Player Matchup

Rama
Rama
BandORando9147
Rama
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 11L
1,540 Elo+
Solo
Ymir
Ymir
BenBreaker2000
Ymir
Level 29
God Stats
119W - 105L
1,632 SR
Queue Stats
319W - 323L
1,574 Elo+
Solo
Loki
Loki
II__Barry__Il
Loki
Level 25
God Stats
8W - 9L
1,510 SR
Queue Stats
54W - 57L
1,523 Elo+
Solo
Heimdallr
Heimdallr
Yahshua121
Heimdallr
Level 28
God Stats
13W - 6L
1,462 SR
Queue Stats
121W - 108L
1,484 Elo+
Solo
Sun Wukong
Sun Wukong
tenda0507
Sun Wukong
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,522 Elo+
Solo
Team Averages
Level 20
1,521 SR
1,529 Elo+

VS

Team Averages
Level 22
1,608 SR
1,591 Elo+
Cthulhu
Cthulhu
Asura_World
Cthulhu
Level 26
God Stats
28W - 14L
1,769 SR
Queue Stats
309W - 261L
1,611 Elo+
Party 1
Ravana
Ravana
LeNix_Tweak
Ravana
Level 23
God Stats
20W - 21L
1,709 SR
Queue Stats
410W - 371L
1,582 Elo+
Party 1
Khepri
Khepri
LeNix_Twerk
Khepri
Level 25
God Stats
23W - 13L
1,740 SR
Queue Stats
233W - 201L
1,631 Elo+
Party 1
Aphrodite
Aphrodite
PieLover4Life14
Aphrodite
Level 8
God Stats
0W - 4L
1,173 SR
Queue Stats
5W - 8L
1,494 Elo+
Solo
Apollo
Apollo
SpiderMonky2003
Apollo
Level 29
God Stats
22W - 22L
1,648 SR
Queue Stats
416W - 370L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 10
6,441
644
5,014
6,536
1,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

9
5 / 1 / 5
6,238
624
5,063
8,505
4,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
5 / 0 / 3
6,550
655
2,875
5,691
1,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Yahshua121
Heimdallr
11
3 / 0 / 1
6,387
639
3,819
3,965
2,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
tenda0507
Sun Wukong
8
0 / 0 / 1
4,895
490
457
4,446
1,670
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Asura_World
Cthulhu
10
0 / 0 / 0
5,576
558
3,387
1,685
1,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
9
0 / 2 / 0
5,052
505
1,850
5,073
1,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
7
1 / 3 / 0
4,619
462
1,933
5,935
2,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
PieLover4Life14
Aphrodite
4
0 / 7 / 0
3,837
384
1,202
5,471
1,387
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

5
0 / 6 / 0
4,084
408
2,662
5,938
1,274
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
1
17
Kills
1
1
Deaths
18
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Asura_World
Cthulhu
0
0
0
0
W
4
0
10
9
W
5
1
5
7.5
W
5
0
3
6.5
L
Ravana
0
2
0
0
L
Khepri
1
3
0
0.33
L
Aphrodite
PieLover4Life14
Aphrodite
0
7
0
0
L
0
6
0
0
W
Heimdallr
Yahshua121
Heimdallr
3
0
1
3.5
W
Sun Wukong
tenda0507
Sun Wukong
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,228
Damage
11,034
29,143
Taken
24,102
11,849
Mitigated
8,665
11,163
Healing
4,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Asura_World
Cthulhu
3,387
40
101
228
1,685
1,404
603
0
1,685
28,714
0
W
5,014
3,976
0
4,393
6,536
1,817
938
1,154
5,382
0
31,066
W
5,063
1,397
393
3,029
8,505
4,035
214
1,297
7,208
21,191
0
W
2,875
748
0
1,631
5,691
1,743
221
1,153
4,490
0
29,534
L
Ravana
1,850
458
0
1,763
5,073
1,781
0
65
5,008
0
24,849
L
Khepri
1,933
0
0
790
5,935
2,819
0
1,649
4,286
12,075
0
L
Aphrodite
PieLover4Life14
Aphrodite
1,202
417
174
649
5,471
1,387
27
1,114
4,357
4,839
0
L
2,662
1,687
0
803
5,938
1,274
0
2,235
3,703
0
13,308
W
Heimdallr
Yahshua121
Heimdallr
3,819
1,990
0
250
3,965
2,584
181
848
3,095
0
44,097
W
Sun Wukong
tenda0507
Sun Wukong
457
0
0
1,467
4,446
1,670
0
1,775
2,446
0
14,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,511
Gold Earned
23,168
289
Minions Killed
157
0
Camps Cleared
0
1,048,143
Distance Traveled
969,035
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,576
558
60
6
0
226,577
1
W
Rama
6,441
644
58
6
0
174,855
0
W
Ymir
6,238
624
34
3
0
214,208
4
W
Loki
6,550
655
81
8
0
257,404
1
L
Ravana
5,052
505
52
5
0
214,998
0
L
Khepri
4,619
462
8
1
0
187,040
0
L
Aphrodite
3,837
384
10
1
0
180,462
0
L
Apollo
4,084
408
27
3
0
159,958
0
W
Heimdallr
6,387
639
83
8
0
193,853
1
W
Sun Wukong
4,895
490
33
3
0
207,823
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role