Player Matchup

The Morrigan
The Morrigan
DaisysToad
The Morrigan
Level 49
God Stats
1W - 3L
1,615 SR
Queue Stats
68W - 52L
1,534 Elo+
Solo
Apollo
Apollo
Mula4Prez
Apollo
Level 29
God Stats
6W - 16L
1,343 SR
Queue Stats
64W - 77L
1,445 Elo+
Party 3
Hera
Hera
NILLOC_831
Hera
Level 43
God Stats
37W - 30L
1,585 SR
Queue Stats
146W - 167L
1,374 Elo+
Solo
King Arthur
King Arthur
One Inch Savage
King Arthur
Level 40
God Stats
10W - 3L
1,763 SR
Queue Stats
109W - 127L
1,449 Elo+
Party 3
Khepri
Khepri
RedExcaliber217
Khepri
Level 28
God Stats
7W - 9L
1,664 SR
Queue Stats
42W - 44L
1,549 Elo+
Party 3
Team Averages
Level 38
1,594 SR
1,470 Elo+

VS

Team Averages
Level 79
1,539 SR
1,463 Elo+
Chang'e
Chang'e
Beastin2147
Chang'e
Level 127
God Stats
5W - 2L
1,724 SR
Queue Stats
126W - 112L
1,516 Elo+
Party 1
Nemesis
Nemesis
Slyillusion
Nemesis
Level 44
God Stats
21W - 17L
1,635 SR
Queue Stats
102W - 105L
1,433 Elo+
Party 2
Ganesha
Ganesha
Xxmacdaddy214xX
Ganesha
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 114L
1,531 Elo+
Party 1
Anubis
Anubis
kiljoy44
Anubis
Level 46
God Stats
5W - 3L
1,333 SR
Queue Stats
25W - 36L
1,337 Elo+
Party 2
Heimdallr
Heimdallr
smudgy_jar0
Heimdallr
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 73L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DaisysToad
The Morrigan
17
2 / 7 / 6
11,103
463
9,239
14,627
5,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Mula4Prez
Apollo
16
3 / 8 / 4
10,412
434
10,539
22,762
6,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
4 / 3 / 3
13,049
544
15,778
10,022
3,555
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
One Inch Savage
King Arthur
18
5 / 1 / 2
11,948
498
13,236
24,909
21,456
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

14
1 / 3 / 7
9,941
414
8,460
16,262
10,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Beastin2147
Chang'e
18
6 / 3 / 8
12,080
503
16,585
20,856
9,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Slyillusion
Nemesis
20
3 / 2 / 2
13,151
548
11,695
14,757
9,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 6 / 13
11,922
497
10,634
23,681
25,455
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
kiljoy44
Anubis
18
4 / 4 / 5
12,588
525
6,657
17,095
8,534
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
smudgy_jar0
Heimdallr
20
9 / 1 / 5
13,704
571
21,405
16,442
10,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
55
15
Kills
22
22
Deaths
16
22
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Beastin2147
Chang'e
6
3
8
3.33
L
The Morrigan
DaisysToad
The Morrigan
2
7
6
0.71
L
Apollo
Mula4Prez
Apollo
3
8
4
0.63
L
4
3
3
1.83
L
King Arthur
One Inch Savage
King Arthur
5
1
2
6
L
1
3
7
1.5
W
Nemesis
Slyillusion
Nemesis
3
2
2
2
W
0
6
13
1.08
W
Anubis
kiljoy44
Anubis
4
4
5
1.63
W
Heimdallr
smudgy_jar0
Heimdallr
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,252
Damage
66,976
88,582
Taken
92,831
47,208
Mitigated
63,288
25,334
Healing
26,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Beastin2147
Chang'e
16,585
1,572
3,918
9,858
20,856
9,179
1,954
5,897
14,937
87,839
0
L
The Morrigan
DaisysToad
The Morrigan
9,239
1,433
342
4,250
14,627
5,546
301
6,871
7,756
73,954
0
L
Apollo
Mula4Prez
Apollo
10,539
5,376
0
6,891
22,762
6,302
248
7,378
15,384
0
58,216
L
15,778
4,662
0
1,193
10,022
3,555
1,524
4,509
5,513
100,626
0
L
King Arthur
One Inch Savage
King Arthur
13,236
861
0
7,267
24,909
21,456
46
8,813
16,096
0
67,000
L
8,460
776
771
4,620
16,262
10,349
0
6,305
9,957
31,871
0
W
Nemesis
Slyillusion
Nemesis
11,695
5,896
0
1,742
14,757
9,171
2,528
4,767
9,884
0
90,836
W
10,634
443
0
540
23,681
25,455
170
7,138
16,387
32,145
0
W
Anubis
kiljoy44
Anubis
6,657
449
0
5,484
17,095
8,534
2,237
12,900
3,753
57,182
0
W
Heimdallr
smudgy_jar0
Heimdallr
21,405
11,292
0
5,221
16,442
10,949
5,794
4,637
11,804
0
110,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,453
Gold Earned
63,445
559
Minions Killed
560
0
Camps Cleared
0
2,414,706
Distance Traveled
2,193,851
27
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,080
503
138
6
0
414,690
7
L
The Morrigan
11,103
463
125
5
0
391,569
5
L
Apollo
10,412
434
104
4
0
514,034
6
L
Hera
13,049
544
187
8
0
457,169
7
L
King Arthur
11,948
498
116
5
0
540,883
3
L
Khepri
9,941
414
27
1
0
511,051
6
W
Nemesis
13,151
548
140
6
0
492,183
0
W
Ganesha
11,922
497
5
0
0
450,039
2
W
Anubis
12,588
525
103
4
0
400,792
0
W
Heimdallr
13,704
571
174
7
0
436,147
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role