Player Matchup

Sol
Sol
BigJew
Sol
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 32L
1,654 Elo+
Party 2
Skadi
Skadi
JMan3876
Skadi
Level 49
God Stats
8W - 7L
1,634 SR
Queue Stats
156W - 125L
1,613 Elo+
Solo
Bacchus
Bacchus
UNCLEBADTOUCH4
Bacchus
Level 107
God Stats
3W - 10L
1,639 SR
Queue Stats
10W - 15L
1,465 Elo+
Party 2
Team Averages
Level 93
1,591 SR
1,578 Elo+

VS

Team Averages
Level 123
1,435 SR
1,428 Elo+
Hou Yi
Hou Yi
DaKinkyTwinkie
Hou Yi
Level 136
God Stats
24W - 26L
1,292 SR
Queue Stats
73W - 92L
1,436 Elo+
Party 1
Baron Samedi
Baron Samedi
Normolorf
Baron Samedi
Level 100
God Stats
19W - 21L
1,512 SR
Queue Stats
137W - 165L
1,485 Elo+
Solo
Hercules
Hercules
Stalehair54
Hercules
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
BigJew
Sol
14
6 / 4 / 4
10,491
807
15,255
16,137
4,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Skadi
JMan3876
Skadi
12
2 / 9 / 6
9,137
703
6,603
10,632
3,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
3 / 5 / 4
9,705
747
5,727
11,690
12,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 10
11,003
846
13,165
9,550
3,774
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Normolorf
Baron Samedi
13
3 / 6 / 11
9,423
725
6,264
8,979
4,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Stalehair54
Hercules
13
8 / 3 / 7
10,424
802
13,919
17,521
12,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
46
11
Kills
18
18
Deaths
11
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sol
BigJew
Sol
6
4
4
2
W
7
2
10
6
L
Skadi
JMan3876
Skadi
2
9
6
0.56
W
Baron Samedi
Normolorf
Baron Samedi
3
6
11
1.42
W
Hercules
Stalehair54
Hercules
8
3
7
3.83
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,585
Damage
33,348
38,459
Taken
36,050
20,547
Mitigated
20,369
8,923
Healing
14,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
BigJew
Sol
15,255
4,906
0
7,334
16,137
4,766
222
3,013
12,604
54,334
0
W
13,165
7,869
0
3,808
9,550
3,774
561
5,735
3,815
0
60,280
L
Skadi
JMan3876
Skadi
6,603
3,080
0
0
10,632
3,617
0
1,532
8,821
0
24,819
W
Baron Samedi
Normolorf
Baron Samedi
6,264
160
1,224
1,951
8,979
4,439
494
6,741
2,238
30,523
0
W
Hercules
Stalehair54
Hercules
13,919
3,918
0
7,528
17,521
12,156
904
8,558
8,963
0
23,848
L
5,727
821
0
1,589
11,690
12,164
0
1,222
10,077
15,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,333
Gold Earned
30,850
144
Minions Killed
164
0
Camps Cleared
0
697,301
Distance Traveled
720,227
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,491
807
93
7
0
238,160
3
W
Hou Yi
11,003
846
103
8
0
237,941
1
L
Skadi
9,137
703
39
3
0
209,924
0
W
Baron Samedi
9,423
725
45
3
0
206,700
4
W
Hercules
10,424
802
16
1
0
275,586
1
L
Bacchus
9,705
747
12
1
0
249,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role