions Killed
194
0
Camps Cleared
0
1,274,873
Distance Traveled
1,572,795
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
13,309
739
18
1
0
237,126
1
L
Terra
13,476
749
30
2
0
318,881
1
W
Poseidon
13,908
773
43
2
0
290,178
0
W
Danzaburou
15,111
840
52
3
0
284,698
0
L
Cernunnos
12,916
718
39
2
0
207,141
0
L
Hades
11,225
624
14
1
0
256,803
2
L
Zeus
14,766
820
63
4
0
254,922
1
W
Ares
13,502
750
11
1
0
355,499
0
W
Bellona
13,930
774
29
2
0
315,404
1
W
Medusa
14,881
827
59
3
0
327,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role