Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
Armed21
The Morrigan
Level 124
God Stats
0W - 3L
1,748 SR
Queue Stats
463W - 489L
1,508 Elo+
Solo
Neith
Neith
Chopstixx02
Neith
Level 52
God Stats
14W - 30L
1,034 SR
Queue Stats
158W - 543L
886 Elo+
Party 1
Erlang Shen
Erlang Shen
DARKAKUMA777448
Erlang Shen
Level 68
God Stats
49W - 117L
1,175 SR
Queue Stats
561W - 1,066L
1,208 Elo+
Party 1
Xbalanque
Xbalanque
Factor4life
Xbalanque
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 16L
1,500 Elo+
Party 1
Team Averages
Level 65
1,391 SR
1,320 Elo+

VS

Team Averages
Level 59
1,340 SR
1,367 Elo+
Set
Set
ELSTEYN
Set
Level 47
God Stats
5W - 14L
1,298 SR
Queue Stats
210W - 240L
1,268 Elo+
Party 2
Agni
Agni
MasterVinceM16
Agni
Level 46
God Stats
13W - 8L
1,364 SR
Queue Stats
210W - 198L
1,401 Elo+
Party 3
Anhur
Anhur
ObiJuanKenobi68
Anhur
Level 111
God Stats
2W - 1L
1,282 SR
Queue Stats
350W - 371L
1,508 Elo+
Solo
Erlang Shen
Erlang Shen
RelativeTrain49
Erlang Shen
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
339W - 394L
1,268 Elo+
Party 2
Kuzenbo
Kuzenbo
twokinglive911
Kuzenbo
Level 38
God Stats
3W - 4L
1,256 SR
Queue Stats
115W - 119L
1,393 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
1 / 7 / 0
8,138
370
14,987
20,793
14,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
Armed21
The Morrigan
11
0 / 6 / 0
7,703
350
1,936
9,863
2,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 5 / 0
6,881
313
2,723
9,674
4,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
DARKAKUMA777448
Erlang Shen
12
1 / 14 / 0
7,925
360
8,177
26,904
11,587
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
Factor4life
Xbalanque
8
0 / 18 / 0
6,356
289
2,095
15,279
4,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
19
8 / 2 / 8
12,565
571
10,560
13,341
9,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
17 / 0 / 3
14,088
640
13,892
11,542
4,456
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
6 / 0 / 8
12,529
570
15,525
20,304
8,901
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Erlang Shen
RelativeTrain49
Erlang Shen
19
15 / 0 / 4
13,813
628
16,714
14,471
14,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 0 / 15
10,102
459
6,183
15,680
13,777
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
87
2
Kills
49
50
Deaths
2
0
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
7
0
0.14
L
The Morrigan
Armed21
The Morrigan
0
6
0
0
L
0
5
0
0
L
Erlang Shen
DARKAKUMA777448
Erlang Shen
1
14
0
0.07
W
Set
8
2
8
6
L
Xbalanque
Factor4life
Xbalanque
0
18
0
0
W
17
0
3
18.5
W
6
0
8
10
W
Erlang Shen
RelativeTrain49
Erlang Shen
15
0
4
17
W
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,918
Damage
62,874
82,513
Taken
75,338
38,540
Mitigated
51,471
9,346
Healing
31,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
14,987
2,958
0
2,868
20,793
14,836
167
4,814
15,934
51,097
0
L
The Morrigan
Armed21
The Morrigan
1,936
889
0
720
9,863
2,706
0
2,811
6,896
33,319
713
L
2,723
463
0
576
9,674
4,918
0
4,811
4,863
0
21,265
L
Erlang Shen
DARKAKUMA777448
Erlang Shen
8,177
4,734
0
5,157
26,904
11,587
0
1,351
25,102
725
37,981
W
Set
10,560
6,694
0
1,854
13,341
9,439
417
3,388
9,865
0
94,312
L
Xbalanque
Factor4life
Xbalanque
2,095
842
0
25
15,279
4,493
30
6,159
9,020
0
11,943
W
13,892
1,364
135
6,495
11,542
4,456
4,287
1,139
10,303
104,414
0
W
15,525
10,715
0
15,236
20,304
8,901
5,422
5,941
13,952
0
114,430
W
Erlang Shen
RelativeTrain49
Erlang Shen
16,714
10,501
303
6,366
14,471
14,898
5,642
2,072
12,327
0
75,242
W
6,183
2,599
0
830
15,680
13,777
874
3,951
11,513
25,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,003
Gold Earned
63,097
292
Minions Killed
652
0
Camps Cleared
0
1,351,909
Distance Traveled
2,030,512
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,138
370
81
4
0
350,130
1
L
The Morrigan
7,703
350
76
3
0
189,583
4
L
Neith
6,881
313
51
2
0
238,709
0
L
Erlang Shen
7,925
360
71
3
0
330,607
0
W
Set
12,565
571
137
6
0
427,944
1
L
Xbalanque
6,356
289
13
1
0
242,880
3
W
Agni
14,088
640
181
8
0
411,373
2
W
Anhur
12,529
570
171
8
0
386,005
0
W
Erlang Shen
13,813
628
134
6
0
388,314
1
W
Kuzenbo
10,102
459
29
1
0
416,876
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role