Player Matchup

Mercury
Mercury
JovaScotia
Mercury
Level 93
God Stats
9W - 11L
1,525 SR
Queue Stats
298W - 248L
1,625 Elo+
Party 1
Cerberus
Cerberus
UserAvailable
Cerberus
Level 89
God Stats
4W - 2L
1,500 SR
Queue Stats
281W - 236L
1,555 Elo+
Party 1
Khepri
Khepri
Viterbi
Khepri
Level 141
God Stats
7W - 6L
1,285 SR
Queue Stats
232W - 218L
1,573 Elo+
Party 1
Cthulhu
Cthulhu
matheus101095
Cthulhu
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,485 Elo+
Solo
Geb
Geb
xxxmurderfacexxx
Geb
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,562 Elo+
Solo
Team Averages
Level 108
1,462 SR
1,560 Elo+

VS

Team Averages
Level 100
1,411 SR
1,608 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
BushyBrowsHD
Ah Puch
Level 108
God Stats
5W - 3L
1,247 SR
Queue Stats
143W - 120L
1,661 Elo+
Party 2
Danzaburou
Danzaburou
K0DO
Danzaburou
Level 108
God Stats
2W - 7L
1,142 SR
Queue Stats
226W - 213L
1,605 Elo+
Party 2
Fafnir
Fafnir
foosie
Fafnir
Level 67
God Stats
1W - 0L
1,667 SR
Queue Stats
5W - 5L
1,684 Elo+
Party 2
Jormungandr
Jormungandr
mike7896
Jormungandr
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
204W - 177L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JovaScotia
Mercury
20
17 / 5 / 3
13,285
781
22,303
18,439
8,194
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
UserAvailable
Cerberus
18
4 / 7 / 12
10,937
643
9,533
24,527
15,751
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Khepri
Viterbi
Khepri
18
1 / 3 / 12
9,841
579
6,990
14,565
8,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
12
1 / 4 / 5
8,643
508
4,197
11,196
9,624
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

18
0 / 4 / 14
9,671
569
9,203
23,233
26,551
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
18
6 / 5 / 10
12,048
709
17,291
14,076
6,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
BushyBrowsHD
Ah Puch
20
6 / 4 / 12
14,273
840
32,157
13,281
6,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
K0DO
Danzaburou
18
7 / 5 / 2
12,439
732
15,080
17,125
7,825
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fafnir
foosie
Fafnir
18
2 / 4 / 14
11,707
689
6,664
15,843
19,945
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
mike7896
Jormungandr
17
2 / 5 / 12
12,151
715
11,061
17,944
18,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
73
23
Kills
23
23
Deaths
23
46
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
6
5
10
2.2
W
Ah Puch
BushyBrowsHD
Ah Puch
6
4
12
3
L
Mercury
JovaScotia
Mercury
17
5
3
3.7
W
Danzaburou
K0DO
Danzaburou
7
5
2
1.6
L
Cerberus
UserAvailable
Cerberus
4
7
12
1.43
L
Khepri
Viterbi
Khepri
1
3
12
2.33
W
Fafnir
foosie
Fafnir
2
4
14
2.25
L
Cthulhu
1
4
5
0.88
W
Jormungandr
mike7896
Jormungandr
2
5
12
1.6
L
0
4
14
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,226
Damage
82,253
91,960
Taken
78,269
68,508
Mitigated
59,933
25,574
Healing
21,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
17,291
9,114
2,378
3,647
14,076
6,696
1,878
5,032
9,044
0
33,447
W
Ah Puch
BushyBrowsHD
Ah Puch
32,157
1,790
2,391
2,632
13,281
6,750
911
5,576
7,705
59,735
0
L
Mercury
JovaScotia
Mercury
22,303
13,068
3,142
3,295
18,439
8,194
0
10,894
6,745
0
40,705
W
Danzaburou
K0DO
Danzaburou
15,080
4,210
437
2,749
17,125
7,825
1,436
6,647
10,478
0
31,202
L
Cerberus
UserAvailable
Cerberus
9,533
294
1,962
4,203
24,527
15,751
0
14,721
9,257
23,153
0
L
Khepri
Viterbi
Khepri
6,990
46
2,695
1,613
14,565
8,388
0
7,517
6,902
24,139
0
W
Fafnir
foosie
Fafnir
6,664
3,825
1,541
2,360
15,843
19,945
832
6,409
9,434
14,448
0
L
Cthulhu
4,197
257
1,362
402
11,196
9,624
0
3,224
7,831
15,931
0
W
Jormungandr
mike7896
Jormungandr
11,061
2,192
1,703
1,981
17,944
18,717
521
6,259
11,685
26,299
0
L
9,203
756
2,956
3,944
23,233
26,551
0
11,468
11,343
23,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,377
Gold Earned
62,618
154
Minions Killed
168
0
Camps Cleared
0
1,369,246
Distance Traveled
1,343,367
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,048
709
40
2
0
254,933
0
W
Ah Puch
14,273
840
59
3
0
278,066
1
L
Mercury
13,285
781
53
3
0
346,550
1
W
Danzaburou
12,439
732
31
2
0
250,888
0
L
Cerberus
10,937
643
47
3
0
288,478
0
L
Khepri
9,841
579
29
2
0
307,838
1
W
Fafnir
11,707
689
13
1
0
285,981
0
L
Cthulhu
8,643
508
10
1
0
139,137
0
W
Jormungandr
12,151
715
25
1
0
273,499
1
L
Geb
9,671
569
15
1
0
287,243
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role