Player Matchup

Set
Set
Lokipkinwildy
Set
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Masonwaff
The Morrigan
Level 57
God Stats
1W - 6L
1,500 SR
Queue Stats
441W - 525L
1,386 Elo+
Solo
Kali
Kali
OrbitB
Kali
Level 107
God Stats
21W - 15L
1,699 SR
Queue Stats
385W - 375L
1,533 Elo+
Solo
Chiron
Chiron
RebelMeerkat21
Chiron
Level 118
God Stats
2W - 1L
1,685 SR
Queue Stats
241W - 230L
1,573 Elo+
Party 1
Cthulhu
Cthulhu
Widesteps123
Cthulhu
Level 23
God Stats
5W - 5L
1,568 SR
Queue Stats
73W - 68L
1,526 Elo+
Party 1
Team Averages
Level 69
1,590 SR
1,504 Elo+

VS

Team Averages
Level 49
1,435 SR
1,375 Elo+
Danzaburou
Danzaburou
DokuTree
Danzaburou
Level 49
God Stats
0W - 1L
1,285 SR
Queue Stats
30W - 47L
1,422 Elo+
Party 2
Merlin
Merlin
Domin01
Merlin
Level 17
God Stats
1W - 3L
1,282 SR
Queue Stats
21W - 37L
1,388 Elo+
Party 2
Aphrodite
Aphrodite
Psytrickstar
Aphrodite
Level 27
God Stats
0W - 2L
1,272 SR
Queue Stats
10W - 14L
1,396 Elo+
Party 2
Erlang Shen
Erlang Shen
dragons32421
Erlang Shen
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,305 Elo+
Party 2
Mercury
Mercury
freeman_ex_last
Mercury
Level 63
God Stats
2W - 3L
1,834 SR
Queue Stats
131W - 167L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 1
10,141
483
8,605
13,397
10,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

The Morrigan
Masonwaff
The Morrigan
16
2 / 4 / 5
9,839
469
7,528
7,910
3,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
OrbitB
Kali
20
11 / 1 / 5
12,230
582
16,377
19,076
10,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 0 / 1
10,554
503
7,670
6,385
2,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Widesteps123
Cthulhu
17
0 / 0 / 12
10,439
497
12,008
15,242
16,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DokuTree
Danzaburou
14
0 / 4 / 0
8,285
395
9,249
13,633
4,512
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Merlin
Domin01
Merlin
15
0 / 6 / 4
9,333
444
2,568
9,336
3,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
Psytrickstar
Aphrodite
13
0 / 6 / 0
8,010
381
3,208
13,149
6,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
dragons32421
Erlang Shen
17
3 / 3 / 3
10,450
498
13,360
17,982
16,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
5 / 3 / 0
10,256
488
6,164
13,521
4,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
21
Kills
8
8
Deaths
22
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DokuTree
Danzaburou
0
4
0
0
L
Merlin
Domin01
Merlin
0
6
4
0.33
W
0
3
1
0.17
W
The Morrigan
Masonwaff
The Morrigan
2
4
5
1.13
W
Kali
OrbitB
Kali
11
1
5
13.5
L
Aphrodite
Psytrickstar
Aphrodite
0
6
0
0
W
8
0
1
8.5
W
Cthulhu
Widesteps123
Cthulhu
0
0
12
6
L
Erlang Shen
dragons32421
Erlang Shen
3
3
3
1.5
L
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,188
Damage
34,549
62,010
Taken
67,621
43,820
Mitigated
34,713
24,197
Healing
20,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DokuTree
Danzaburou
9,249
4,530
0
4,277
13,633
4,512
0
4,795
8,838
0
57,003
L
Merlin
Domin01
Merlin
2,568
234
0
0
9,336
3,079
0
4,627
4,709
51,820
0
W
8,605
3,864
0
2,510
13,397
10,282
688
419
12,978
0
66,577
W
The Morrigan
Masonwaff
The Morrigan
7,528
1,522
0
250
7,910
3,496
612
2,048
5,689
53,642
333
W
Kali
OrbitB
Kali
16,377
8,393
0
13,062
19,076
10,729
0
1,590
17,486
0
95,201
L
Aphrodite
Psytrickstar
Aphrodite
3,208
162
2,663
4,445
13,149
6,033
0
5,501
7,648
25,990
0
W
7,670
2,945
2,296
3,793
6,385
2,755
592
151
6,234
0
65,047
W
Cthulhu
Widesteps123
Cthulhu
12,008
408
319
1,967
15,242
16,558
74
1,700
13,542
42,042
0
L
Erlang Shen
dragons32421
Erlang Shen
13,360
7,013
0
5,645
17,982
16,503
454
2,384
15,254
132
66,643
L
6,164
2,641
0
3,550
13,521
4,586
456
1,913
11,558
0
63,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,203
Gold Earned
46,334
576
Minions Killed
525
0
Camps Cleared
0
1,927,539
Distance Traveled
1,864,118
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,285
395
110
5
0
323,688
2
L
Merlin
9,333
444
118
6
0
344,291
5
W
Set
10,141
483
147
7
0
341,264
2
W
The Morrigan
9,839
469
96
5
0
367,306
0
W
Kali
12,230
582
146
7
0
443,810
5
L
Aphrodite
8,010
381
56
3
0
342,265
2
W
Chiron
10,554
503
126
6
0
371,568
6
W
Cthulhu
10,439
497
61
3
0
403,591
4
L
Erlang Shen
10,450
498
127
6
0
385,428
3
L
Mercury
10,256
488
114
5
0
468,446
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role