Player Matchup

Ah Puch
Ah Puch
CptMcQueen1
Ah Puch
Level 82
God Stats
2W - 3L
1,667 SR
Queue Stats
167W - 176L
1,397 Elo+
Party 2
Ra
Ra
SmokinOnFire92
Ra
Level 29
God Stats
1W - 3L
1,291 SR
Queue Stats
134W - 186L
1,407 Elo+
Party 2
Medusa
Medusa
sealerdealer93
Medusa
Level 33
God Stats
9W - 9L
1,426 SR
Queue Stats
32W - 59L
1,604 Elo+
Party 2
Team Averages
Level 48
1,461 SR
1,469 Elo+

VS

Team Averages
Level 21
1,608 SR
1,328 Elo+
Izanami
Izanami
Deacon1521
Izanami
Level 35
God Stats
34W - 18L
1,835 SR
Queue Stats
121W - 125L
1,327 Elo+
Party 1
Odin
Odin
LucianTheChild
Odin
Level 13
God Stats
2W - 4L
1,525 SR
Queue Stats
6W - 15L
1,322 Elo+
Solo
Merlin
Merlin
RyeGy
Merlin
Level 16
God Stats
3W - 3L
1,463 SR
Queue Stats
35W - 34L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CptMcQueen1
Ah Puch
18
11 / 4 / 7
14,134
744
22,817
17,470
6,248
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 7 / 9
11,560
608
5,279
13,750
4,312
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

17
8 / 6 / 8
13,557
714
19,832
19,655
7,357
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Deacon1521
Izanami
15
10 / 9 / 3
12,786
673
15,068
22,924
8,072
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 9 / 7
11,396
600
5,870
18,960
13,536
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
RyeGy
Merlin
16
4 / 3 / 7
12,739
670
19,564
13,395
4,922
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
33
21
Kills
16
17
Deaths
21
24
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
CptMcQueen1
Ah Puch
11
4
7
3.63
L
Izanami
Deacon1521
Izanami
10
9
3
1.28
L
2
9
7
0.61
L
Merlin
RyeGy
Merlin
4
3
7
2.5
W
2
7
9
0.93
W
8
6
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,928
Damage
40,502
50,875
Taken
55,279
17,917
Mitigated
26,530
16,700
Healing
6,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
CptMcQueen1
Ah Puch
22,817
1,147
1,331
4,674
17,470
6,248
725
6,835
10,635
60,897
0
L
Izanami
Deacon1521
Izanami
15,068
10,845
971
1,194
22,924
8,072
674
11,593
11,331
0
52,138
L
5,870
1,674
708
2,164
18,960
13,536
0
7,439
11,521
0
20,679
L
Merlin
RyeGy
Merlin
19,564
1,051
525
1,029
13,395
4,922
682
9,092
4,303
68,960
0
W
5,279
1,523
1,454
1,600
13,750
4,312
448
5,518
8,232
28,779
0
W
19,832
7,139
1,668
5,973
19,655
7,357
2,102
7,343
12,312
0
66,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,251
Gold Earned
36,921
188
Minions Killed
224
0
Camps Cleared
0
891,942
Distance Traveled
804,005
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
14,134
744
66
3
0
337,767
0
L
Izanami
12,786
673
94
5
0
261,820
0
L
Odin
11,396
600
30
2
0
259,784
0
L
Merlin
12,739
670
100
5
0
282,401
0
W
Ra
11,560
608
48
3
0
269,536
0
W
Medusa
13,557
714
74
4
0
284,639
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role