Player Matchup

Cthulhu
Cthulhu
BOBOSFUBAR
Cthulhu
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 104L
1,524 Elo+
Party 3
Hercules
Hercules
DyslexicEfalent
Hercules
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,427 Elo+
Party 3
Baron Samedi
Baron Samedi
Grey420Poupon
Baron Samedi
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 20L
1,508 Elo+
Party 3
Rama
Rama
Toast4680
Rama
Level 85
God Stats
1W - 0L
1,426 SR
Queue Stats
22W - 24L
1,500 Elo+
Party 3
Ganesha
Ganesha
i failed ebonix
Ganesha
Level 159
God Stats
7W - 0L
1,715 SR
Queue Stats
307W - 297L
1,544 Elo+
Party 3
Team Averages
Level 121
1,528 SR
1,500 Elo+

VS

Team Averages
Level 107
1,500 SR
1,545 Elo+
Ne Zha
Ne Zha
EmerlRabbit
Ne Zha
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 51L
1,594 Elo+
Party 1
Thor
Thor
F3ARxYANK
Thor
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,570 Elo+
Party 2
Ra
Ra
ValakAkabane
Ra
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 48L
1,538 Elo+
Party 1
Ymir
Ymir
tolijo-95
Ymir
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 17L
1,543 Elo+
Party 1
He Bo
He Bo
xXF3ARxMEXx
He Bo
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 16L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BOBOSFUBAR
Cthulhu
20
13 / 4 / 10
11,954
920
16,837
18,932
18,243
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
17
7 / 6 / 16
10,814
832
14,517
27,146
16,935
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
Grey420Poupon
Baron Samedi
18
5 / 5 / 17
11,158
858
12,364
14,361
8,243
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Rama
17
4 / 5 / 18
10,350
796
19,729
15,119
6,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
0 / 4 / 24
10,155
781
9,739
17,909
17,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
4 / 5 / 8
9,355
720
11,485
17,865
9,841
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thor
16
2 / 7 / 11
9,218
709
10,505
14,333
7,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
7 / 4 / 11
11,153
858
21,140
15,642
7,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
17
3 / 5 / 12
9,725
748
9,260
16,926
20,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
6 / 8 / 7
10,310
793
13,320
15,705
6,020
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
71
29
Kills
22
24
Deaths
29
85
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BOBOSFUBAR
Cthulhu
13
4
10
4.5
W
Hercules
7
6
16
2.5
L
Ne Zha
4
5
8
1.6
L
Thor
2
7
11
1.07
W
Baron Samedi
Grey420Poupon
Baron Samedi
5
5
17
2.7
W
Rama
4
5
18
2.6
L
7
4
11
3.13
W
0
4
24
3
L
Ymir
3
5
12
1.8
L
6
8
7
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,186
Damage
65,710
93,467
Taken
80,471
68,060
Mitigated
51,150
35,019
Healing
28,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BOBOSFUBAR
Cthulhu
16,837
1,371
4,357
5,133
18,932
18,243
303
8,741
10,191
29,984
0
W
Hercules
14,517
4,753
1,333
7,978
27,146
16,935
1,250
10,328
16,818
0
20,140
L
Ne Zha
11,485
4,691
996
2,943
17,865
9,841
0
9,857
8,008
0
15,179
L
Thor
10,505
2,545
1,625
1,634
14,333
7,727
0
7,111
7,222
0
23,539
W
Baron Samedi
Grey420Poupon
Baron Samedi
12,364
1,378
4,057
2,710
14,361
8,243
842
8,070
6,291
32,212
0
W
Rama
19,729
10,864
464
3,710
15,119
6,752
2,351
5,501
9,618
0
37,392
L
21,140
562
8,095
6,848
15,642
7,267
0
7,214
8,428
44,542
0
W
9,739
810
1,667
3,610
17,909
17,887
557
11,080
6,829
16,550
0
L
Ymir
9,260
1,000
2,070
1,980
16,926
20,295
0
6,910
10,016
15,295
0
L
13,320
796
391
2,169
15,705
6,020
0
7,848
7,857
22,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,431
Gold Earned
49,761
130
Minions Killed
113
0
Camps Cleared
0
1,142,152
Distance Traveled
1,033,094
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,954
920
37
3
0
233,331
0
W
Hercules
10,814
832
9
1
0
239,769
2
L
Ne Zha
9,355
720
4
0
0
199,005
1
L
Thor
9,218
709
18
1
0
223,143
1
W
Baron Samedi
11,158
858
53
4
0
217,896
0
W
Rama
10,350
796
31
2
0
219,091
2
L
Ra
11,153
858
48
4
0
217,268
0
W
Ganesha
10,155
781
0
0
0
232,065
0
L
Ymir
9,725
748
15
1
0
175,785
0
L
He Bo
10,310
793
28
2
0
217,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role