Player Matchup

Sylvanus
Sylvanus
Slim Jim5127
Sylvanus
Level 106
God Stats
5W - 7L
1,694 SR
Queue Stats
381W - 358L
1,514 Elo+
Party 2
Bellona
Bellona
Violent Plug
Bellona
Level 43
God Stats
20W - 12L
1,890 SR
Queue Stats
355W - 332L
1,585 Elo+
Party 2
Fenrir
Fenrir
christianlenier
Fenrir
Level 88
God Stats
23W - 16L
1,760 SR
Queue Stats
99W - 115L
1,471 Elo+
Party 2
Izanami
Izanami
lucmac01
Izanami
Level 27
God Stats
9W - 5L
1,556 SR
Queue Stats
108W - 97L
1,490 Elo+
Party 2
Anubis
Anubis
rosedalej001
Anubis
Level 127
God Stats
4W - 4L
1,699 SR
Queue Stats
428W - 407L
1,566 Elo+
Party 2
Team Averages
Level 78
1,720 SR
1,525 Elo+

VS

Team Averages
Level 81
1,626 SR
1,561 Elo+
Artemis
Artemis
ClutchByNature
Artemis
Level 12
God Stats
3W - 3L
1,856 SR
Queue Stats
57W - 45L
1,663 Elo+
Party 1
Arachne
Arachne
ColeQ533
Arachne
Level 40
God Stats
6W - 7L
1,270 SR
Queue Stats
125W - 132L
1,394 Elo+
Solo
Sun Wukong
Sun Wukong
GodzRemains
Sun Wukong
Level 159
God Stats
1W - 1L
1,763 SR
Queue Stats
94W - 87L
1,578 Elo+
Party 1
Agni
Agni
Ruedas_34
Agni
Level 48
God Stats
34W - 35L
1,515 SR
Queue Stats
55W - 65L
1,522 Elo+
Solo
Fenrir
Fenrir
fresh1930
Fenrir
Level 148
God Stats
2W - 1L
1,726 SR
Queue Stats
15W - 10L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Slim Jim5127
Sylvanus
7
1 / 0 / 2
4,158
693
1,468
2,885
1,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Violent Plug
Bellona
8
0 / 1 / 1
4,380
730
2,491
3,141
2,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
4 / 0 / 2
5,144
857
3,457
4,017
1,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
lucmac01
Izanami
6
3 / 2 / 3
4,226
704
2,098
3,566
579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
8
1 / 0 / 1
4,764
794
1,710
2,442
1,087
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 1
3,892
649
1,545
3,229
681
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
ColeQ533
Arachne
2
0 / 1 / 1
3,013
502
1,019
995
344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Boots

Boots

+6%
Movement Speed

Sun Wukong
GodzRemains
Sun Wukong
8
1 / 1 / 0
4,341
724
2,509
5,326
2,037
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Agni
7
0 / 2 / 0
3,890
648
1,007
3,313
641
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
fresh1930
Fenrir
5
1 / 3 / 1
3,481
580
1,297
5,391
1,239
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
9
Kills
3
3
Deaths
9
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Arachne
ColeQ533
Arachne
0
1
1
0.5
L
Sun Wukong
GodzRemains
Sun Wukong
1
1
0
1
L
Agni
0
2
0
0
W
Sylvanus
Slim Jim5127
Sylvanus
1
0
2
2
W
Bellona
Violent Plug
Bellona
0
1
1
0.5
W
4
0
2
5
L
Fenrir
fresh1930
Fenrir
1
3
1
0.5
W
Izanami
lucmac01
Izanami
3
2
3
2.25
W
Anubis
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,224
Damage
7,377
16,051
Taken
18,254
6,994
Mitigated
4,942
6,987
Healing
5,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,545
839
0
1,192
3,229
681
93
478
2,751
0
14,811
L
Arachne
ColeQ533
Arachne
1,019
767
0
240
995
344
0
0
995
0
4,216
L
Sun Wukong
GodzRemains
Sun Wukong
2,509
460
0
1,213
5,326
2,037
0
0
5,326
0
21,505
L
Agni
1,007
33
0
1,375
3,313
641
0
1,710
1,603
18,740
0
W
Sylvanus
Slim Jim5127
Sylvanus
1,468
364
183
1,180
2,885
1,643
0
0
2,885
12,278
3,333
W
Bellona
Violent Plug
Bellona
2,491
1,096
0
882
3,141
2,470
246
0
3,141
0
20,882
W
3,457
996
0
2,442
4,017
1,215
0
91
3,926
0
20,941
L
Fenrir
fresh1930
Fenrir
1,297
430
0
1,093
5,391
1,239
0
879
4,512
0
9,202
W
Izanami
lucmac01
Izanami
2,098
1,800
0
705
3,566
579
948
0
3,566
0
13,196
W
Anubis
1,710
131
0
1,595
2,442
1,087
363
916
1,526
24,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,672
Gold Earned
18,617
219
Minions Killed
161
0
Camps Cleared
0
589,205
Distance Traveled
545,130
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
3,892
649
33
6
0
111,495
0
L
Arachne
3,013
502
9
2
0
55,177
0
L
Sun Wukong
4,341
724
55
9
0
124,090
0
L
Agni
3,890
648
47
8
0
115,994
0
W
Sylvanus
4,158
693
34
6
0
106,177
2
W
Bellona
4,380
730
60
10
0
119,970
1
W
Fenrir
5,144
857
52
9
0
142,640
1
L
Fenrir
3,481
580
17
3
0
138,374
0
W
Izanami
4,226
704
25
4
0
114,416
0
W
Anubis
4,764
794
48
8
0
106,002
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role