Player Matchup

Ra
Ra
AbramGaunt
Ra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,516 Elo+
Party 2
Hou Yi
Hou Yi
Captain145
Hou Yi
Level 29
God Stats
4W - 3L
1,610 SR
Queue Stats
12W - 10L
1,435 Elo+
Party 2
Bellona
Bellona
GODisSATAN
Bellona
Level 27
God Stats
8W - 6L
1,927 SR
Queue Stats
12W - 16L
1,400 Elo+
Party 2
Kuzenbo
Kuzenbo
Musabii
Kuzenbo
Level 17
God Stats
6W - 3L
1,775 SR
Queue Stats
9W - 9L
1,450 Elo+
Party 2
Ao Kuang
Ao Kuang
WhitePriv
Ao Kuang
Level 40
God Stats
6W - 5L
1,815 SR
Queue Stats
17W - 21L
1,396 Elo+
Party 2
Team Averages
Level 26
1,725 SR
1,439 Elo+

VS

Team Averages
Level 14
1,466 SR
1,493 Elo+
Bellona
Bellona
AlekszanderS
Bellona
Level 16
God Stats
1W - 3L
1,401 SR
Queue Stats
8W - 11L
1,465 Elo+
Party 3
Sol
Sol
Auswald
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 34L
1,489 Elo+
Solo
Set
Set
SommanderCoviet
Set
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
ballsindeepfryer
Aphrodite
Level 15
God Stats
3W - 5L
1,428 SR
Queue Stats
12W - 8L
1,509 Elo+
Party 3
Guan Yu
Guan Yu
littlenutty
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 8
11,716
488
13,068
14,577
5,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hou Yi
Captain145
Hou Yi
20
8 / 6 / 3
13,601
567
21,503
22,670
8,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
GODisSATAN
Bellona
20
16 / 4 / 13
14,132
589
29,365
22,307
22,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kuzenbo
Musabii
Kuzenbo
15
0 / 5 / 8
9,868
411
5,813
18,524
19,577
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
WhitePriv
Ao Kuang
20
21 / 3 / 6
14,769
615
33,047
30,498
13,435
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlekszanderS
Bellona
18
2 / 6 / 11
11,018
459
15,393
23,496
20,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sol
17
2 / 7 / 7
11,129
464
17,711
18,129
7,121
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
1 / 17 / 4
10,042
418
7,879
22,496
9,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Aphrodite
19
12 / 6 / 3
12,508
521
20,355
25,332
14,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
littlenutty
Guan Yu
15
5 / 13 / 4
10,266
428
8,566
35,952
28,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
51
48
Kills
22
25
Deaths
49
38
Assists
29
Player
Kills
Deaths
Assists
KDA
W
3
7
8
1
L
Bellona
AlekszanderS
Bellona
2
6
11
1.25
L
Sol
2
7
7
0.79
W
Hou Yi
Captain145
Hou Yi
8
6
3
1.58
W
Bellona
GODisSATAN
Bellona
16
4
13
5.63
W
Kuzenbo
Musabii
Kuzenbo
0
5
8
0.8
L
1
17
4
0.18
W
Ao Kuang
WhitePriv
Ao Kuang
21
3
6
8
L
Aphrodite
12
6
3
2.25
L
Guan Yu
littlenutty
Guan Yu
5
13
4
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,796
Damage
69,904
108,576
Taken
125,405
68,549
Mitigated
80,703
39,339
Healing
35,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,068
1,028
752
3,191
14,577
5,257
1,993
8,230
6,168
64,128
0
L
Bellona
AlekszanderS
Bellona
15,393
4,634
0
2,476
23,496
20,878
0
10,984
12,512
228
66,894
L
Sol
17,711
4,850
0
5,167
18,129
7,121
1,384
9,437
8,692
75,119
0
W
Hou Yi
Captain145
Hou Yi
21,503
11,251
0
12,440
22,670
8,141
7,902
9,118
13,370
0
96,419
W
Bellona
GODisSATAN
Bellona
29,365
12,574
0
4,590
22,307
22,139
3,436
5,238
16,695
0
71,456
W
Kuzenbo
Musabii
Kuzenbo
5,813
1,004
0
1,350
18,524
19,577
541
6,539
11,692
26,975
0
L
7,879
3,543
0
1,356
22,496
9,777
1,100
5,442
17,054
0
50,127
W
Ao Kuang
WhitePriv
Ao Kuang
33,047
13,065
0
17,016
30,498
13,435
4,009
9,151
21,047
120,087
0
L
Aphrodite
20,355
2,091
6,513
13,242
25,332
14,272
0
11,980
13,352
82,794
0
L
Guan Yu
littlenutty
Guan Yu
8,566
2,864
595
5,984
35,952
28,655
116
14,085
21,867
0
29,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,086
Gold Earned
54,963
518
Minions Killed
503
0
Camps Cleared
0
2,169,704
Distance Traveled
2,045,484
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,716
488
113
5
0
417,462
0
L
Bellona
11,018
459
92
4
0
455,849
6
L
Sol
11,129
464
147
6
0
373,950
0
W
Hou Yi
13,601
567
133
6
0
402,187
0
W
Bellona
14,132
589
92
4
0
490,657
1
W
Kuzenbo
9,868
411
33
1
0
406,216
2
L
Set
10,042
418
82
3
0
407,308
0
W
Ao Kuang
14,769
615
147
6
0
453,182
0
L
Aphrodite
12,508
521
139
6
0
365,225
0
L
Guan Yu
10,266
428
43
2
0
443,152
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role